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@mcollina
mcollina / principles.md
Last active May 18, 2023 18:27
Matteo's Technical principles

Matteo Technical Principles

1. Conway’s Law is paramount.

Any organization that designs a system (defined broadly) will produce a design whose structure is a copy of the organization's communication structure.

In order to design a piece of software we need to “design” the team that is going to produce it.

2. Developer Experience is key to productivity

@numToStr
numToStr / au.lua
Last active August 20, 2023 05:15
Neovim autocmd in lua
--
-- Move this file to your neovim lua runtime path ie. ~/.config/nvim/lua/au.lua
--
local cmd = vim.api.nvim_command
local function autocmd(this, event, spec)
local is_table = type(spec) == 'table'
local pattern = is_table and spec[1] or '*'
local action = is_table and spec[2] or spec
if type(action) == 'function' then
@lunjon
lunjon / readme.md
Created November 17, 2020 06:46
Lua module for testing code

Testing

testing is a module I wrote for learning some Lua, and I find it quite useful for testing my modules written for neovim.

How to use it

Since I come from the perspective of neovim, I simply has the module among my regular configuration, i.e. ~/.config/nvim/lua/testing.lua. Below shows a lua script that use the testing module.

Some useful custom text objects for vim

Collection of my custom text objects I use quite often.

97975602 6e90ee00 1dda 11eb 9286 6894300457e3

Numbers

Put it into your .vimrc:

" Specify a directory for plugins
call plug#begin('~/.vim/plugged')
Plug 'neoclide/coc.nvim', {'branch': 'release'}
Plug 'scrooloose/nerdtree'
"Plug 'tsony-tsonev/nerdtree-git-plugin'
Plug 'Xuyuanp/nerdtree-git-plugin'
Plug 'tiagofumo/vim-nerdtree-syntax-highlight'
Plug 'ryanoasis/vim-devicons'
Plug 'airblade/vim-gitgutter'
@RobertBuhren
RobertBuhren / coc_fzf.vim
Created January 3, 2019 08:49
Display coc.nvim diagnostics using FZF
function! s:format_coc_diagnostic(item) abort
return (has_key(a:item,'file') ? bufname(a:item.file) : '')
\ . '|' . (a:item.lnum ? a:item.lnum : '')
\ . (a:item.col ? ' col ' . a:item.col : '')
\ . '| ' . a:item.severity
\ . ': ' . a:item.message
endfunction
function! s:get_current_diagnostics() abort
" Remove entries not belonging to the current file.
@oliveratgithub
oliveratgithub / emojis.json
Last active June 12, 2024 18:29
Emoji-list with emojis, names, shortcodes, unicode and html entities [massive list]
{
"emojis": [
{"emoji": "👩‍👩‍👧‍👧", "name": "family: woman, woman, girl, girl", "shortname": ":woman_woman_girl_girl:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F467", "html": "👩‍👩‍👧‍👧", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👧‍👦", "name": "family: woman, woman, girl, boy", "shortname": ":woman_woman_girl_boy:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F466", "html": "👩‍👩‍👧‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👦‍👦", "name": "family: woman, woman, boy, boy", "shortname": ":woman_woman_boy_boy:", "unicode": "1F469 200D 1F469 200D 1F466 200D 1F466", "html": "👩‍👩‍👦‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👨‍👩‍👧‍👧", "name": "family: man, woman, girl, girl", "shortname": ":man_woman_girl_girl:", "unicode": "1F468 200D 1F469 200D 1F467 200D 1F467", "html": "👨‍👩&z
@avesus
avesus / .bashrc
Last active June 19, 2022 04:09
Vim with NERDTree Adequate Defaults
# I love super fast keyboard. Most of my friends and colleagues can't follow
# I use `atkbd.softrepeat=1` on the kernel command line.
# Even Visual Assist plugin in Visual Studio doubles keyboard repeat rate with _a reason_.
# I'm working on my laptop without X installed to avoid procrastination.
# I've spend a working day googling how to make `kbdrate` using slower delay than 250.
# Add this to your /etc/profile.d/kbdrate.sh: sudo kbdrate -r 82 -d 150 if you want it in console.
# Note that it will force you type password twice. I didn't find any workarounds.
xset r rate 150 82
# When exiting from Vim, just type
@romainl
romainl / pseudo-text-objects.vim
Last active January 11, 2024 07:45
Custom pseudo-text objects
" 24 simple pseudo-text objects
" -----------------------------
" i_ i. i: i, i; i| i/ i\ i* i+ i- i#
" a_ a. a: a, a; a| a/ a\ a* a+ a- a#
" can take a count: 2i: 3a/
for char in [ '_', '.', ':', ',', ';', '<bar>', '/', '<bslash>', '*', '+', '-', '#' ]
execute "xnoremap i" . char . " :<C-u>execute 'normal! ' . v:count1 . 'T" . char . "v' . (v:count1 + (v:count1 - 1)) . 't" . char . "'<CR>"
execute "onoremap i" . char . " :normal vi" . char . "<CR>"
execute "xnoremap a" . char . " :<C-u>execute 'normal! ' . v:count1 . 'F" . char . "v' . (v:count1 + (v:count1 - 1)) . 'f" . char . "'<CR>"
execute "onoremap a" . char . " :normal va" . char . "<CR>"

Folder Structure

Please note

While this gist has been shared and followed for years, I regret not giving more background. It was originally a gist for the engineering org I was in, not a "general suggestion" for any React app.

Typically I avoid folders altogether. Heck, I even avoid new files. If I can build an app with one 2000 line file I will. New files and folders are a pain.