Last active
August 29, 2015 14:20
-
-
Save quill18/d811f616d577bed035b4 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Quill18's Simple LootFilter | |
# Author: quill18@quill18.com | |
# youtube.com/quill18 | |
# | |
# Get the latest version here: https://gist.github.com/quill18/d811f616d577bed035b4 | |
# | |
# **Installation** | |
# | |
# Copy to: C:\Users\<USERNAME>\Documents\My Games\Path of Exile\ | |
# NOTE: The file MUST have the ".filter" extension. | |
# | |
# In Path of Exile, go to Options -> UI -> <Scroll down to the bottom> -> | |
# Select the filter from the pulldown -> Click "Reload". | |
# | |
# We want to see all rares and uniques. | |
Show | |
Rarity >= Rare | |
# Anything with 6 sockets, connected or not. | |
Show | |
Sockets 6 | |
SetTextColor 255 0 0 | |
SetBorderColor 255 0 0 | |
SetFontSize 40 | |
# Anything with 5+ linked sockets. | |
Show | |
LinkedSockets >= 5 | |
SetBorderColor 255 0 0 | |
# Low level items have fewer sockets, but our new characters might want them anyway. | |
#Show | |
# LinkedSockets >= 2 | |
# ItemLevel < 15 | |
# Still low-level. Wiki says 28 is the limit for 4 sockets, but I've seen 4s on iLvl 26 in 1.4 - change this? | |
#Show | |
# LinkedSockets >= 3 | |
# ItemLevel < 28 | |
# "Chromatic" recipe items. | |
Show | |
SocketGroup RGB | |
SetFontSize 30 | |
SetTextColor 0 255 0 | |
SetBorderColor 0 255 0 | |
# One-handed items only have three sockets, so highlight anything that does. | |
#Show | |
# Class "Wand" "One Hand" "Claw" "Dagger" | |
# LinkedSockets >= 3 | |
# wat? | |
Show | |
Class Fishing Rods | |
# Highlight must-grab currency. | |
Show | |
BaseType "Mirror of Kalandra" "Exalted Orb" "Divine Orb" "Orb of Regret" "Eternal Orb" "Regal Orb" "Gemcutter's Prism" "Chaos Orb" "Orb of Fusing" "Orb of Alchemy" | |
SetTextColor 0 0 255 | |
SetBorderColor 0 0 255 | |
# Show all currency. | |
Show | |
Class Currency | |
# Show all jewels. | |
Show | |
Class Jewel | |
#Show all magic and quality flasks. | |
Show | |
Class Utility Flasks | |
Rarity >= Magic | |
Show | |
Class Utility Flasks | |
Quality >= 1 | |
# Show anything with a quality of 10 or more. | |
Show | |
Quality >= 10 | |
# Show all gems | |
Show | |
Class Gem | |
# Show all maps | |
Show | |
Class "Map Fragments" "Maps" | |
SetTextColor 0 0 0 | |
SetBorderColor 0 0 0 | |
SetBackgroundColor 255 255 255 | |
# Currently hunting for better intrinsic two-stone rings. --quill18 | |
Show | |
BaseType "Two-Stone" | |
Hide |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Filter takes only first matching selector. So yours won't highlight high-value currency - it will use previous selector wich tells to show all currency. You may want to use this tool to test your filters. You may also want to look at this filter for ideas.