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class_name Gate
extends RefCounted
## Do not use
var _open: bool = true
func is_opened() -> bool:
return _open
@phnix-dev
phnix-dev / Signals.cs
Last active October 9, 2022 17:33
Godot signals for c#
// This file is licensed under the Mozilla Public License 2.0.
public static class Signal
{
public static class AcceptDialog
{
public const string CONFIRMED = "confirmed";
public const string CUSTOM_ACTION = "custom_action";
}