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#region Librerias | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using XboxCtrlrInput; | |
#endregion | |
namespace MoonPincho | |
{ | |
public class CamaraControlPad : MonoBehaviour |
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// ┌∩┐(◣_◢)┌∩┐ | |
// \\ | |
// Singleton.cs (21/02/2017) \\ | |
// Autor: Antonio Mateo (Moon Pincho) \\ | |
// Descripcion: Singleton basico \\ | |
// Fecha Mod: 21/02/2017 \\ | |
// Ultima Mod: Version inicial \\ | |
//******************************************************************************\\ | |
#region Librerias |
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# ===================================== # | |
# Carpetas de Unity | |
# ===================================== # | |
/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/.[Vv][Ss][Cc]ode/ | |
/.[Vv][Ss]/ |
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// ┌∩┐(◣_◢)┌∩┐ | |
// \\ | |
// Singleton.cs (21/02/2017) \\ | |
// Autor: Antonio Mateo (Moon Pincho) \\ | |
// Descripcion: Herramienta para copiar la ruta \\ | |
// Fecha Mod: 21/02/2017 \\ | |
// Ultima Mod: Version inicial \\ | |
//******************************************************************************\\ | |
using UnityEngine; |
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// ┌∩┐(◣_◢)┌∩┐ | |
// \\ | |
// MLoader.cs (22/02/2017) \\ | |
// Autor: Antonio Mateo (Moon Pincho) \\ | |
// Descripcion: Loader de escena con un fade en UGUI y NGUI \\ | |
// Fecha Mod: 22/02/2017 \\ | |
// Ultima Mod: Version inicial \\ | |
//******************************************************************************\\ | |
#region Librerias |
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// ┌∩┐(◣_◢)┌∩┐ | |
// \\ | |
// AutoPrediccion.cs (15/03/2017) \\ | |
// Autor: Antonio Mateo (Moon Pincho) \\ | |
// Descripcion: Prediccion mediante un patron \\ | |
// Fecha Mod: 15/03/2017 \\ | |
// Ultima Mod: Version Inicial \\ | |
//******************************************************************************\\ | |
#region Librerias |
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// Practica para refrescar la sintaxis de C++ | |
#include <iostream> | |
using namespace std; | |
int main() | |
{ | |
// Hallar el area de un triangulo | |
float base,altura,area; |
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// Practica para refrescar la sintaxis de C++ | |
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() | |
{ | |
// Hallar el volumen de una esfera |
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// Practica para refrescar la sintaxis de C++ | |
#include <iostream> | |
using namespace std; | |
int main() | |
{ | |
// Promedio de las notas | |
float nota1,nota2,nota3,promedioFinal; |
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#include <iostream> | |
using namespace std; | |
int main() | |
{ | |
// Cambia los grados de Celsius a Fahrenheit y a Kelvin | |
float celsius,fahrenheit,kelvin; |
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