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using System; | |
using System.Collections; | |
using System.IO; | |
using UnityEngine; | |
namespace Negipoyoc.SS | |
{ | |
public class ScreenShot : MonoBehaviour | |
{ | |
void Update() |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using Cysharp.Threading.Tasks; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
using Object = UnityEngine.Object; | |
namespace LuppetEditor |
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using System.Collections; | |
using System.IO; | |
using Negipoyoc.SS; | |
using UnityEngine; | |
/// <summary> | |
/// ポーズそれぞれに対して分割数を指定して撮影するスクリプト | |
/// </summary> | |
public class RollCamera : MonoBehaviour | |
{ |
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key | ja | en | cn | |
---|---|---|---|---|
First_NewRelease_Label | 新バージョンのLuppetがリリースされています | A new version of Luppet has been released. | ||
First_NewRelease_Get | 最新版へ | Download | ||
First_NewRelease_UseAsIt | このまま使う | Dismiss | ||
First_CheckTerms_Label_Left | Luppetの | Updated | ||
First_CheckTerms_Label_Center | 利用規約 | Terms | ||
First_CheckTerms_Label_Right | が更新されています。 | of Luppet. Please Check. | ||
First_CheckTerms_Check | 利用規約を確認しました。 | Confirmed. | ||
First_CheckTerms_StartApp | アプリを開始する | Start Luppet |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Swing : MonoBehaviour | |
{ | |
public float speed = 200; | |
public float range = 0.1f; | |
void Update() | |
{ |
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using UnityEngine; | |
public class SwitchControllerMapping : MonoBehaviour { | |
void Update () { | |
// Joy-Con(R) | |
var rh = Input.GetAxis("R_Horizontal"); | |
var rv = Input.GetAxis("R_Vertical"); |
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using UnityEngine; | |
using System.Collections; | |
using System; | |
using System.Runtime.InteropServices; | |
public class FastImageLoader : MonoBehaviour | |
{ | |
[DllImport("plugin1")] | |
private static extern IntPtr setTexturePtr(IntPtr texturePointer); | |
[DllImport("plugin1")] |