Created
August 2, 2014 17:40
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-- Garrison | |
-- colour ------------------------------------------------------------------------------- | |
local r, g, b = 103/255, 103/255, 103/255 | |
-- implement ---------------------------------------------------------------------------- | |
local SkinGarriButtons = CreateFrame("Frame", nil, UIParent) | |
SkinGarriButtons:RegisterEvent("ADDON_LOADED") | |
SkinGarriButtons:RegisterEvent("PLAYER_ENTERING_WORLD") | |
SkinGarriButtons:RegisterEvent("GARRISON_MISSION_LIST_UPDATE") | |
SkinGarriButtons:RegisterEvent("GARRISON_FOLLOWER_LIST_UPDATE") | |
SkinGarriButtons:RegisterEvent("GARRISON_FOLLOWER_REMOVED") | |
SkinGarriButtons:RegisterEvent("CURRENCY_DISPLAY_UPDATE") | |
SkinGarriButtons:RegisterEvent("GARRISON_FOLLOWER_XP_CHANGED") | |
SkinGarriButtons:RegisterEvent("GARRISON_MISSION_STARTED") | |
SkinGarriButtons:RegisterEvent("GARRISON_MISSION_FINISHED") | |
SkinGarriButtons:SetScript("OnEvent", function(self, event, AddOn) | |
if (AddOn=="Blizzard_GarrisonUI") then | |
local missionlist = GarrisonMissionFrame.MissionTab.MissionList | |
local scrollFrame = missionlist.listScroll | |
local buttons = scrollFrame.buttons | |
local numButtons = #buttons | |
local missions | |
if (missionlist.showInProgress) then | |
missions = missionlist.inProgressMissions | |
else | |
missions = missionlist.availableMissions | |
end | |
local numMissions = #missions | |
local offset = HybridScrollFrame_GetOffset(scrollFrame) | |
for i = 1, numButtons do | |
local button = buttons[i] | |
local index = offset + i -- adjust index | |
if (index<=numMissions) then | |
local mission = missions[index] | |
local index2 = 1 | |
for id, maxreward in pairs(mission.rewards) do | |
local Reward = button.Rewards[index2] | |
if Reward:IsShown() and not button.skinned then | |
local buttontex = CreateFrame("FRAME", nil, button) | |
buttontex:SetAllPoints(Reward.Icon) | |
buttontex:SetFrameStrata("HIGH") | |
buttontex:CreateBeautyBorder(22) | |
buttontex:SetBeautyBorderColor(r, g, b) | |
buttontex:SetBeautyBorderPadding(3, 3, 3, 3, 3, 3, 3, 3) | |
buttontex:SetBeautyBorderDraw("OVERLAY") | |
button.skinned = true | |
end | |
index2 = index2 + 1 | |
end | |
end | |
end | |
end | |
end) | |
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