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What forces layout/reflow. The comprehensive list.
What forces layout / reflow
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
Nix can be used to build any kind of package. But here I'm just going to focus on the simple C&C++ case.
Firstly we have to know that the final built packages will located inside /nix/store. Which is globally readable directory of all build inputs and build outputs of the Nix system. The emphasis is on readable, not writable, that is /nix/store is meant to be modified by the user or programs except for the Nix system utilities. This centralises the management of packages, and keeps our packages and package configuration consistent.
So what exactly are we trying to build. Our goal is to build a directory that will be located in /nix/store/*-package-version/, where * is the hash of the package. Preferably a version is also available, but some C&C++ packages don't have versions, so in that case, there's only /nix/store/*-package/.
What will be inside this directory? It follows the GNU Coding Standards descri
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Using py.test is great and the support for test fixtures is pretty awesome. However, in order to share your fixtures across your entire module, py.test suggests you define all your fixtures within one single conftest.py file. This is impractical if you have a large quantity of fixtures -- for better organization and readibility, you would much rather define your fixtures across multiple, well-named files. But how do you do that? ...No one on the internet seemed to know.
Turns out, however, you can define fixtures in individual files like this:
For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.
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How to use add_custom_target and add_custom_command correctly in cmake
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