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@orlp
Last active May 1, 2026 00:18
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int64_t ipow(int64_t base, uint8_t exp) {
static const uint8_t highest_bit_set[] = {
0, 1, 2, 2, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 255, // anything past 63 is a guaranteed overflow with base > 1
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
};
int64_t result = 1;
switch (highest_bit_set[exp]) {
case 255: // we use 255 as an overflow marker and return 0 on overflow/underflow
if (base == 1) {
return 1;
}
if (base == -1) {
return 1 - 2 * (exp & 1);
}
return 0;
case 6:
if (exp & 1) result *= base;
exp >>= 1;
base *= base;
case 5:
if (exp & 1) result *= base;
exp >>= 1;
base *= base;
case 4:
if (exp & 1) result *= base;
exp >>= 1;
base *= base;
case 3:
if (exp & 1) result *= base;
exp >>= 1;
base *= base;
case 2:
if (exp & 1) result *= base;
exp >>= 1;
base *= base;
case 1:
if (exp & 1) result *= base;
default:
return result;
}
}
@alejandro-colomar

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For the code repetition I would make a static inline function, which avoids repetition, but keeps performance

@Clemapfel

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this can easily be made constexpr / consteval by moving highest_bit_set into the same namespace as the function and making that constexpr too which I recommend as it would be in the spirit of optimal runtime

@Zorgatone

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@orlp

Does this work with uint64_t as well?
Do I need to add elements to highest_bit_set past exponent 63?

@unclefunctor

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The optimization here is at a whole new level. Thanks for sharing and well done sir!

@xsbee

xsbee commented Jun 18, 2022

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Use switch fallthroughs.

@chemoelectric

chemoelectric commented Feb 5, 2023

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That is some dang clever loop unrolling.

@QVRE

QVRE commented Sep 20, 2023

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Wouldn't renaming 255 to 7 make this code easier to turn into an array lookup for the compiler ?

@MOJNICK

MOJNICK commented Jan 29, 2024

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@ian-abbott Have you tested performance for static and non-static "highest_bit_set version"?

@MOJNICK

MOJNICK commented Jan 29, 2024

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@Zorgatone yes you need to add, It will be equal to 7. And you need to add switch-case 7: . + Change signed parameters/values to unsigned. Or if you are sure the results you are aiming are <= int_64_max then of course you can use this function straight away ( in that case casting rules of C applies )

@ian-abbott

ian-abbott commented Jan 30, 2024

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@MOJNICK If highest_bit_set is non-static, the code initializes the array contents every time the function is called, so it is slower than the static version.

@nschaeff

nschaeff commented Mar 8, 2024

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the lookup table for highest bit set can be replaced with __builtin_clz if it is available (gcc, clang). It will make it faster (especially if the lookup table is not in cache, which is likely in a real-world application doing other things than that) and smaller.

Simply replace highest_bit_set[exp] with (exp>0) ? 32 - __builtin_clz(exp) : 0

@mogando668

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your code should end the cases sooner - when exp is down to { 0 , 1 , 2 }

Cuz from there it's very obvious what needs to be returned :::

   return { <= 0 := result
               1 := result * base
               2 := result * base * base  
          }

or more succinctly ::

  return ( base ** exp ) * result

Because when exp == 2 , you already know ahead of time that ( exp >>= 1 ) & 1 must be true, so why bother evaluating the obvious ?

Another speed up trick you can contemplate is that if you already know up-front that the exponent is 1 short of a power of 2, then you already know every single bit is a 1.

In that case, make it into a vanilla countdown loop for # of bits, and simply doing the exact same thing every round without bothering to either right shift or check for ( exp & 1 ). In my own code, for this scenario, I usually make the starting point slightly lagged, so each round I simply do a compound statement of

    result *= base *= base       # intentionally lagged, so one must be careful regarding when you 
                                 # need to perform the extra one to sync them back up with each other

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