Skip to content

Instantly share code, notes, and snippets.

View pointcache's full-sized avatar
💭
status

pointcache pointcache

💭
status
View GitHub Profile
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
public class GameDirector : MonoBehaviour
{
//variables
public bool canControl = true; //control lock, if false, player can't click game buttons
public int buttonPressed = 0;