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Last active December 29, 2015 12:09
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Draft on Nov 26

Nothing To Hide - Game Mechanics

##Objects List Prisms, Doors, Conveyor Belts, Mannequins, YOU

##Rules

  1. Some Prisms activate objects (see #2 & #3) when they see a human. (see #4)
  2. Doors block line of sight and movement, and a Prism activates them. (see #1)
  3. Conveyor Belts move objects like you, Prisms, and Mannequins. They are also activated by Prism Eyes. (see #1)
  4. Mannequins can be moved, and they trigger Prisms since they're humanoid. (see #1)
  5. Prisms now work on any surface except carpet, rather than only working on metal. This is just to make the puzzles feel more open-ended.

... I should, like, draw a diagram next time.

##Controls Gonna change Keyboard-based controls to Mouse-based controls. This way it's easier to navigate angled paths, and it works better with the scrolling needed in the Social Feed "cutscenes".

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