- move cam - press mouse middle + move mouse
- open menu - propotional editing fallof =>
SHIFT+o
- switch view:
SHIFT+z
=> switch viewswirefarme
&solid
SHIT+S
opens snap menu (e.g. "select to..." or "cursor to...")
TAB
=> switch betweenobject
&edit
mode- using the mode menu
SHIFT+r
=> same asTAB
???
- set origin of object -
SHIFT+CTRL+ALT+C
DELETE
=> select object (left click) + press x => a popup appearsADD
(object/mesh) =>SHIT+A
- ??? group selected -
CTRL+G
- ??? select similiar -
SHIFT+G
SHIFT+W
=> ??? deforms the object ???- duplicate =>
SHIFT+d
- ??? delselect ??? =>
SHIFT+l
- ??? zoom in / zoom to object ??? =>
SHIFT+c
- ??? deform 2nd ??? =>
SHIFT+v
- ??? zoom in selection ??? =>
SHIFT+b
plan: add material to donut & icing + color it + give it the right reflection flavour?!
select icing
add new material
make it e.g. pink "Base Color"
snd prop "Roughness" (how reflective the material looks OR or sharp the reflection looks)
"subsurface scattering" prop => light tends to go a little entering into (most) material
donut
camera
splitting the view
light
render settings (light trick)
change plane color to rosa
remove noise (using denoiser)
SHIFT+A
=> add "Denoiser" node (search)