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// by dave @ bees & bombs
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
// by dw @ bees&bombs
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
// by dw @ bees & bombs >:)
int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
// by dave @ beesandbombs.tumblr.com >:)
void setup() {
setup_();
result = new int[width*height][3];
result_ = new int[width*height][3];
}
int[][] result, result_;
float time;
// by dw @ bees & bombs
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// by david >:)
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
//by dave @ bees & bombs
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) { // via patakk >:)