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@darktable
darktable / ProjectAssetPostprocessor.cs
Created April 20, 2012 03:37 — forked from hoesing/ProjectAssetPostprocessor.cs
Unity asset pre/postprocessor for applying asset defaults by path.
// Drop this script in the Editor directory in your project (creating the Editor directory if it's not there yet)
// Then re-import the assets in the directories covered by this script (right click and reimport)
//
// I would replace my path checking with the path checking from this gist:
// https://gist.github.com/1842177
//
// The texture settings for icons might want to use some of his settings combined with mine as well
using UnityEngine;
@sangeeths
sangeeths / github-to-bitbucket
Created March 10, 2014 15:24
Forking a Github repo to Bitbucket
Go to Bitbucket and create a new repository (its better to have an empty repo)
git clone git@bitbucket.org:abc/myforkedrepo.git
cd myforkedrepo
Now add Github repo as a new remote in Bitbucket called "sync"
git remote add sync git@github.com:def/originalrepo.git
Verify what are the remotes currently being setup for "myforkedrepo". This following command should show "fetch" and "push" for two remotes i.e. "origin" and "sync"
git remote -v
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active July 15, 2024 12:10
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@bzerangue
bzerangue / _verify-repair-permissions-disk.md
Last active July 19, 2024 07:35
Mac OS X Utilities via Terminal: (Verify and Repair: Disk Permissions AND Disk / Software Update / TimeMachine)

Verify and Repair Disk Permissions via Terminal (Mac OS X)

Verify Permissions

diskutil verifyPermissions /

Repair Permissions

diskutil repairPermissions /

@cjddmut
cjddmut / EasingFunctions.cs
Last active July 16, 2024 08:20
Easing Functions for Unity3D
/*
* Created by C.J. Kimberlin
*
* The MIT License (MIT)
*
* Copyright (c) 2019
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
@DashW
DashW / ScreenRecorder.cs
Last active July 9, 2024 09:40
ScreenRecorder - High Performance Unity Video Capture Script
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading;
class BitmapEncoder
{
public static void WriteBitmap(Stream stream, int width, int height, byte[] imageData)
@nemotoo
nemotoo / .gitattributes
Last active June 20, 2024 09:44
.gitattributes for Unity3D with git-lfs
## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
@waleedahmad
waleedahmad / downtime.py
Last active June 13, 2024 02:38
Python script to monitor your internet down time
#!/usr/bin/python3
# -*- coding: utf-8 -*-
import os
import csv
import sys
import time
import socket
import datetime
@jeffpamer
jeffpamer / encode.sh
Created March 16, 2018 19:38
Smooth Scrubbing Web Video FFMPEG Mega Command
ffmpeg -i input.mp4 -vcodec libx264 -pix_fmt yuv420p -profile:v baseline -level 3 -an -vf "scale=-1:1440, reverse" -preset veryslow -g 2 output.mp4
// -vcodec libx264 -pix_fmt yuv420p -profile:v baseline -level 3
// Encode for web with a good balance of browser compatibility and compression ratio
// -an
// Strip audio tracks
// -vf "scale=-1:1440, reverse"
// Scale video to 1440px wide, maintaining aspect ratio
# quick git CLI command to view latest commits across all refs on a repo:
# paste this to create alias
git config --global alias.refs "for-each-ref refs/ --sort=committerdate --format='%(color:red)%(committerdate:short) %(color:yellow)%(objectname:short) %(align:25,left)%(color:cyan)%(refname:short)%(end) %(color:magenta)%(subject) %(color:green)%(authorname)'"
# use command
git refs