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@plexsoup
Created June 27, 2016 05:32
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<div class="sheet-section-basic sheet-section">
<img class="sheet-logo" src="http://criticalthreat.gooberfodder.net/smf/fatelogo.png" alt="FATE CORE" />
<table>
<tr>
<td>
<label>ID</label>
<input type="text" name="attr_ID" />
</td>
<td>
<label>Refresh</label>
<input type="number" name="attr_Refresh" />
</td>
<td>
<label>Fate Points</label>
<input type="number" name="attr_Fate" />
</td>
</tr>
</table>
<label>Description</label>
<input type="text" name="attr_Description" class="sheet-description-long" />
</div> <!-- .section-basic -->
<div class="sheet-break"></div>
<div class="sheet-section-aspects sheet-section">
<div class="sheet-header">Aspects</div>
<div class="sheet-repitem">
<input type="text" name="attr_HighConcept" placeholder="High Concept Aspect" />
</div>
<div class="sheet-repitem">
<input type="text" name="attr_Trouble" placeholder="Trouble Aspect"/>
</div>
<fieldset class="repeating_Aspects">
<input type="text" name="attr_Aspect" />
</fieldset>
</div> <!-- .section-aspects -->
<div class="sheet-break"></div>
<div class="sheet-section-skills sheet-section">
<div class="sheet-header">Skills</div>
<button type='roll' class="sheet-roll_4df" name='roll_4df' value='/roll 4dF'></button> 4dF &nbsp;&nbsp;&nbsp;
<button type='roll' class="sheet-roll_4dfm" name='roll_4dfm' value='/roll 4dF + ?{Modifier?|0}'></button> 4dF&plusmn; &nbsp;&nbsp;&nbsp;
<input type="radio" class="sheet-roll_method_1" name="attr_roll_method" value="1" title="Roll 4dF+Skill only" checked="checked" /><span>&nbsp;Roll 4dF&plusmn;Skill only</span>
&nbsp;&nbsp;&nbsp;
<input type="radio" class="sheet-roll_method_2" name="attr_roll_method" value="2" title="Roll 4dF+Skill+Modifiers" />
<span>&nbsp;Roll 4dF+Skill+Modifiers</span>
&nbsp;&nbsp;&nbsp;Skills : <input class="sheet-sktab_1" type="radio" name="attr_sktab" value="1" checked="checked" />&nbsp;
<span>Alternate display</span>&nbsp;&nbsp;<input class="sheet-sktab_2" type="radio" name="attr_sktab" value="2" />&nbsp;<span>Classic display </span>
<div class="sheet-break-10"></div>
<!-- classic display -->
<div class="sheet-sktab-content sheet-sktab_1">
<table>
<tr>
<td>Epic (+6)</td>
<td>
<button type='roll' class="sheet-roll_type_1" value='/roll 4dF + 6 Roll for @{Epic1}'></button>
<button type='roll' class="sheet-roll_type_2" value='/roll 4dF + 6 + ?{Modifier?|0} Roll for @{Epic1}'></button>
<input class="sheet-skill-off" type="text" name="attr_Epic1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epic2}' value='/roll 4dF + 6 Roll for @{Epic2}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epic2}' value='/roll 4dF + 6 + ?{Modifier?|0} Roll for @{Epic2}'></button>
<input class="sheet-skill-off" type="text" name="attr_Epic2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epic3}' value='/roll 4dF + 6 Roll for @{Epic3}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epic3}' value='/roll 4dF + 6 + ?{Modifier?|0} Roll for @{Epic3}'></button>
<input class="sheet-skill-off" type="text" name="attr_Epic3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epic4}' value='/roll 4dF + 6 Roll for @{Epic4}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epic4}' value='/roll 4dF + 6 + ?{Modifier?|0} Roll for @{Epic4}'></button>
<input class="sheet-skill-off" type="text" name="attr_Epic4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epic5}' value='/roll 4dF + 6 Roll for @{Epic5}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epic5}' value='/roll 4dF + 6 + ?{Modifier?|0} Roll for @{Epic5}'></button>
<input class="sheet-skill-off" type="text" name="attr_Epic5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
<tr>
<td>Superb (+5)</td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Sup1}' value='/roll 4dF + 5 Roll for @{Epic1} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Sup1}' value='/roll 4dF + 5 + ?{Modifier?|0} Roll for @{Epic1} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Sup1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Sup2}' value='/roll 4dF + 5 Roll for @{Epic2} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Sup2}' value='/roll 4dF + 5 + ?{Modifier?|0} Roll for @{Epic2} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Sup2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Sup3}' value='/roll 4dF + 5 Roll for @{Epic3} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Sup3}' value='/roll 4dF + 5 + ?{Modifier?|0} Roll for @{Epic3} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Sup3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Sup4}' value='/roll 4dF + 5 Roll for @{Epic4} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Sup4}' value='/roll 4dF + 5 + ?{Modifier?|0} Roll for @{Epic4} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Sup4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Sup5}' value='/roll 4dF + 5 Roll for @{Epic5} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Sup5}' value='/roll 4dF + 5 + ?{Modifier?|0} Roll for @{Epic5} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Sup5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
<tr>
<td>Great (+4)</td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Great1}' value='/roll 4dF + 4 Roll for @{Great1} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Great1}' value='/roll 4dF + 4 + ?{Modifier?|0} Roll for @{Great1} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Great1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Great2}' value='/roll 4dF + 4 Roll for @{Great2} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Great2}' value='/roll 4dF + 4 + ?{Modifier?|0} Roll for @{Great2} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Great2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Great3}' value='/roll 4dF + 4 Roll for @{Great3} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Great3}' value='/roll 4dF + 4 + ?{Modifier?|0} Roll for @{Great3} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Great3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Great4}' value='/roll 4dF + 4 Roll for @{Great4} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Great4}' value='/roll 4dF + 4 + ?{Modifier?|0} Roll for @{Great4} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Great4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Great5}' value='/roll 4dF + 4 Roll for @{Great5} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Great5}' value='/roll 4dF + 4 + ?{Modifier?|0} Roll for @{Great5} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Great5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
<tr>
<td>Good (+3)</td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Good1}' value='/roll 4dF + 3 Roll for @{Good1} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Good1}' value='/roll 4dF + 3 + ?{Modifier?|0} Roll for @{Good1} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Good1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Good2}' value='/roll 4dF + 3 Roll for @{Good2} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Good2}' value='/roll 4dF + 3 + ?{Modifier?|0} Roll for @{Good2} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Good2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Good3}' value='/roll 4dF + 3 Roll for @{Good3} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Good3}' value='/roll 4dF + 3 + ?{Modifier?|0} Roll for @{Good3} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Good3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Good4}' value='/roll 4dF + 3 Roll for @{Good4} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Good4}' value='/roll 4dF + 3 + ?{Modifier?|0} Roll for @{Good4} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Good4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Good5}' value='/roll 4dF + 3 Roll for @{Good5} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Good5}' value='/roll 4dF + 3 + ?{Modifier?|0} Roll for @{Good5} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Good5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
<tr>
<td>Fair (+2)</td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Fair1}' value='/roll 4dF + 2 Roll for @{Fair1} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Fair1}' value='/roll 4dF + 2 + ?{Modifier?|0} Roll for @{Fair1} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Fair1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Fair2}' value='/roll 4dF + 2 Roll for @{Fair2} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Fair2}' value='/roll 4dF + 2 + ?{Modifier?|0} Roll for @{Fair2} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Fair2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Fair3}' value='/roll 4dF + 2 Roll for @{Fair3} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Fair3}' value='/roll 4dF + 2 + ?{Modifier?|0} Roll for @{Fair3} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Fair3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Fair4}' value='/roll 4dF + 2 Roll for @{Fair4} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Fair4}' value='/roll 4dF + 2 + ?{Modifier?|0} Roll for @{Fair4} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Fair4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Fair5}' value='/roll 4dF + 2 Roll for @{Fair5} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Fair5}' value='/roll 4dF + 2 + ?{Modifier?|0} Roll for @{Fair5} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Fair5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
<tr>
<td>Average (+1)</td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Avg1}' value='/roll 4dF + 1 Roll for @{Avg1} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Avg1}' value='/roll 4dF + 1 + ?{Modifier?|0} Roll for @{Avg1} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Avg1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Avg2}' value='/roll 4dF + 1 Roll for @{Avg2} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Avg2}' value='/roll 4dF + 1 + ?{Modifier?|0} Roll for @{Avg2} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Avg2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Avg3}' value='/roll 4dF + 1 Roll for @{Avg3} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Avg3}' value='/roll 4dF + 1 + ?{Modifier?|0} Roll for @{Avg3} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Avg3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Avg4}' value='/roll 4dF + 1 Roll for @{Avg4} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Avg4}' value='/roll 4dF + 1 + ?{Modifier?|0} Roll for @{Avg4} test'></button>
<input class="sheet-skill-on" type="text" name="attr_Avg4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Avg5}' value='/roll 4dF + 1 Roll for @{Avg5} test'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Avg5}' value='/roll 4dF + 1 + ?{Modifier?|0} Roll for @{Avg5} test'></button>
<input class="sheet-skill-off" type="text" name="attr_Avg5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
</table>
</div>
<!-- end classic display -->
<!-- alternate display -->
<div class="sheet-sktab-content sheet-sktab_2">
<fieldset class="repeating_dynskills">
<table>
<tr>
<td><select name="attr_rank" class="sheet-rank">
<option value="-2">Terrible (-2)</option>
<option value="-1">Poor (-1)</option>
<option value="0">Mediocre (+0)</option>
<option value="1">Average (+1)</option>
<option value="2">Fair (+2)</option>
<option value="3">Good (+3)</option>
<option value="4">Great (+4)</option>
<option value="5">Superb (+5)</option>
<option value="6">Fantastic (+6)</option>
<option value="7">Epic (+7)</option>
<option value="8">Legendary (+8)</option>
</select></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epicd1}' value='/roll 4dF + @{rank} Roll for @{Epicd1}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epicd1}' value='/roll 4dF + @{rank} + ?{Modifier?|0} Roll for @{Epicd1}'></button>
<input class="sheet-skill-dyn" type="text" name="attr_Epicd1" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epicd2}' value='/roll 4dF + @{rank} Roll for @{Epicd2}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epicd2}' value='/roll 4dF + @{rank} + ?{Modifier?|0} Roll for @{Epicd2}'></button>
<input class="sheet-skill-dyn" type="text" name="attr_Epicd2" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epicd3}' value='/roll 4dF + @{rank} Roll for @{Epicd3}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epicd3}' value='/roll 4dF + @{rank} + ?{Modifier?|0} Roll for @{Epicd3}'></button>
<input class="sheet-skill-dyn" type="text" name="attr_Epicd3" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epicd4}' value='/roll 4dF + @{rank} Roll for @{Epicd4}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epicd4}' value='/roll 4dF + @{rank} + ?{Modifier?|0} Roll for @{Epicd4}'></button>
<input class="sheet-skill-dyn" type="text" name="attr_Epicd4" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
<td>
<button type='roll' class="sheet-roll_type_1" name='roll_@{Epicd5}' value='/roll 4dF + @{rank} Roll for @{Epicd5}'></button>
<button type='roll' class="sheet-roll_type_2" name='roll_@{Epicd5}' value='/roll 4dF + @{rank} + ?{Modifier?|0} Roll for @{Epicd5}'></button>
<input class="sheet-skill-dyn" type="text" name="attr_Epicd5" onkeyup="this.setAttribute('value', this.value);" value="" /></td>
</tr>
</table>
</fieldset>
</div>
<!-- end alternate display -->
</div>
<!-- end section-skills -->
<div class="sheet-section sheet-section-attacks">
<div class="sheet-header">Attacks</div>
<fieldset class="repeating_attacks">
<input type="text" name="attr_AttackName" placeholder="Attack" class="sheet-description-short" />
<input type="text" name="attr_AttackDamage" placeholder="Damage" class="sheet-value-tiny" />
<input type="text" name="attr_AttackRange" placeholder="Range" class="sheet-value-tiny" />
<input type="text" name="attr_AttackPenetration" placeholder="Pen" class="sheet-value-tiny" />
<input type="text" name="attr_AttackBulk" placeholder="Bulk" class="sheet-value-tiny" />
<input type="text" name="attr_AttackQualities" placeholder="Qualities" class="sheet-description-short" />
</fieldset>
</div>
<div class="sheet-section sheet-section-defenses">
<div class="sheet-header">Defenses</div>
<fieldset class="repeating_defenses">
<input type="text" name="attr_DefenseName" placeholder="Defense" class="sheet-description-short" />
<input type="text" name="attr_DefenseRating" placeholder="Rating" class="sheet-value-tiny" />
<input type="text" name="attr_DefenseBulk" placeholder="Bulk" class="sheet-value-tiny" />
<input type="text" name="attr_DefenseQualities" placeholder="Qualities" class="sheet-description-short" />
</fieldset>
</div>
<div class="sheet-section sheet-section-shields sheet-half">
<div class="sheet-header">Shields</div>
<table class="sheet-fullwidth">
<tr>
<td class="sheet-stress-descr">Shields</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Shields1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Shields2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Shields3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Shields4" /></td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Shields5" /></td>
<td>6<input class="sheet-check-off" type="checkbox" name="attr_Shields6" /></td>
<td>7<input class="sheet-check-off" type="checkbox" name="attr_Shields7" /></td>
<td>8<input class="sheet-check-off" type="checkbox" name="attr_Shields8" /></td>
</tr>
</table>
</div>
<div class="sheet-section sheet-section-armor sheet-half">
<div class="sheet-header">Armor</div>
<table class="sheet-fullwidth">
<tr>
<td class="sheet-stress-descr">Armor</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Armor1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Armor2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Armor3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Armor4" /></td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Armor5" /></td>
<td>6<input class="sheet-check-off" type="checkbox" name="attr_Armor6" /></td>
</tr>
</table>
</div>
<div class="sheet-section-consequences sheet-section sheet-half">
<div class="sheet-header">Consequences</div>
<fieldset class="repeating_Cons">
<select name="attr_conType">
<option>Mild</option>
<option>Moderate</option>
<option>Severe</option>
</select>
<input type="text" name="attr_Consequence" />
</fieldset>
</div> <!-- .section-consequences -->
<div class="sheet-section-stress sheet-section sheet-half">
<div class="sheet-header">Stress</div>
<table class="sheet-fullwidth">
<tr>
<td class="sheet-stress-descr">Physical</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Phy1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Phy2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Phy3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Phy4" /></td>
<td class="sheet-stress-small">Extra </td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Phy5" /></td>
<td class="sheet-stress-descr">(Physique)</td>
<td class="sheet-nbsb" title="Number of Physical Stress Box owned by the character">max #<input type="number" name="attr_nbpsb" class="sheet-nbsb"/></td>
</tr>
<tr>
<td class="sheet-stress-descr">Mental</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Men1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Men2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Men3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Men4" /></td>
<td class="sheet-stress-small">Extra </td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Men5" /></td>
<td class="sheet-stress-descr">(Will)</td>
<td class="sheet-nbsb" title="Number of Mental Stress Box owned by the character">max #<input type="number" name="attr_nbmsb" class="sheet-nbsb"/></td>
</tr>
</table>
<div class="sheet-header">Additional Stress</div>
<fieldset class="repeating_additional-stress">
<table class="sheet-fullwidth">
<tr>
<td>
<input type="text" name="attr_additional-stress" class="attr_add-stress" />
</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Other1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Other2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Other3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Other4" /></td>
<td class="sheet-stress-small">Extra </td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Other5" /></td>
<td>
<input type="text" name="attr_additional-stress-skill" class="attr_add-stress-skill" />
</td>
<td class="sheet-nbsb" title="Number of Stress Box owned by the character in that extra stress">max #<input type="number" name="attr_nbesb" class="sheet-nbsb"/></td>
</tr>
</table>
</fieldset>
</div> <!-- .section-stress -->
<div class="sheet-break"></div>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" /><span title="Old setting"></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" checked="checked" /><span title="New setting"></span>
<br style="height: 1em;"/>
<div class="sheet-tab-content sheet-tab1">
<div class="sheet-section-stunts sheet-section sheet-half sheet-pos">
<div class="sheet-header">Stunts</div>
<textarea name="attr_Stunts"></textarea>
</div> <!-- .section-stunts -->
<div class="sheet-section-extras sheet-section sheet-half">
<div class="sheet-header">Extras</div>
<textarea name="attr_Extras"></textarea>
</div> <!-- .section-extra -->
</div> <!-- .section-extra -->
</div>
<div class="sheet-tab-content sheet-tab2">
<div class="sheet-section-stunts sheet-section sheet-half sheet-pos">
<div class="sheet-header">Stunts</div>
<fieldset class="repeating_stunts">
<input type="text" name="attr_stunt-name" class="attr_stunt-name"/>
<textarea name="attr_stunts_descr"></textarea>
</fieldset>
</div> <!-- .section-stunts -->
<div class="sheet-section-extras sheet-section sheet-half">
<div class="sheet-header">Extras</div>
<fieldset class="repeating_Extras">
<input type="text" name="attr_extras-name" class="attr_extras-name"/>
<textarea name="attr_extras_descr"></textarea>
</fieldset>
</div>
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