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@naikrovek
Forked from anonymous/gist:1917ea23ef5836381dee
Last active January 25, 2016 19:06
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// by dave w
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 16;
int numFrames = 72;
float shutterAngle = .65;
boolean recording = false;
void setup_() {
size(540, 500,P2D);
smooth(8);
rectMode(CENTER);
fill(32);
noStroke();
}
float xx(int i, int j) {
x = i*sp;
y = (j+1/3.0)*mn*sp;
if (j%2 == 0)
x += .5*sp;
r = dist(x, y, 0, 0);
th = atan2(y, x);
r *= pow(1.33, sin(TWO_PI*t-.000035*r*r)*exp(-.00001*r*r));
return r*cos(th);
}
float yy(int i, int j) {
x = i*sp;
y = (j+1/3.0)*mn*sp;
if (j%2 == 0)
x += .5*sp;
r = dist(x, y, 0, 0);
th = atan2(y, x);
r *= pow(1.4, sin(TWO_PI*t-.000035*r*r)*exp(-.00001*r*r));
return r*sin(th);
}
float ans;
float x, y, tt;
float sp = 44;
int N = 8;
float r, th;
float x1, x2, y1, y2;
float ll = .25;
void lin(float x1, float y1, float x2, float y2){
line(lerp(x1,x2,ll), lerp(y1,y2,ll), lerp(x2,x1,ll), lerp(y2,y1,ll));
}
void draw_() {
background(28,25,24);
pushMatrix();
translate(width/2, height/2);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
fill(255);
noStroke();
ellipse(xx(i, j), yy(i, j), 6, 6);
stroke(255);
strokeWeight(1.25);
noFill();
x1 = xx(i,j); y1 = yy(i,j);
x2 = xx(i+1,j); y2 = yy(i+1,j);
lin(x1, y1, x2, y2);
x2 = xx(i,j+1); y2 = yy(i,j+1);
lin(x1, y1, x2, y2);
if (j%2 != 0){
x2 = xx(i-1, j+1); y2 = yy(i-1, j+1); }
else{
x2 = xx(i+1, j+1); y2 = yy(i+1, j+1); }
lin(x1, y1, x2, y2);
}
}
popMatrix();
}
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