Created
March 2, 2022 04:21
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Pixelblaze pattern: a block of lights chases around a circle while the touch sensor is touched
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// While the capacitive sensor is touched, a block of light chases around the | |
// LED strip. | |
timer = 0 // ms since last position update | |
period = 100 // ms between position updates | |
hue = 0 | |
export var center = 0 // the center of the light block | |
export function beforeRender(delta) { | |
isTouching = touchRead(T4) > .6 | |
timer += delta | |
if (timer > period) { | |
timer -= period | |
// update the position if the sensor is touched | |
if (isTouching) { | |
center = (center + 1) % pixelCount | |
hue = (hue + .01) % 1 | |
} | |
} | |
} | |
export function render(index) { | |
// Compute the distance from the current pixel to the center, considering the | |
// strip as a circle (so that the last pixel is next to the first one). | |
// | |
// `abs(index - center)` is the distance from the current pixel (`index`) to | |
// the center of the block, staying inside the LED strip. `abs(index - | |
// pixelCount - center)` is the distance going off one end and back onto the | |
// other. `min(…, …)` is whichever is smaller. | |
distance = min(abs(index - center), abs(index - pixelCount - center)) | |
hsv(hue, 1, distance < 3) // distance < 3 is 1 when distance < 3, else 0 | |
} |
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