Created
August 2, 2013 15:49
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App = -> | |
$debug = $ '#debug' | |
log = (t)-> $debug.html t | |
W = 400 | |
H = 300 | |
VIEW_ANGLE = 45 | |
ASPECT = W / H | |
NEAR = .1 | |
FAR = 10000 | |
$viewport = $ '#viewport' | |
renderer = new THREE.CanvasRenderer | |
camera = new THREE.PerspectiveCamera VIEW_ANGLE, ASPECT, NEAR, FAR | |
scene = new THREE.Scene | |
scene.add camera | |
camera.position.z = 300 | |
renderer.setSize W, H | |
$viewport.append renderer.domElement | |
log 'ready…' | |
sphereMaterial = new THREE.MeshLambertMaterial color: 0xFF8000 | |
radius = 50 | |
segments = 16 | |
rings = 16 | |
geom = new THREE.SphereGeometry radius, segments, rings | |
sphere = new THREE.Mesh geom, sphereMaterial | |
scene.add sphere | |
pointLight = new THREE.PointLight 0xFFFFFF | |
pointLight.position.x = 10 | |
pointLight.position.x = 50 | |
pointLight.position.z = 130 | |
scene.add pointLight | |
renderer.render scene, camera | |
$ App |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<script src="http://ajax.googleapis.com/ajax/libs/jquery/2.0.2/jquery.min.js"></script> | |
<script src="http://cdnjs.cloudflare.com/ajax/libs/three.js/r58/three.min.js"></script> | |
<meta charset=utf-8 /> | |
<title>JS Bin</title> | |
</head> | |
<body> | |
<div id="viewport" class="viewport"></div> | |
<div id='debug'>Loading...</div> | |
</body> | |
</html> |
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* { | |
box-sizing: border-box; | |
} | |
html, body, .viewport{ | |
position: absolute; | |
left: 0; | |
top: 0; | |
width: 100%; | |
height: 100%; | |
padding: 0; | |
margin: 0; | |
} | |
.viewport{ | |
background-color: #1f1f1f; | |
} | |
#debug{ | |
color: #fafafa; | |
font-family: consolas; | |
position: absolute; | |
width: 100%; | |
left: 0; | |
bottom: 0; | |
background-color: rgba(255,255,255,.2); | |
padding: 10px; | |
} |
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