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@neauoire
Last active July 8, 2018 19:39
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For Xavier

Est-ce que l'action de te mettre à "saisir" ton temps est devenu rapidement un automatisme?

It took me about 2 years to get it right, I populated my logs of 2006 to 2008, with streaks of 40-50 days before giving up and forgetting about the system for a couple of days and weeks. And then trying it again, before, again, giving it up. After some time, I started to find a purpose to this data collection, either from graphing it into meaningful visualisations, or by using it as a base for project planning and time planning. My guess is that it is never second nature, it only has to exist in a place that is readily available and useful for it not to be forgotten and unused.

De quelle manière traites-tu la concurrence potentielle des activités ?

Alright, so this is a bit tricky. I don't really log tasks, I log a % of focus on available hours on a project, each day. For instance, I would log 60% on Dotgrid to mean that I have spent 60% of the available time of that day, no matter what the amount of time is. And it is an index of dedication more than a record of time. But since most days are somewhat the same, where I spend at the most about 6-7 hours. I can infer, after such a long time of logging, a pretty good estimate of how long I will have invested doing any one task.

I used to log in a clock-in clock-out fashion, where I would have very detailed data on the tasks I was doing, but it ended up being unmangeable and so repetitive that I failed to find a use for this granularity of data, and I would stop using the system.

Comment se passe la corrélation avec Git ? Est-ce que tu as une sorte de correspondance "commit:task" ?

I only use git to update my site, the site is entirely built to run on git pages. It works without a node server, it's 100% static, and not generated. I enter my daily entries by hand, I've built a database format that's easy to read and update. I don't want to make something that relies too much on git as I have a pretty flaky computer setup, I want something that is not "locked" in any ecosystem.

Quelles ont étés les motivations de la construction "de ton propre calendrier" ?

The idea came from making the clock, I realized that it changed how I looked at the time passing, and I wondered if there wasn't a more useful date system that would do something similar, my guess was that 2 weeks long months, instead of 4 weeks long months, would help by having boundaries(end of month, start of the next) more often. I've only been using for a few weeks now, and I cannot say that it has helped that much, but I'll stick with it anyways, see what happens. It's a lot of fun to use anyways. 26 months of 14 days each, it's quite elegant.

Est-ce que la construction de cet environnement est dirigé par "autre chose" que l'envie de "raconter quelque chose"?

The Neauismetica came about as the culture behind a linguistics project. I was trying to imagine characters speaking a better(read, denser) language than ours, what that would sound like, and what these people would be like. And, what would have inspired them to be this way, and so on. So world building is creating a nearly infinite pool of inspiration, but at its core, what really seems to be doing the work here, is the "Five Why Questions".

  • Why do they speak this way? The world.
  • Why is the world made this way? The stars.
  • Why are there stars? Huh, gravity.
  • Why is th—

Going down to the bottom of the superficiality of just another pretty picture seems to dwell creativity. Creativity, intelligence, imagination, all seem to cross paths at curiosity. Asking the Why questions is a good thread to follow when looking for ideas. It has worked for me for a long time.

Est-ce que ça inspire réellement ton travail au quotidien ?

All my work happens in the same world, it helps to create a sort of narative — But most of all, it has created a discipline. It is reflected in other aspects of my life, where curiosity, acted upon as a nature to reverse-engineer, to build things again, to re-invent the wheel — Lessons that I feel I learnt throughout this world building experiment. It applies not only to code, but music, linguistics, illustration, etc. After walking these mental paths, of this fictional world for so long, I'm finding less and less unexplored places tho.

Et est-ce que tu conseillerais le développement personnel de ce genre d'univers ?

Absolutely, I think it's key to doing this sort of Renaissance work. And people can tell. I feel like I could detect this sort of depth in someone's eye, from a simple conversation over unrelated topics to world-building, if they indeed had such a place at the bottom of their mind.

Pour créer, par exemple, une cohérence ?

Coherance is one thing, but it's also a habit, a discipline. I heard that bilinguals, trilinguals, etc have shown to be more compassionate. It is said to come from speaking in one's second tongue that as the speaker does the first step in putting themself in the other's shoes, will be more compassionate. My guess is that this sort of pathway exist throughout some aspects of world building, such as doing back-and-forths between one's mental garden and the real world.

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