Skip to content

Instantly share code, notes, and snippets.

@patroza
Forked from anonymous/gist:1950143
Created March 1, 2012 14:27
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save patroza/1950145 to your computer and use it in GitHub Desktop.
Save patroza/1950145 to your computer and use it in GitHub Desktop.
// this script checks if there arent too many magazines or respawns according to available slots
_count = count (configFile >> "CfgVehicles");
_prefix = "t1o_";
_vehicleName = "";
_singleError = false;
// Remove this
_msg = format["_count: %1", _count];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
//
_selectedClasses = [];
for [{_i=0},{_i < _count},{_i=_i+1}] do
{
_vehicleName = configName ((ConfigFile >> "CfgVehicles") select _i);
_prefixIndex = [_vehicleName, _prefix] call CBA_fnc_find;
_isMan = _vehicleName isKindOf "Man";
_scope = getNumber (ConfigFile >> "CfgVehicles" >> _vehicleName >> "scope");
// Remove this
_msg = format["_vehicleName: %1, _prefixIndex: %2, _isMan: %3, _scope: %4, _i: %5", _vehicleName,_prefixIndex,_isMan,_scope,_i];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
//
if ( (_prefixIndex != -1) && _isMan && (_scope == 2)) then
{
_magazineSlotsFromConfig = [_vehicleName] call t1o_getWeaponSlotsFromConfig;
_magazineSlotsTypeArray = _magazineSlotsFromConfig select 0;
_magazineSlotsCountArray = _magazineSlotsFromConfig select 1;
_magazineCountFromConfig = [_vehicleName] call t1o_getMagazineCountsFromConfig;
_magazinesTypeArray = _magazineCountFromConfig select 0;
_magazinesCountArray = _magazineCountFromConfig select 1;
_respawnMagazinesTypeArray = _magazineCountFromConfig select 2;
_respawnMagazinesCountArray = _magazineCountFromConfig select 3;
{
_magazineType = _x;
_magazineCount = _magazinesCountArray select _forEachIndex;
_slotCountIndex = [_magazineSlotsTypeArray, _magazineType] call t1o_findInArray;
if (_slotCountIndex == -1) then
{
_readableWeaponType = [_magazineType] call t1o_readableWeaponType;
_msg = format["Class %1 has magazine of type %2, for which he has no slot", _vehicleName, _readableWeaponType];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
_singleError = true;
}
else
{
_slotCount = _magazineSlotsCountArray select _slotCountIndex;
if (_magazineCount > _slotCount) then
{
_overflowSize = _magazineCount - _slotCount;
_readableWeaponType = [_magazineType] call t1o_readableWeaponType;
_msg = format["Class %1 has %2 more magazines of type %3 than there are slots", _vehicleName, _overflowSize, _readableWeaponType];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
_singleError = true;
};
};
}forEach _magazinesTypeArray;
{
_magazineType = _x;
_magazineCount = _respawnMagazinesCountArray select _forEachIndex;
_slotCountIndex = [_magazineSlotsTypeArray, _magazineType] call t1o_findInArray;
if (_slotCountIndex == -1) then
{
_readableWeaponType = [_magazineType] call t1o_readableWeaponType;
_msg = format["Class %1 has respawnmagazine of type %2, for which he has no slot", _vehicleName, _readableWeaponType];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
_singleError = true;
}
else
{
_slotCount = _magazineSlotsCountArray select _slotCountIndex;
if (_magazineCount > _slotCount) then
{
_overflowSize = _magazineCount - _slotCount;
_readableWeaponType = [_magazineType] call t1o_readableWeaponType;
_msg = format["Class %1 has %2 more respawnmagazines of type %3 than there are slots", _vehicleName, _overflowSize, _readableWeaponType];
diag_log [diag_frameNo, diag_tickTime, time, _msg];
_singleError = true;
};
};
}forEach _respawnMagazinesTypeArray;
};
};
if (_singleError) then
{
error = true;
};
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment