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Demonstrates a popup menu to resize the UI
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#include "IPlugEffect.h" | |
#include "IPlug_include_in_plug_src.h" | |
#include "IControls.h" | |
class ResizeMenuControl : public IControl | |
{ | |
public: | |
ResizeMenuControl(const IRECT& bounds) | |
: IControl(bounds) | |
{} | |
void Draw(IGraphics& g) override | |
{ | |
g.FillRect(COLOR_RED, mRECT); | |
} | |
void OnMouseDown(float x, float y, const IMouseMod& mod) override | |
{ | |
mMenu.CheckItemAlone(mUiSize); | |
GetUI()->CreatePopupMenu(*this, mMenu, x, y); | |
} | |
void OnPopupMenuSelection(IPopupMenu* pSelectedMenu, int valIdx) override | |
{ | |
auto chosenItemIdx = pSelectedMenu->GetChosenItemIdx(); | |
switch (chosenItemIdx) { | |
case 0: mUiSize = 0; GetUI()->Resize(300, 300, 1.f); break; | |
case 1: mUiSize = 1; GetUI()->Resize(600, 600, 1.f); break; | |
case 2: mUiSize = 2; GetUI()->Resize(900, 900, 1.f); break; | |
default: | |
break; | |
} | |
} | |
private: | |
int mUiSize = 1; | |
IPopupMenu mMenu {"Menu", {"300x300", "600x600", "900x900"}}; | |
}; | |
IPlugEffect::IPlugEffect(const InstanceInfo& info) | |
: Plugin(info, MakeConfig(kNumParams, kNumPresets)) | |
{ | |
GetParam(kGain)->InitDouble("Gain", 0., 0., 100.0, 0.01, "%"); | |
mMakeGraphicsFunc = [&]() { | |
return MakeGraphics(*this, PLUG_WIDTH, PLUG_HEIGHT, PLUG_FPS, GetScaleForScreen(PLUG_WIDTH, PLUG_HEIGHT)); | |
}; | |
mLayoutFunc = [&](IGraphics* pGraphics) { | |
const IRECT b = pGraphics->GetBounds(); | |
if (pGraphics->NControls()) { | |
pGraphics->GetBackgroundControl()->SetTargetAndDrawRECTs(b); | |
return; | |
} | |
pGraphics->AttachCornerResizer(EUIResizerMode::Scale, true); | |
pGraphics->AttachPanelBackground(COLOR_GRAY); | |
pGraphics->LoadFont("Roboto-Regular", ROBOTO_FN); | |
pGraphics->AttachControl(new ResizeMenuControl(b.GetPadded(-10).GetFromTLHC(100, 50))); | |
}; | |
} | |
#if IPLUG_DSP | |
void IPlugEffect::ProcessBlock(sample** inputs, sample** outputs, int nFrames) | |
{ | |
const double gain = GetParam(kGain)->Value() / 100.; | |
const int nChans = NOutChansConnected(); | |
for (int s = 0; s < nFrames; s++) { | |
for (int c = 0; c < nChans; c++) { | |
outputs[c][s] = inputs[c][s] * gain; | |
} | |
} | |
} | |
#endif |
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