Skip to content

Instantly share code, notes, and snippets.

@neauoire
Last active July 8, 2018 19:37
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save neauoire/321fb67c0a63ff8773c4 to your computer and use it in GitHub Desktop.
Save neauoire/321fb67c0a63ff8773c4 to your computer and use it in GitHub Desktop.
Portalion Interview

For I Die You Die

How long did it take you to finish Portalion? What hang ups did you come across, if any (whether it be inspiration, compositionally, with mixing, etc.)?

Portalion was created in around 80 hours, over the span of 2 months. You can see a breakdown of the work done on the album here: http://wiki.xxiivv.com/Portalion:Horaire The album really materialized during our stay at this AirBnB in Vancouver that we shared with this opera student, where everyday, the house was filled with Satie.

What instruments do you play?

None. I'm not too interested in the tactile aspect of music rendition.

Tell us about the theme of the album. Do you know how many albums you'll release before you are finished with the story?

The album is the second part of Alice's latest travels in the Dilitrielth region of Dinaisth. It is the successor to Opal Inquisitors. This is the last of this sequence of two album. The next album takes place in Vetetrandes.

Where are you located? Have you traveled much for music and sound?

I presently live on a sailboat near Victoria, BC. I have played multiple shows in Tokyo, America, Australia, Canada and a few places in Europe. The shows are usually either for chiptune or industrial events.

What do you do outside of releasing music?

I mainly spend my time programming and writing. I maintain a few mobile games and online multiplayer games. I spend the rest of my time doing wiki edits and moderating the linguistic portals of StackOverflow and Reddit.

What pieces of technology (software/hardware) did you use to complete this release?

This album was writen entirely from samples that I have recorded on the Arturia MicroBrute, which I have left home upon moving onto the sailboat. I wrote the album using Ableton Live 8 LE.

How would you describe your music?

Harsh IDM Trance

I really, really love music that is dark, beat driven, and melodic with a story behind it all, which is why I really enjoyed Portalion. What draws you to the music that you love?

These days, I listen to mostly russian batcave/coldwave. I also listen to my share of IDM and Ambient, things like The Caretaker, Access To Arasaka, Subheim, while traveling. I tend to like music that are made from unknowable instruments, I don't listen to music that I can reproduce.

How did you choose Aliceffekt as your artist name?

Alice Effekt was a track by Drome(https://youtu.be/VSKXfDMpqns?t=51m8s) that I liked a lot when I started writing music. My goal was to write music like this one track. But it has since evolved into something else.

When performing live, what's your setup like?

It changes, I've writen a couple of shows for the Leap Motion, sometimes I even bring my MicroBrute. Sometimes it's just Midi Controllers. I'm currently writing an Imitone-based show that uses only a microphone.

Favorite synth(s) ever. Go.

For non-modular setups, Waldorf Q. No questions there.

When were you first introduced to any sort of chip music or lo-fi?

Bubblyfish, when she played at Gamma in Montreal. I knew at that moment that I wanted to write music.

What are your other aspirations, aside from music?

Code, Illustration and everything together, games development.

Where do you see yourself in 10 years?

On my sailboat, writing travel diaries and making games, music and drawings.

Where can we follow and find you on the web?

Home: http://wiki.xxiivv.com/ Twitter: https://twitter.com/neauoire Github: https://github.com/neauoire

I saw a photo of you online at what looked like a Leap Motion talk. Do you use the Leap quite a bit?

I did, for a while, but I haven't since they updated the SDK. I would love to build more tools with it in the future, as it is perfectly portable and fun.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment