Skip to content

Instantly share code, notes, and snippets.

@ozh
Last active March 8, 2024 18:42
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 1 You must be signed in to fork a gist
  • Save ozh/c2eb95f18aa616efb109 to your computer and use it in GitHub Desktop.
Save ozh/c2eb95f18aa616efb109 to your computer and use it in GitHub Desktop.
Quakelive Config ozh.cfg #quake
// ************************
// * OZH QUAKELIVE CONFIG *
// ************************
unbindall
unaliasall
// *********
// * BINDS *
// *********
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "say_team ^1# ^3OUT of POSITION ^1#"
bind + "print Pom pom ..."
bind , "print Touche .,"
bind - "print Pom pom ..."
bind . "print Touche :"
bind / "say_team ^2secure"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 8 "weapon 8"
bind SEMICOLON "say_team ^1# ^3escaping nmy FC - LOW ^1#"
bind = "vstr usebfg; weapon 9"
bind [ "say_team ^5available"
bind \ "print Touche * pres d'Enter"
bind ] "+zoom" // previously: "say_team ^5taken"
bind _ "print Pom pom ..."
bind ` "toggleconsole"
bind a "+acc"
bind b "say RROFFL"
bind c "say ^3:-)^7"
bind d "say_team * on pos / defending *"
bind e "print Pom pom ..."
bind f "say_team attacking"
bind g "say_team * REGROUP top/bridge *"
bind h "say_team * HIGH *"
bind i "say_team ^1* ^3incoming nmy - HIGH ^1*"
bind j "say_team * LOW *"
bind k "say_team ^1# ^3incoming nmy - LOW ^1#"
bind l "say_team ^1# ^3our flag HERE ^1#"
bind m "print Pom pom ..."
bind n "say nice!^7"
bind o "say_team ^1* ^3base overrun ^1/ ^3 position lost ^1*"
bind p "say_team ^1# ^3escaping nmy FC - HIGH ^1#"
bind q "print Pom pom ..."
bind r "say_team ^2recover our flag"
bind s "+acc"
bind t "messagemode"
bind u "print Pom pom ..."
bind v "print Pom pom ..."
bind w "say lol whine lol"
bind x "print Pom pom ..."
bind y "messagemode2"
bind z "print Pom pom ..."
bind ~ "toggleconsole"
bind BACKSPACE "vstr usenext"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "vstr usehmg; weapon 14"
bind RIGHTARROW "vstr usepg; weapon 8"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind INS "+moveleft"
bind DEL "+movedown"
bind PGDN "vstr useshaft; weapon 6"
bind PGUP "vstr userl; weapon 5"
bind HOME "+moveright"
bind END "vstr userg; weapon 7"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "seta s_musicvolume 0"
bind F5 "vstr rstoggle"
bind F7 "print Pom pom ..."
bind F8 "print Pom pom ..."
bind F10 "screenshotSocial"
bind F11 "exec ozh.cfg"
bind F12 "screenshotJPEG"
bind KP_HOME "vstr usegl; weapon 4"
bind KP_PGUP "say_team ^2attacking"
bind KP_LEFTARROW "vstr usegl; weapon 4"
bind KP_5 "print Pom pom ..."
bind KP_RIGHTARROW "print Pom pom ..."
bind KP_END "+scores"
bind KP_PGDN "say_team ^5PU soon"
bind KP_INS "vstr usegaunt; weapon 1"
bind KP_DEL "+button3"
bind KP_SLASH "kill;"
bind KP_MINUS "say_team ^2 negative!^7"
bind KP_PLUS "say_team ^2 affirmative!^7"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "+forward"
bind MWHEELDOWN "vstr usessg; weapon 3"
bind MWHEELUP "vstr usemg; weapon 2"
// ***************
// * WEAP MACROS *
// ***************
seta MyFov "cg_fov 120"
seta MyFov_Wide "cg_fov 140"
seta MyFov_Rail "cg_fov 100"
seta usenext "cg_drawGun 3; com_blood 1; cg_marks 0; weapnext; vstr MyFov"
seta usegaunt "cg_drawgun 2; com_blood 0; cg_marks 0; vstr MyFov_Wide"
seta usegl "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta usemg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta usehmg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta usepg "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta userg "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta userl "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta useshaft "cg_drawGun 3; com_blood 1; cg_marks 1; vstr MyFov"
seta usessg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta tout16 "r_colorbits 16; r_texturebits 16; vid_restart"
seta tout32 "r_colorbits 32; r_texturebits 32; vid_restart"
seta view "exec viewer.cfg; devmap q3dm1"
seta bench "timedemo 1; demo bench"
seta rdem "record; set rstoggle vstr sdem; print * ^2DEMO STARTED^7 *"
seta sdem "stoprecord; set rstoggle vstr rdem; print * ^1DEMO STOPPED^7 *"
seta rstoggle "vstr rdem"
// ********
// * BOTS *
// ********
seta bot_challenge "1" // slightly more challenging
seta bot_nochat "1"
seta bot_dynamicSkill "1"
seta bot_rocketjump "1"
// *************
// * CROSSHAIR *
// *************
seta cg_draw2D "1"
seta cg_crosshairBrightness "1"
seta cg_crosshairColor "25"
seta cg_crosshairHealth "0"
seta cg_crosshairHitColor "1"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHitTime "200.0"
seta cg_crosshairPulse "1"
seta cg_crosshairSize "32"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshairTeamHealthSize "0.12f"
seta cg_drawDeadFriendTime "3000.0f"
seta cg_damagePlum "g mg sg gl rl lg rg pg bfg gh cg ng pl hmg"
seta cg_damagePlumColorStyle "1"
seta cg_zoomScaling "1"
seta cg_zoomSensitivity "1"
seta cg_zoomToggle "0" // zoom is not a toggle, you need to keep pressing
seta cg_zoomfov "22.5"
// **************
// * M8 MARKERS *
// **************
seta cg_teammatePOIs 1
seta cg_teammateCrosshairNames 1
seta cg_teammateNames 0
// ***********
// * CONSOLE *
// ***********
seta com_allowConsole "1"
seta con_background "0" // no animated bg
seta con_height "0.5"
seta con_opacity "0.9"
seta con_scale "0.8"
seta con_speed "10"
seta con_timestamps "1"
seta cl_allowConsoleChat "1" // Allows chat from console window without using the ‘/say’ command, while omitting the ‘/’.
// *****************
// * MEM / NETWORK *
// *****************
seta com_hunkMegs "256"
seta com_soundMegs "16"
seta com_zoneMegs "16"
seta rate "15000"
// seta cl_maxpackets "63" // not sure it works in QL
seta cl_timeNudge "-20"
seta snaps "30"
// *********
// * MOUSE *
// *********
seta sensitivity "7"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_mouseAccelOffset "0"
seta cl_mouseAccelPower "2"
seta cl_mouseSensCap "0"
seta in_mouse "2" // in-game mouse input: -1 = Windows mouse input, 1 = Direct input, 2 = Raw input
seta in_mouseMode "win32(Raw)"
seta m_cpi "200"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
// ****************
// * GUN SETTINGS *
// ****************
seta cg_drawgun "0"
seta cg_gunX "0"
seta cg_gunY "-5"
seta cg_gunZ "-3"
seta cg_brassTime "0"
seta cg_lightningImpact "1"
seta cg_lightningImpactCap "192"
seta cg_lightningStyle "4"
seta cg_plasmaStyle "1"
seta cg_railStyle "1"
seta cg_railTrailTime "400"
seta cg_rocketStyle "1"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_NG "1"
seta cg_smokeRadius_RL "1"
seta cg_smokeRadius_dust "8"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_haste "8"
seta cg_smoke_SG "0"
seta cg_switchOnEmpty "1" // switch to higher weap with ammo
seta cg_switchToEmpty "1" // allow to switch on weap with no ammo
seta cg_autoswitch "0" // dont switch to picked up
seta cg_trueLightning "0.75"
seta cg_trueShotgun "1" // 1 to show the pattern that the server uses for collision
seta cg_weaponConfig ""
seta cg_weaponConfig_bfg ""
seta cg_weaponConfig_cg ""
seta cg_weaponConfig_g ""
seta cg_weaponConfig_gh ""
seta cg_weaponConfig_gl ""
seta cg_weaponConfig_hmg ""
seta cg_weaponConfig_lg ""
seta cg_weaponConfig_mg ""
seta cg_weaponConfig_ng ""
seta cg_weaponConfig_pg ""
seta cg_weaponConfig_pl ""
seta cg_weaponConfig_rg ""
seta cg_weaponConfig_rl ""
seta cg_weaponConfig_sg ""
// **************
// * HUD CONFIG *
// **************
seta cg_hudFiles "ui/hud.txt" // default hud
seta cg_compHud "0"
seta cg_draw3dIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "0"
seta cg_drawFPS "1"
seta cg_drawFragMessages "1"
seta cg_drawFriend "1"
seta cg_drawFriendMaxWidth "24.0f"
seta cg_drawFriendMinWidth "4.0f"
seta cg_drawFullWeaponBar "1"
seta cg_drawHitFriendTime "100"
seta cg_drawIcons "1"
seta cg_drawItemPickups "7" // +1 for icon, +2 for name, +4 for time
seta cg_drawRewards "1"
seta cg_drawRewardsRowSize "1"
seta cg_drawtargetnames "1"
seta cg_drawTimer "1"
seta cg_gibs "2"
seta cg_impactMarkTime "10000"
seta cg_impactSparks "1"
seta cg_impactSparksLifetime "250"
seta cg_impactSparksSize "8"
seta cg_impactSparksVelocity "128"
seta cg_itemFx "6" // items 1 bounce + 2 rotate + 4 scale
seta cg_itemTimers "1"
seta cg_kickScale "0" // Screen shakes when hit.
seta cg_lagometer "2"
seta cg_levelTimerDirection "1" // The counting direction of the timer - 0 = Count up to time limit - 1 = Count down to zero
seta cg_drawkiller "0"
seta cg_enableRespawnTimer "1"
seta cg_screenDamage_Self "0x00000000"
seta cg_screenDamage "0xffffffff" // white
seta cg_screenDamageAlpha "20" // almost transparent (0 transparent, 255 opaque)
seta cg_screenDamage_Team "0xffffffff"
seta cg_screenDamageAlpha_Team "20"
seta cg_showmiss "0" // Displays missed packets and predictions on the HUD.
seta cg_simpleitems "0"
seta cg_speedometer "1"
seta cg_stats "0"
seta cg_useItemMessage "0" // no "No item to use"
seta cg_useItemWarning "1" // *click* sound when no item to use
seta cg_weaponBar "1"
// ****************
// * TEAM OVERLAY *
// ****************
seta cg_clanOnTeamOverlay "0"
seta cg_drawTeamOverlay "1"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayY "0"
seta cg_selfOnTeamOverlay "0"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_teamChatsOnly "0"
// *****************************
// * PLAYERS AND PLAYER COLORS *
// *****************************
seta model "crash"
seta name "O^1z^7h"
seta handicap "100"
seta headmodel "crash"
seta cl_run "1"
seta sex "male"
seta cg_autoAction "2" // sshot
seta team_headmodel "crash"
seta team_model "crash"
seta cg_deadBodyColor "0x101010FF"
seta cg_deadBodyDarken "1"
seta cg_enemyHeadColor "0x00FF00ff"
seta cg_enemyLowerColor "0x00FF00ff"
seta cg_enemyUpperColor "0x00FF00ff"
seta cg_teamHeadColor "0x808080ff"
seta cg_teamLowerColor "0x808080ff"
seta cg_teamUpperColor "0xFFFFFFff"
seta cg_forceBlueTeamModel ""
seta cg_forceDrawCrosshair "0"
seta cg_forceEnemyModel "keel/bright"
seta cg_forceEnemySkin "bright"
seta cg_forceEnemyWeaponColor "1" // Force enemies' grenades and rails to use 'Enemy Upper Color' (cg_enemyUpperColor).
seta cg_forceModel "doom"
seta cg_forceRedTeamModel ""
seta cg_forceTeamModel "crash"
seta cg_forceTeamSkin ""
seta cg_forceTeamWeaponColor "1" // Force teammates’ grenades and rails to use 'Team Upper Color' (cg_teamUpperColor).
seta cg_weaponColor "0xFFFFFFff" // not sure ?
seta cg_weaponColorStyle "2" // Enemy Grenade & Rail color = cg_enemyUpperColor , team & own Grenade Rail color = cg_teamUpperColor
seta cg_weaponColor_grenade "0xFFFFFFff"
seta color "2"
seta color1 "5" // rail beam <1-26>
seta color2 "1" // Color of rail core/disc/swirl effect <1-26>
// ***********
// * VISUALS *
// ***********
seta com_maxfps "250"
seta cg_fov "120"
seta cg_marks "0"
seta cg_muzzleFlash "0"
seta cg_shadows "1"
seta cg_viewsize "100"
seta cg_waterWarp "1"
seta com_blood "0"
// *************
// * RENDERING *
// *************
seta r_allowExtensions "1"
seta r_ambientScale "100"
seta r_aspectRatio "0"
seta r_bloomActive "0"
seta r_bloomBlurFalloff "0.75"
seta r_bloomBlurRadius "5"
seta r_bloomBlurScale "1.0"
seta r_bloomBrightThreshold "0.25"
seta r_bloomIntensity "0.50"
seta r_bloomPasses "1"
seta r_bloomSaturation "0.800"
seta r_bloomSceneIntensity "1.000"
seta r_bloomSceneSaturation "1.000"
seta r_colorCorrectActive "1"
seta r_colorbits "32"
seta r_contrast "1.0"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_depthbits "0"
seta r_detailtextures "1"
seta r_displayRefresh "0"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_drawskyfloor "1"
seta r_dynamicLight "1"
seta r_enableBloom "0"
seta r_enableColorCorrect "1"
seta r_enablePostProcess "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "0"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "1"
seta r_facePlaneCull "1"
seta r_fastSky "1"
seta r_fastSkyColor "0x000000"
seta r_finish "0"
seta r_flares "0"
seta r_floatingPointFBOs "0"
seta r_fullbright "0.000000"
seta r_fullscreen "1"
seta r_gamma "1.20"
seta r_glDriver "opengl32"
seta r_gl_renderer "GeForce GTX 570/PCIe/SSE2"
seta r_gl_reserved "1"
seta r_gl_vendor "NVIDIA Corporation"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inBrowserMode "12"
seta r_inGameVideo "1"
seta r_intensity "1"
seta r_lastValidRenderer "GeForce GTX 570/PCIe/SSE2"
seta r_lightmap "0.000000"
seta r_lodBias "-2"
seta r_lodCurveError "250"
seta r_lodScale "10"
seta r_mapOverBrightBits "1"
seta r_mapOverBrightCap "255"
seta r_mode "-2"
seta r_noFastRestart "0"
seta r_overBrightBits "1"
seta r_picmip "10"
seta r_postProcessActive "1"
seta r_preloadTextures "0"
seta r_primitives "0"
seta r_railCoreWidth "6"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "4"
seta r_swapInterval "0"
seta r_teleporterFlash "1"
seta r_texturebits "32"
seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta r_uiFullScreen "1"
seta r_vertexlight "0.000000"
seta r_vertexlighting "0"
seta r_windowedHeight "1000"
seta r_windowedMode "-1"
seta r_windowedWidth "1500"
// **********
// * SOUNDS *
// **********
seta cg_hitBeep "2" // Controls the sound made when you damage an opponent: 1 single tone, 2 multi tone
seta cg_teamChatBeep "1"
seta s_volume "0.8"
seta s_musicvolume "0"
seta s_ambient "0"
seta s_doppler "0"
seta s_bloat "2.0"
seta s_distance "100.0"
seta s_khz "22"
seta s_killBeepVolume "1"
seta s_announcerVolume "0.8"
seta cg_announcer "1"
seta cg_announcerLastStandingVO "1"
seta cg_announcerLeadsVO "1"
seta cg_announcerRewardsVO "1"
seta cg_announcerTiesVO "1"
// SOUND DEFAULTS, just to be sure we're not fucking things up
seta s_leafnum "0"
seta s_loadas8bit "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.140"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "0.5"
// *******************************
// * DUNNO / D0NTCARE / DEFAULTS *
// *******************************
seta cg_allowtaunt "1"
seta cg_autoHop "1"
seta cg_autoProjectileNudge "0"
seta cg_blood "1"
seta cg_bob "0"
seta cg_bobpitch "0.001"
seta cg_bobroll "0.001"
seta cg_bobup "0.001"
seta cg_bubbleTrail "1"
seta cg_buzzerSound "1"
seta cg_cameraOrbitDelay "50"
seta cg_chatHistoryLength "10"
seta cg_chatbeep "0"
seta cg_complaintWarning "1"
seta cg_customAspect_X "0"
seta cg_customAspect_Y "0"
seta cg_deferPlayers "1"
seta cg_drawCheckpointRemaining "1"
seta cg_drawInputCmds "0"
seta cg_drawInputCmdsSize "32"
seta cg_drawInputCmdsX "320"
seta cg_drawInputCmdsY "240"
seta cg_drawSnapshot "0"
seta cg_drawSpawnLocations "0"
seta cg_drawSpriteSelf "0"
seta cg_drawStatus "1"
seta cg_drawTieredArmorAvailability "1"
seta cg_flagPOIs "1"
seta cg_flagStyle "1"
seta cg_killBeep "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_newWeaponBar "1"
seta cg_nopredict "0"
seta cg_placebo "0.0100"
seta cg_playTeamVO "1"
seta cg_playVoiceChats "1"
seta cg_playerLean "1"
seta cg_playerNames "1"
seta cg_poiMaxWidth "32.0f"
seta cg_poiMinWidth "16.0f"
seta cg_powerupPOIs "2"
seta cg_predictItems "1"
seta cg_preferredStartingWeapons ""
seta cg_projectileNudge "0"
seta cg_quadKillCounter "0"
seta cg_raceBeep "7"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_runpitch "0.001"
seta cg_runroll "0.001"
seta cg_scorePlums "1"
seta cg_showVoiceText "1"
seta cg_spectating "0"
seta cg_stereoSeparation "0.4"
seta cg_vignette "0"
seta cg_zoomOutOnDeath "1"
seta cl_anonymous "0"
seta cl_autoTimeNudge "0"
seta cl_demoRecordMessage "2"
seta cl_maxPing "800"
seta cl_packetdup "1"
seta cl_viewAccel "1.7"
seta com_blindlyLoadDLLS "1"
seta com_configVersion "17"
seta com_idleSleep "0"
seta com_introplayed "0"
seta gl_polyblend "0"
seta in_joyBallScale "1.0"
seta in_joyHorizMoveDeadzone "0.50"
seta in_joyHorizViewDeadzone "0.15"
seta in_joyHorizViewSensitivity "20.0"
seta in_joyVertMoveDeadzone "0.15"
seta in_joyVertViewDeadzone "0.15"
seta in_joyVertViewSensitivity "15.0"
seta in_joystick "0"
seta in_joystick_inverted "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_nograb "0"
seta in_raw_useWindowHandle "0"
seta joy_threshold "0.15"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta pmove_fixed "1"
seta pmove_msec "8"
seta practiceflags "0"
// ******************
// * ALL DONE !!!1! *
// ******************
print "* ^1OZH^2 LOADED ! ^7*"
echo "****************
echo "* ^1OZH^2 LOADED ! ^7*"
echo "****************
// EOF
// Hardware cfg - Generated by QUAKE LIVE. Do not modify
unaliasall
seta zmq_rcon_password ""
seta zmq_stats_password ""
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noudp "0"
seta ui_lightingModelPreset "LightMapped"
seta ui_marksPreset ""
seta ui_screenDamage_preset ""
seta ui_screenDamage_Team_preset ""
seta ui_drawRewards ""
seta ui_lowAmmoPreset ""
seta ui_impactSparks "Custom"
seta ui_globalpreset ""
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_teamUpperColor "96"
seta ui_teamName "Pagans"
seta ui_teamLowerColor "96"
seta ui_teamHeadColor "96"
seta ui_teamColor "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_team_fraglimit "0"
seta g_spVideos ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta g_spSkill "4"
seta g_spAwards ""
seta ui_serverStatusTimeOut "7000"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_selectedPlayerName "Θżḫ"
seta cg_selectedPlayer "4"
seta ui_screenDamage_Team "0"
seta ui_screenDamage "0"
seta ui_scoreShutoutBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreTimeBonus "0"
seta ui_scoreTime "00:00"
seta ui_scoreBase "0"
seta ui_scoreTeam "0 to 0"
seta ui_scorePerfect "0"
seta ui_scoreScore "0"
seta ui_scoreGauntlets "0"
seta ui_scoreAssists "0"
seta ui_scoreDefends "0"
seta ui_scoreCaptures "0"
seta ui_scoreExcellents "0"
seta ui_scoreImpressives "0"
seta ui_scoreAccuracy "0%"
seta ui_redteam5 "0"
seta ui_redteam4 "0"
seta ui_redteam3 "0"
seta ui_redteam2 "0"
seta ui_redteam1 "0"
seta ui_redteam "Pagans"
seta ui_opponentName "Stroggs"
seta ui_netSource "0"
seta ui_netGametype "3"
seta ui_menuFiles "ui/menus.txt"
seta ui_mapIndex "146"
seta ui_lastServerRefresh_3 ""
seta ui_lastServerRefresh_2 ""
seta ui_lastServerRefresh_1 ""
seta ui_lastServerRefresh_0 ""
seta ui_joinGametype "0"
seta ui_gametype "3"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_forceTeamSkin ""
seta ui_forceTeamModel ""
seta ui_forceEnemySkin ""
seta ui_forceEnemyModel ""
seta ui_findPlayer "Sarge"
seta ui_enemyUpperColor "27"
seta ui_enemyLowerColor "27"
seta ui_enemyHeadColor "27"
seta ui_enemyColor "0"
seta ui_dedicated "0"
seta ui_currentTier "0"
seta ui_currentOpponent "0"
seta ui_currentNetMap "148"
seta ui_currentMap "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta ui_ctf_capturelimit "8"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_blueteam5 "0"
seta ui_blueteam4 "0"
seta ui_blueteam3 "0"
seta ui_blueteam2 "0"
seta ui_blueteam1 "0"
seta ui_blueteam "Stroggs"
seta ui_bloomPreset "Default"
seta ui_actualNetGametype "3"
seta com_soundMegs "16"
seta s_muteBackground "1"
seta vid_ypos "0"
seta vid_xpos "0"
seta r_lastValidRenderer "NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2"
seta r_windowedHeight "1000"
seta r_windowedWidth "1500"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_textureBits "32"
seta r_swapInterval "0"
seta r_subdivisions "4"
seta r_stencilBits "0"
seta r_stereo "0"
seta r_simpleMipMaps "1"
seta r_roundImagesDown "1"
seta r_railWidth "16"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_primitives "0"
seta r_postProcessActive "1"
seta r_overBrightBits "1"
seta r_noFastRestart "0"
seta r_mode "-2"
seta r_mapOverBrightBits "1"
seta r_lightmap "0.000000"
seta r_intensity "1"
seta r_ignoreHWGamma "0"
seta r_ignoreGLErrors "1"
seta r_ignoreFastPath "1"
seta r_glDriver "opengl32"
seta r_gamma "1.20"
seta r_fullscreen "1"
seta r_floatingPointFBOs "0"
seta r_flares "0"
seta r_finish "0"
seta r_facePlaneCull "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "0"
seta r_enablePostProcess "1"
seta r_enableColorCorrect "1"
seta r_enableBloom "0"
seta r_dynamicLight "1"
seta r_drawSun "0"
seta r_drawSkyFloor "1"
seta r_displayRefresh "0"
seta r_detailtextures "1"
seta r_depthBits "0"
seta r_customHeight "1024"
seta r_customWidth "1600"
seta r_contrast "1.0"
seta r_colorCorrectActive "1"
seta r_colorBits "32"
seta r_bloomActive "0"
seta r_aspectRatio "1"
seta r_allowExtensions "1"
seta r_uiFullScreen "1"
seta web_console "0"
seta web_zoom "100"
seta handicap "100"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta m_side "0.25"
seta m_forward "0.25"
seta cl_viewAccel "1.7"
seta cl_run "1"
seta cl_packetdup "1"
seta name "^7Θ^1ż^7ḫ"
seta cl_mouseSensCap "0"
seta r_inGameVideo "1"
seta bot_challenge "1"
seta bot_rocketjump "1"
seta bot_nochat "1"
seta sv_tags ""
seta sv_lanForceRate "1"
seta sv_floodProtect "1"
seta sv_hostname "noname"
seta sv_master "1"
seta sv_serverType "0"
seta sv_mapPoolFile "mappool_ca.txt"
seta in_mouseMode "win32(Raw)"
seta in_raw_useWindowHandle "0"
seta in_nograb "0"
seta in_joyVertMoveDeadzone "0.15"
seta in_joyHorizMoveDeadzone "0.50"
seta in_joyVertViewDeadzone "0.15"
seta in_joyHorizViewDeadzone "0.15"
seta in_joyVertViewSensitivity "15.0"
seta in_joyHorizViewSensitivity "20.0"
seta joy_threshold "0.15"
seta in_joyBallScale "1.0"
seta in_joystick_inverted "0"
seta in_joystick "0"
seta in_mouse "2"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_idleSleep "0"
seta com_introplayed "0"
seta com_hunkMegs "256"
seta sv_paused "0"
seta sv_running "0"
seta sv_pakNames "pak00 bin overek ra3map9 ra3map7 ua_solidarity ra3map19 ra3map4 Opium penumbra campgroundz frozenfortress campgroundsintel workshop_gibs soundbank2 karist woofs ts_ca1 ospmaps ca_tamb OverkillPP heroscerated workshop_extras ra3map14 okremix 6plus"
seta cg_stereoSeparation "0.4"
seta cg_spectating "0"
seta cg_showmiss "0"
seta cg_shadows "1"
seta ui_recordSPDemoName ""
seta ui_recordSPDemo "0"
seta cg_playerLean "1"
seta cl_paused "0"
seta cg_lastmsg "<QUAKE LIVE> ^5kapiter^7 is now online."
seta cg_hudFiles "ui/hud.txt"
seta cg_gametype "4"
seta cg_gameInfo6 " "
seta cg_gameInfo5 "The first team to reach the round limit wins."
seta cg_gameInfo4 "Completely eliminate the opposing team to win the round."
seta cg_gameInfo3 "You spawn equipped with all weapons and full armor."
seta cg_gameInfo2 "Shoot anyone on the other team!"
seta cg_gameInfo1 "This is a Clan Arena game"
seta cg_enemyCrosshairNames "1"
seta cg_drawCrosshair "1"
seta cg_currentSelectedPlayerName ""
seta cg_currentSelectedPlayer "0"
seta cg_brassTime "0"
seta cg_announcer "1"
seta cg_marks "0"
seta sv_warmupReadyPercentage "0.51"
seta g_warmup "10"
seta g_voteFlags "0"
seta timelimit "0"
seta g_teamForceBalance "1"
seta g_teamAutoJoin "0"
seta g_startingWeapons "3"
seta g_startingHealthBonus "25"
seta g_startingHealth "100"
seta g_startingArmor "0"
seta g_startingAmmo_sg "10"
seta g_startingAmmo_rl "5"
seta g_startingAmmo_rg "5"
seta g_startingAmmo_pg "50"
seta g_startingAmmo_mg "100"
seta g_startingAmmo_lg "100"
seta g_startingAmmo_hmg "50"
seta g_startingAmmo_gl "10"
seta ui_singlePlayerActive "0"
seta scorelimit "150"
seta roundtimelimit "180"
seta roundlimit "10"
seta g_roundWarmupDelay "10000"
seta g_restarted "0"
seta practiceflags "0"
seta g_mercytime "0"
seta mercylimit "0"
seta sv_maxclients "16"
seta g_logSync "0"
seta g_log ""
seta g_loadout "0"
seta g_gametype "0"
seta g_gameState "PRE_GAME"
seta g_friendlyFireDampen "1.00"
seta g_friendlyFire "0"
seta fraglimit "50"
seta g_filterBan "1"
seta g_enableDust "0"
seta g_doWarmup "1"
seta dmflags "0"
seta g_complaintLimit "5"
seta g_complaintDamageThreshold "400"
seta capturelimit "8"
seta g_banIPs ""
seta g_allowVote "1"
seta bot_training "0"
seta bot_startingSkill "1"
seta bot_gauntlet "0"
seta bot_followMe ""
seta bot_dynamicSkill "0"
seta g_levelStartTime "0"
seta steam_maxLobbyClients "16"
seta com_zoneMegs "16"
seta sv_cheats "1"
// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "say_team ^1# ^3OUT of POSITION ^1#"
bind + "print Pom pom ..."
bind , "print Touche .,"
bind - "print Pom pom ..."
bind . "print Touche :"
bind / "say_team ^2secure"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 8 "weapon 8"
bind SEMICOLON "say_team ^1# ^3escaping nmy FC - LOW ^1#"
bind = "vstr usebfg; weapon 9"
bind [ "say_team ^5available"
bind \ "print Touche * pres d'Enter"
bind ] "+zoom"
bind _ "print Pom pom ..."
bind ` "toggleconsole"
bind a "+acc"
bind b "say RROFFL"
bind c "say ^3:-)^7"
bind d "say_team * on pos / defending *"
bind e "print Pom pom ..."
bind f "say_team attacking"
bind g "say_team * REGROUP top/bridge *"
bind h "say_team * HIGH *"
bind i "say_team ^1* ^3incoming nmy - HIGH ^1*"
bind j "say_team * LOW *"
bind k "say_team ^1# ^3incoming nmy - LOW ^1#"
bind l "say_team ^1# ^3our flag HERE ^1#"
bind m "print Pom pom ..."
bind n "say nice!^7"
bind o "say_team ^1* ^3base overrun ^1/ ^3 position lost ^1*"
bind p "say_team ^1# ^3escaping nmy FC - HIGH ^1#"
bind q "print Pom pom ..."
bind r "say_team ^2recover our flag"
bind s "+acc"
bind t "messagemode"
bind u "print Pom pom ..."
bind v "print Pom pom ..."
bind w "say lol whine lol"
bind x "print Pom pom ..."
bind y "messagemode2"
bind z "print Pom pom ..."
bind ~ "toggleconsole"
bind BACKSPACE "vstr usenext"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "vstr usehmg; weapon 14"
bind RIGHTARROW "vstr usepg; weapon 8"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind INS "+moveleft"
bind DEL "+movedown"
bind PGDN "vstr useshaft; weapon 6"
bind PGUP "vstr userl; weapon 5"
bind HOME "+moveright"
bind END "vstr userg; weapon 7"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "seta s_musicvolume 0"
bind F5 "vstr rstoggle"
bind F7 "print Pom pom ..."
bind F8 "print Pom pom ..."
bind F10 "screenshotSocial"
bind F11 "exec ozh.cfg"
bind F12 "screenshotJPEG"
bind KP_HOME "vstr usegl; weapon 4"
bind KP_PGUP "say_team ^2attacking"
bind KP_LEFTARROW "vstr usegl; weapon 4"
bind KP_5 "print Pom pom ..."
bind KP_RIGHTARROW "print Pom pom ..."
bind KP_END "+scores"
bind KP_PGDN "say_team ^5PU soon"
bind KP_INS "vstr usegaunt; weapon 1"
bind KP_DEL "+button3"
bind KP_SLASH "kill;"
bind KP_MINUS "say_team ^2 negative!^7"
bind KP_PLUS "say_team ^2 affirmative!^7"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "+forward"
bind MWHEELDOWN "vstr usessg; weapon 3"
bind MWHEELUP "vstr usemg; weapon 2"
seta cg_gibs "2"
seta s_pvs "0"
seta session10 "1 0 0 0 3 0 0 0 0 0 0 0"
seta web_botskill "easy"
seta web_configVersion "8"
seta purecfg "exec ozh.cfg; model bones; echo ^2 pure"
seta botsession15 "11 2 11 3573 11 0 0 0 -238.670074 1759.125732 56.128155 -8.000000 -8.000000 -8.000000 8.000000 8.000000 8.000000"
seta botsession12 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta web_skipLauncher "1"
seta scr_conspeed "3"
seta ui_master "0"
seta session15 "1 0 0 0 8 0 0 0 0 0 0 0"
seta session14 "2 0 0 0 8 0 0 0 0 0 0 0"
seta session12 "1 0 0 0 8 0 0 0 0 0 0 0"
seta session13 "2 0 0 0 3 0 0 0 0 0 0 0"
seta web_practice_settings_3 "{}"
seta web_practice_settings_1 "{}"
seta web_start_gametype "5"
seta web_start_settings_0 "{}"
seta web_start_settings_1 "{}"
seta web_start_settings_3 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_5 "{}"
seta botsession14 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta web_start_settings_9 "{}"
seta web_chattimestamps "1"
seta web_home "home"
seta botsession1 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta botsession2 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta botsession3 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta botsession4 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta botsession5 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta botsession6 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta v_musicVolume "0"
seta session11 "2 0 0 0 14 0 0 0 0 0 0 0"
seta session5 "2 0 0 0 0 0 0 0 0 0 0 0"
seta session6 "1 0 0 0 7 0 0 0 0 0 0 0"
seta session7 "2 0 0 0 6 0 0 0 0 0 0 0"
seta web_fboauth "AAAAADnchdUIBAGE32QT1idBP181LXFbIFLod8ShVCWE9fOtV5i23VvLSBB13BOCTZCCsrV3D7pgYx4Tq6xLqkNVaRZB6cZD"
seta web_advancedBrowser "0"
seta r_loadCurveError "250"
seta r_loadScale "10"
seta session8 "1 0 0 0 3 0 0 0 0 0 0 0"
seta session9 "2 0 0 0 14 0 0 0 0 0 0 0"
seta botsession8 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta session0 "2 0 0 0 0 0 0 1 3 0 0 0"
seta botsession7 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta session2 "0 0 0 0 0 0 0 0 0 0 0 0"
seta session3 "0 0 0 0 0 0 0 0 0 0 0 0"
seta botsession9 "0 0 0 0 0 0 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000"
seta session1 "0 0 0 0 0 0 0 0 0 0 0 0"
seta session "4"
seta session4 "3 1663408454 1 0 0 0 0 0 0 0 0 0"
seta MyFovInit "vstr MyFov; seta userg vstr userg120; print rail init"
seta userg120 "cg_drawGun 0; com_blood 0; cg_marks 0; vstr MyFov; set userg vstr userg100"
seta userg100 "cg_drawGun 0; com_blood 0; cg_marks 0; cg_fov 100; set userg vstr userg120"
seta web_practice_gametype "0"
seta gt_eventtype "PUBLIC"
seta gt_eventid "1"
seta cg_endMapVotingDisabled "0"
seta g_forcePremium "1"
seta sv_ranked "0"
seta g_maxGameClients "0"
seta g_maxStandardClients "0"
seta s_voiceStep "0.02"
seta s_voiceVolume "0"
seta country "UA"
seta r_mapOverBrightCap "255"
seta rate "15000"
seta gt_noEidReq "0"
seta s_volume "0.8"
seta s_musicvolume "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.140"
seta s_doppler "0"
seta r_windowedMode "-1"
seta r_vertexLight "0.000000"
seta r_teleporterFlash "1"
seta r_picmip "10"
seta r_lodBias "-2"
seta r_gl_reserved "1"
seta r_gl_renderer "NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2"
seta r_gl_vendor "NVIDIA Corporation"
seta r_fullbright "0.000000"
seta r_fastSkyColor "0x000000"
seta r_fastSky "1"
seta r_bloomSceneSaturation "1.000"
seta r_bloomSceneIntensity "1.000"
seta r_bloomSaturation "0.800"
seta r_bloomPasses "1"
seta r_bloomIntensity "0.50"
seta r_bloomBrightThreshold "0.25"
seta r_bloomBlurScale "1.0"
seta r_bloomBlurRadius "5"
seta r_bloomBlurFalloff "0.75"
seta r_ambientScale "100"
seta teamtask "0"
seta sex "male"
seta color2 "1"
seta color1 "5"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_filter "0"
seta m_cpi "200"
seta cl_timeNudge "-20"
seta sensitivity "7"
seta cl_mouseAccelPower "2"
seta cl_mouseAccelOffset "0"
seta cl_mouseAccel "0"
seta cl_freelook "1"
seta cl_demoRecordMessage "2"
seta cl_autoTimeNudge "0"
seta cl_allowConsoleChat "1"
seta con_timestamps "1"
seta con_speed "10"
seta con_scale "0.8"
seta con_opacity "0.9"
seta con_height "0.5"
seta con_background "0"
seta com_allowConsole "1"
seta MyFov "cg_fov 120"
seta MyFov_Wide "cg_fov 140"
seta MyFov_Rail "cg_fov 100"
seta MyFov_init "vstr MyFov; set userg vstr userg_1"
seta usegaunt "cg_drawgun 2; com_blood 0; cg_marks 0; vstr MyFov_Wide"
seta usegl "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta usemg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta usenext "cg_drawGun 3; com_blood 1; cg_marks 0; weapnext; vstr MyFov"
seta usepg "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta userg_1 "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov; set userg vstr userg_2"
seta userg_2 "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov_Rail; set userg vstr userg_1"
seta userg "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta userl "cg_drawGun 3; com_blood 0; cg_marks 0; vstr MyFov"
seta useshaft "cg_drawGun 3; com_blood 1; cg_marks 1; vstr MyFov"
seta usessg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta tout16 "r_colorbits 16; r_texturebits 16; vid_restart"
seta tout32 "r_colorbits 32; r_texturebits 32; vid_restart"
seta view "exec viewer.cfg; devmap q3dm1"
seta bench "timedemo 1; demo bench"
seta rdem "record; set rstoggle vstr sdem; print * ^2DEMO STARTED^7 *"
seta sdem "stoprecord; set rstoggle vstr rdem; print * ^1DEMO STOPPED^7 *"
seta rstoggle "vstr rdem"
seta cg_drawCrosshairNamesOpacity "0.75"
seta snaps "30"
seta cg_compHud "0"
seta cg_drawFriend "1"
seta cg_drawFriendMaxWidth "24.0f"
seta cg_drawFriendMinWidth "4.0f"
seta cg_drawtargetnames "1"
seta cg_drawTimer "1"
seta cg_drawkiller "0"
seta cg_clanOnTeamOverlay "0"
seta team_headmodel "crash"
seta team_model "crash"
seta cg_forceModel "doom"
seta cg_weaponColor "0xFFFFFFff"
seta cg_weaponColorStyle "2"
seta color "2"
seta com_blood "0"
seta r_customaspect "1"
seta r_dlightBacks "1"
seta r_ext_compress_textures "0"
seta r_inBrowserMode "12"
seta r_preloadTextures "0"
seta r_vertexlighting "0"
seta s_bloat "2.0"
seta s_distance "100.0"
seta s_khz "22"
seta s_leafnum "0"
seta s_loadas8bit "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "0.5"
seta cg_bobpitch "0.001"
seta cg_bobroll "0.001"
seta cg_bobup "0.001"
seta cg_drawSpawnLocations "0"
seta cg_newWeaponBar "1"
seta cg_placebo "0.0100"
seta cg_playTeamVO "1"
seta cg_playerNames "1"
seta cg_quadKillCounter "0"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_runpitch "0.001"
seta cg_runroll "0.001"
seta com_blindlyLoadDLLS "1"
seta gl_polyblend "0"
seta net_noipx "0"
seta pmove_fixed "1"
seta pmove_msec "8"
seta gt_admin ""
seta gt_realm "quakelive"
seta gt_master ""
seta cg_drawCrosshairNames "1"
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta com_configVersion "17"
seta cg_premium "1"
seta r_lodScale "10"
seta cg_enableRespawnTimer "1"
seta cg_customAspect_X "0"
seta cg_customAspect_Y "0"
seta usehmg "cg_drawGun 3; com_blood 1; cg_marks 0; vstr MyFov"
seta headmodel "crash"
seta model "crash"
seta s_announcerVolume "0.8"
seta s_killBeepVolume "1"
seta s_ambient "0"
seta com_maxfps "250"
seta cg_zoomToggle "0"
seta cg_zoomSensitivity "1"
seta cg_zoomScaling "1"
seta cg_zoomOutOnDeath "1"
seta cg_zoomfov "22.5"
seta cg_weaponConfig_hmg ""
seta cg_weaponConfig_cg ""
seta cg_weaponConfig_pl ""
seta cg_weaponConfig_ng ""
seta cg_weaponConfig_gh ""
seta cg_weaponConfig_bfg ""
seta cg_weaponConfig_pg ""
seta cg_weaponConfig_rg ""
seta cg_weaponConfig_lg ""
seta cg_weaponConfig_rl ""
seta cg_weaponConfig_gl ""
seta cg_weaponConfig_sg ""
seta cg_weaponConfig_mg ""
seta cg_weaponConfig_g ""
seta cg_weaponConfig ""
seta cg_weaponColor_grenade "0xFFFFFFff"
