(C-x means ctrl+x, M-x means alt+x)
The default prefix is C-b. If you (or your muscle memory) prefer C-a, you need to add this to ~/.tmux.conf
:
// Ported from Stefan Gustavson's java implementation | |
// http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf | |
// Read Stefan's excellent paper for details on how this code works. | |
// | |
// Sean McCullough banksean@gmail.com | |
/** | |
* You can pass in a random number generator object if you like. | |
* It is assumed to have a random() method. | |
*/ |
#include "testApp.h" | |
#include "Poco/Base64Decoder.h" | |
// # encodeing | |
// $ base64 openFrameworks.png | |
string base64ImageData = "iVBORw0KGgoAAAANSUhEUgAAAHIAAAA8CAYAAAC6j+5hAAAAAXNSR0IArs4c6QAAAAZiS0dEAP8A/wD/oL2nkwAAAAlwSFlzAAALEwAACxMBAJqcGAAAAAd0SU1FB9sLGgwmJX2ZbqEAAAQrSURBVHja7Z2rdxtHFIe/34xspFO+f4BbXIXrD6hQkIMC2qAE1CygMbJBjWpSFhGjmoTJxRUpqniPeMXbZfHOLdjNqRw/9Kj2odm9TEBndefbO/cxd65kZrRVJD2r4DF/mdlC0hHwRUnP+FtVg5TUB74qPv5pZmldIHtyv5f/FHt/azb28j8LG5TwgDTDXvdKBHYEDBwMwPU/KeHR54uZq4tmENIAM2BmZnM6WQuimc17u4Z3gBsFbORRf+mtXP1dbADCw7AAnBr6LRCuO6hPQwTYCcie9A3olUdJYGdbdV/5CzHqyS2KLeqm43cfIoD7v8FCT+4D6BRISvzhCei0J/dB0rCDeBfi1hYpKXFw4ql8UROPLrz8LBDOzWzRQdzSIiUNPboS9VmGsIFHVy2zzkchbgzyUP7Eowug3wDF+h5dHMqftB3iRiC9/LuAHTdNw4Ade/l3EZct5hn2fFXk7taFKGzUWFWxkZeu4oQYXq9TNHH7DvE/mDqKyzLXh7gSZE/6bh8gLltmHD5zM4hPgswLynq1b0sQsOP9jmY3h/goSEl9j37c16Xw6FRS0haIj4J0cNqQFGPr1MTBSVsgPghS0rM6k/0dBj/Dis4ba4f4IEgH38cS93n0Qxsg3gNZWONRRIlYkp/MxA3xHkiH+za2lNrgRewQ74CUlJTUilB7oaDoVogW4h2QB7hjIpUD3ChmiHdABizaI6Hm6FYORCgOliUlnn1MoNcPeiQldR5EizDJ |
'''Provides utility functions for encoding and decoding linestrings using the | |
Google encoded polyline algorithm. | |
''' | |
def encode_coords(coords): | |
'''Encodes a polyline using Google's polyline algorithm | |
See http://code.google.com/apis/maps/documentation/polylinealgorithm.html | |
for more information. | |
#include "testApp.h" | |
#define foreach(t,v) for(typeof(v.begin()) p=v.begin(); p!=v.end(); p++) { typeof(*p) &t=*p; | |
#define endfor } | |
class Vertex : public ofVec3f { | |
public: | |
Vertex(float x, float y) : ofVec3f(x,y) {} | |
Vertex(ofVec3f v) { set(v); } | |
ofFloatColor color; |
git checkout develop | |
git log -1 | |
git checkout translation | |
git cherry-pick [commit hash goes here] |
//testApp.cpp | |
#include "ofMain.h" | |
class testApp : public ofBaseApp { | |
public: | |
ofShader shader; | |
ofImage earth,clouds; | |
ofEasyCam cam; | |
GLUquadricObj *quadric; //for gluSphere |
#include "ofMain.h" | |
#include "ofAppGlutWindow.h" | |
class ofApp : public ofBaseApp { | |
public: | |
ofMesh mesh; | |
ofEasyCam cam; | |
void setup() { |
# Some general ignore patterns | |
build/ | |
obj/ | |
*.o | |
Debug*/ | |
Release*/ | |
*.mode* | |
*.app/ | |
*.pyc | |
.svn/ |
alias ls='ls -GFh' | |
export CLICOLOR=1 | |
# From Andrzej Szelachowski's ~/.bash_profile: | |
# Note that a variable may require special treatment | |
#+ if it will be exported. | |
DARKGRAY='\[\e[1;30m\]' |