Ubuntu, Fedora, openSUSE, CentOS, SUSE Linux Enterprise, Debian,... users can finally use Autodesk Fusion 360 in the Linux Browser now.
On Chromium 55.0.2843.0 I get NET::ERR_CERTIFICATE_TRANSPARENCY_REQUIRED
.
Crashes before it even launches with https://knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/Fusion-360-sign-in-failure-due-to-service-outage-unexpected-authentication.html
It seems like it is now possible to get it running in WINE, see https://appdb.winehq.org/objectManager.php?sClass=version&iId=36468 (not tested yet) - also see the comments below and freel free to add your hints
What is missing is to make a Fusion 360 installation immutable (so that it gets frozen and locked in time) and able to be used without an Internet connection. I would like to burn it to CD-ROM and be able to always have the same version without any changes and without having to go online. Unless Autodesk gives me that ability, I won't be using their software. (Autodesk could introduce an update with features that I don't like any time, or shut down their server stuff.) I need to be able to archive my work and the software that goes along with it, and be able to use it 30 years from now. Everything else is not long-term reliable for me. Who knows whether Autodesk is still around 30 years from now. Or say 300 years. (We can still read paper drawings from 300 years ago no problem.)
Since Autodesk is known for removing Linux support, forcing users to activate software online, renting rather than selling software, and for reducing capabilities in free plans, you may want to consider alternatives to Autodesk software.
I generally agree. It's not possible to rely on Blender for all. Best case there are some legitimate steps in a wider process. For when it might help to import into blender, (or others like z-brush, maya). Do some things in there. And then have it as a part of the overall workflow. But then you may export again into other tools. For the rest of the steps.
Perhaps as an example:
People who gets models from other creative industries. Then has to process or repurpose an existing models that was provided by somebody else. For example lets say you are a toy manufacturer. Then you might accept some high resolution 3d model from a movie house. And do some sorts of processing on it. But that needs to be processed. And then some prototypes 3d printed. And then finally then end product might be destined for injection moulding. Or other types of manufacturing, SLA nylon. Or something else.
So in that context, it's great to be able to run blender on linux. And if blender itself can develop to fill special niches in a wider set of 3d tools. Is the best case I can make for it. Of course I agree that inherently, the lack of being parametric and stuff. It's just not expected to be as well suited or effecient / powerful for more general types of 3d cad work. And totally agree with that more mainstream perspective.