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local _, addon = ... | |
local options = function() | |
local _, class = UnitClass'player' | |
local colour = RAID_CLASS_COLORS[class] | |
DefaultCompactNamePlatePlayerFrameSetUpOptions['healthBarHeight'] = 9 | |
DefaultCompactNamePlatePlayerFrameOptions['healthBarColorOverride'] = CreateColor(colour.r, colour.g, colour.b) -- this will still class colour your other nameplates too unfortunately | |
end | |
local buffs = function(self) | |
local f = self:GetParent() | |
for i = 1, 4 do | |
local bu = _G[f:GetName()..'Buff'..i] | |
if bu and not bu.skinned then | |
bu:SetSize(18, 12) | |
addon.BD(bu) | |
bu.skinned = true | |
end | |
end | |
end | |
local mana = function(self) | |
self:SetHeight(10) -- 1 more px to match, no idea why | |
addon.SB(self) | |
addon.BD(self) | |
end | |
local cp = function(self) | |
local max = UnitPowerMax('player', SPELL_POWER_COMBO_POINTS) | |
local x = 13 | |
for i = 1, max do | |
self.ComboPoints[i].Point:SetSize(x, x) | |
self.ComboPoints[i].Point:SetTexture[[Interface\AddOns\iipui\art\nameplate\cp.tga]] | |
self.ComboPoints[i].Point:SetVertexColor(0, 1, .1) | |
self.ComboPoints[i].Background:SetSize(x, x) | |
self.ComboPoints[i].Background:SetTexture[[Interface\AddOns\iipui\art\nameplate\cp.tga]] | |
self.ComboPoints[i].Background:SetVertexColor(.2, .2, .2) | |
end | |
end | |
local style = function(frame) | |
if frame.styled then return end | |
addon.SB(frame.healthBar) | |
addon.BD(frame.healthBar) | |
addon.SB(frame.healthBar.background) | |
frame.healthBar.background:SetDrawLayer'BORDER' | |
frame.healthBar.background:SetVertexColor(r, g, b) | |
for _, v in pairs({frame.selectionHighlight, frame.aggroHighlight}) do | |
v:SetTexture'' | |
end | |
frame.RaidTargetFrame.RaidTargetIcon:SetSize(15, 15) | |
frame.RaidTargetFrame.RaidTargetIcon:SetParent(frame.healthBar) | |
frame.RaidTargetFrame.RaidTargetIcon:ClearAllPoints() | |
frame.RaidTargetFrame.RaidTargetIcon:SetPoint('LEFT', frame.healthBar, 2, 4) | |
frame.RaidTargetFrame.RaidTargetIcon:SetDrawLayer'OVERLAY' | |
mana(ClassNameplateManaBarFrame) | |
hooksecurefunc(frame.BuffFrame, 'UpdateBuffs', buffs) | |
hooksecurefunc(ClassNameplateManaBarFrame, 'OnOptionsUpdated', mana) | |
hooksecurefunc(ClassNameplateBarRogueDruidFrame, 'UpdatePower', cp) | |
frame.styled = true | |
end | |
hooksecurefunc('DefaultCompactNamePlatePlayerFrameSetup', style) | |
lip:RegisterEvent('NAME_PLATE_CREATED', NAME_PLATE_CREATED) | |
-- |
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