This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# This .gitignore file should be placed at the root of your Unity project directory | |
# | |
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |
# | |
/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/[Ll]ogs/ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# C# | |
*.cs text eol=lf diff=csharp | |
# Java | |
*.java text eol=lf diff=java | |
# Javascript | |
*.js text eol=lf | |
# Python |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Remove the line below if you want to inherit .editorconfig settings from higher directories | |
root = true | |
# C# files | |
[*.cs] | |
#### Core EditorConfig Options #### | |
# Indentation and spacing | |
indent_size = 4 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/material.dart'; | |
void main() { | |
runApp(MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
// This widget is the root of your application. | |
@override | |
Widget build(BuildContext context) { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"lastUpload":"2021-03-17T18:13:54.968Z","extensionVersion":"v3.4.3"} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Compiled source # | |
################### | |
*.com | |
*.class | |
*.dll | |
*.exe | |
*.o | |
*.so | |
# Packages # |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Threading.Tasks; | |
using System.Net.Http; | |
namespace HttpDownloadExample | |
{ | |
class Program | |
{ | |
#region CONSTANTS | |
public const string URL = "https://unsplash.it/list"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System; | |
using System.Text; | |
using System.Collections.Generic; | |
public class GestureAnalyser | |
{ | |
#region EVENTS | |
public static Action<Gesture> gestureDetected = delegate {}; | |
#endregion |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
3 ./Assets | |
3 ./Library/ScriptAssemblies | |
44 ./Library/ShaderCache/0 | |
47 ./Library/ShaderCache/1 | |
39 ./Library/ShaderCache/2 | |
46 ./Library/ShaderCache/3 | |
45 ./Library/ShaderCache/4 | |
61 ./Library/ShaderCache/5 | |
52 ./Library/ShaderCache/6 | |
67 ./Library/ShaderCache/7 |
NewerOlder