seta cg_weaponBar "1"
seta cg_waterWarp "1"
seta cg_voiceChatIndicator "1"
seta cg_vignette "0"
seta cg_viewsize "100"
seta cg_useItemWarning "1"
seta cg_useItemMessage "0"
seta cg_trueShotgun "1"
seta cg_trueLightning "0.75"
seta cg_teammatePOIsMinWidth "4.0"
seta cg_teammatePOIsMaxWidth "24.0"
seta cg_teammatePOIs "1"
seta cg_teammateNames "0"
seta cg_teammateCrosshairNamesOpacity "0.75"
seta cg_teammateCrosshairNames "1"
seta cg_teamUpperColor "0xFFFFFFff"
seta cg_teamLowerColor "0x808080ff"
seta cg_teamHeadColor "0x808080ff"
seta cg_teamChatTime "3000"
seta cg_teamChatsOnly "0"
seta cg_teamChatHeight "0"
seta cg_teamChatBeep "1"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_speedometer "1"
seta cg_specTeamVitalsY "100"
seta cg_specTeamVitalsWidth "100"
seta cg_specTeamVitalsHealthColor "0"
seta cg_specTeamVitals "1"
seta cg_specNames "2"
seta cg_specItemTimersY "200"
seta cg_specItemTimersX "10"
seta cg_specItemTimersSize "0.24"
seta cg_specItemTimers "7"
seta cg_specFov "0"
seta cg_specDuelHealthColor "0"
seta cg_specDuelHealthArmor "1"
seta cg_smokeRadius_RL "1"
seta cg_smokeRadius_NG "1"
seta cg_smokeRadius_haste "8"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_dust "8"
seta cg_smoke_SG "0"
seta ui_smallFont "0.25"
seta cg_simpleItemsRadius "15"
seta cg_simpleItemsHeightOffset "8"
seta cg_simpleItemsBob "2"
seta cg_simpleItems "0"
seta cg_selfOnTeamOverlay "0"
seta cg_screenDamageAlpha_Team "20"
seta cg_screenDamageAlpha "20"
seta cg_screenDamage_Team "0xffffffff"
seta cg_screenDamage_Self "0x00000000"
seta cg_screenDamage "0xffffffff"
seta cg_scorePlums "1"
seta cg_rocketStyle "1"
seta cg_railTrailTime "400"
seta cg_railStyle "1"
seta cg_raceBeep "7"
seta cg_predictItems "1"
seta cg_powerupPOIs "2"
seta cg_flagPOIs "1"
seta cg_poiMinWidth "16.0f"
seta cg_poiMaxWidth "32.0f"
seta cg_plasmaStyle "1"
seta cg_preferredStartingWeapons ""
seta cg_overheadNamesWidth "75"
seta cg_obituaryRowSize "5"
seta cg_nopredict "0"
seta cg_muzzleFlash "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lightningStyle "4"
seta cg_lightningImpactCap "192"
seta cg_lightningImpact "1"
seta cg_levelTimerDirection "1"
seta cg_lagometer "2"
seta cg_killBeep "1"
seta cg_kickScale "0"
seta cg_itemTimers "1"
seta cg_itemFx "6"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_impactSparks "1"
seta cg_impactMarkTime "10000"
seta cg_hitBeep "2"
seta cg_gunZ "-3"
seta cg_gunY "-5"
seta cg_gunX "0"
seta cg_fov "120"
seta cg_forceTeamWeaponColor "1"
seta cg_forceTeamSkin ""
seta cg_forceTeamModel "crash"
seta cg_forceRedTeamModel ""
seta cg_forceEnemyWeaponColor "1"
seta cg_forceEnemySkin "bright"
seta cg_forceEnemyModel "keel/bright"
seta cg_forceDrawCrosshair "0"
seta cg_forceBlueTeamModel ""
seta cg_flagStyle "1"
seta cg_enemyUpperColor "0x00FF00ff"
seta cg_enemyLowerColor "0x00FF00ff"
seta cg_enemyHeadColor "0x00FF00ff"
seta cg_enemyCrosshairNamesOpacity "0.75"
seta cg_drawTieredArmorAvailability "1"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlaySize "0.16"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlay "1"
seta cg_drawStatus "1"
seta cg_drawSpriteSelf "0"
seta cg_drawSprites "1"
seta cg_drawSnapshot "0"
seta cg_drawRewardsRowSize "1"
seta cg_drawRewards "1"
seta cg_drawCheckpointRemaining "1"
seta cg_drawProfileImages "1"
seta cg_drawItemPickups "7"
seta cg_drawInputCmdsY "240"
seta cg_drawInputCmdsX "320"
seta cg_drawInputCmdsSize "32"
seta cg_drawInputCmds "0"
seta cg_drawIcons "1"
seta cg_drawHitFriendTime "100"
seta cg_drawGun "3"
seta cg_drawFullWeaponBar "1"
seta cg_drawFragMessages "1"
seta cg_drawFPS "1"
seta cg_drawDemoHUD "1"
seta cg_drawDeadFriendTime "3000.0f"
seta cg_drawCrosshairTeamHealthSize "0.12f"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawAttacker "0"
seta cg_drawAmmoWarning "1"
seta cg_draw3dIcons "1"
seta cg_draw2D "1"
seta cg_deferPlayers "1"
seta cg_deadBodyDarken "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_damagePlumColorStyle "1"
seta cg_damagePlum "g mg sg gl rl lg rg pg bfg gh cg ng pl hmg"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairSize "32"
seta cg_crosshairPulse "1"
seta cg_crosshairHitTime "200.0"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHitColor "1"
seta cg_crosshairHealth "0"
seta cg_crosshairColor "25"
seta cg_crosshairBrightness "1"
seta cg_complaintWarning "1"
seta cg_chatHistoryLength "10"
seta cg_chatbeep "0"
seta cg_buzzerSound "1"
seta cg_bubbleTrail "1"
seta cg_bob "0"
seta cg_blood "1"
seta ui_bigFont "0.4"
seta cg_autoProjectileNudge "0"
seta cg_autoswitch "0"
seta cg_autoHop "1"
seta cg_autoAction "2"
seta cg_announcerTiesVO "1"
seta cg_announcerRewardsVO "1"
seta cg_announcerLeadsVO "1"
seta cg_announcerLastStandingVO "1"
seta cg_allowTaunt "1"
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment