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October 15, 2018 13:03
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Recercada Primera by Diego Ortiz (15530 arranged for Sonic Pi by Robin Newman Ict. 2018 Hear it on https://soundcloud.com/user-195236670/recercadaprimerabydiegoortiz
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#recercadapermera-RF.rb | |
#Recercada Primera by Diego Ortiz 1553 | |
#arranged for Sonic Pi by Robin Newman, Octover 2018 | |
2.times do #play piece twice through | |
with_fx :reverb,pre_amp: 1.5,room: 0.65,mix: 0.55 do #add reverb | |
in_thread do #percussion track (played at half tempo) | |
use_bpm 220 | |
56.times do | |
sample :drum_bass_hard,rate:1.4,amp: 0.4 | |
sleep 2 | |
sample :bd_tek,rate: 0.5,amp: 0.2 | |
sleep 1 | |
sample :bd_tek,rate: 0.5,amp: 0.2 | |
sleep 1 | |
end | |
end | |
uncomment do #comment when adjusting percussion track | |
use_bpm 440 | |
with_fx :level, amp: 0.9 do #reduce overall level of playing parts | |
av=0.8;bv=0.2 #amp scaling for tune and other parts | |
use_synth :pluck | |
use_synth_defaults coef: 0.4 #adjust coef characteristic from norm 0.3 | |
a1=[:r,:D5,:C5,:Bf4,:A4,:F4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:D4,:E4,:Fs4,:G4,:A4,:Fs4,:G4,:D5,:C5,:Bf4,:A4,:F4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:G4,:r,:A4,:Bf4,:G4,:Bf4,:C5,:D5,:Bf4,:D5,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:G4,:Bf4,:C5,:D5,:C5,:Bf4,:A4,:D5,:Bf4,:C5,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:C5,:A4,:A4,:G4,:Fs4,:E4,:D4,:C4,:B3,:C4,:D4,:C4,:B3,:A3,:G3,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:G4,:Bf4,:G4,:A4,:G4,:Fs4,:E4,:Fs4,:G4,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:G4,:r,:D4,:G4,:Bf4,:D5,:C5,:Bf4,:A4,:C5,:Bf4,:A4,:G4,:Bf4,:D5,:A4,:D5,:Bf4,:C5,:D5,:A4,:C5,:C5,:Bf4,:C5,:A4,:Bf4,:C5,:A4,:A4,:G4,:A4,:G4,:D5,:C5,:Bf4,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:A4,:G4,:A4,:Fs4,:G4,:A4,:Bf4,:C5,:D5,:Bf4,:C5,:C5,:Bf4,:C5,:A4,:Bf4,:G4,:r,:D5,:G4,:Bf4,:C5,:D5,:Bf4,:C5,:D5,:A4,:C5,:C5,:A4,:Bf4,:C5,:D5,:Bf4,:A4,:D5,:A4,:Bf4,:C5,:D5,:Bf4,:C5,:C5,:A4,:Bf4,:C5,:A4,:D4,:G3,:A3,:Bf3,:C4,:D4,:G3,:D5,:G4,:A4,:Bf4,:C5,:F4,:G4,:A4,:Bf4,:C5,:D5,:Bf4,:G4,:G4,:A4,:A4,:G4,:A4,:Fs4,:E4,:Fs4,:G4,:A4,:Bf4,:C5,:D5,:A4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:A4,:C5,:A4,:A4,:G4,:Fs4,:E4,:D4,:C4,:B3,:C4,:D4,:C4,:B3,:A3,:G3] | |
b1=[2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,2.0,2.0,2.0,2.0,2.0,3.0,1.0,2.0,2.0,3.0,0.5,0.5,1.0,1.0,1.0,1.0,2.0,2.0,2.0,2.0,3.0,1.0,3.0,0.5,0.5,2.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,4.0,2.0,4.0,4.0,4.0,3.0,1.0,2.0,2.0,3.0,1.0,2.0,2.0,4.0,4.0,4.0,4.0,3.0,1.0,1.0,1.0,2.0,3.0,1.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,2.0,2.0,3.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,3.0,1.0,1.0,0.5,0.5,2.0,3.0,1.0,2.0,2.0,3.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,2.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,2.0,4.0,2.0,3.0,1.0,2.0,3.0,1.0,1.0,1.0,2.0,4.0,2.0,3.0,1.0,2.0,2.0,2.0,4.0,2.0,3.0,1.0,2.0,2.0,2.0,4.0,2.0,2.0,2.0,2.0,4.0,1.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,2.0,1.0,1.0,2.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,1.0,1.0,2.0,1.0,1.0,3.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,8.0] | |
in_thread do | |
for j in 0..a1.length-1 | |
play a1[j],sustain: b1[j]*0.9,amp: av,pan: 0 | |
sleep b1[j] | |
end | |
end | |
a2=[:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4] | |
b2=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a2.length-1 | |
play a2[j],sustain: b2[j]*0.9,amp: bv,pan: -0.7 | |
sleep b2[j] | |
end | |
end | |
a3=[:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4] | |
b3=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a3.length-1 | |
play a3[j],sustain: b3[j]*0.9,amp: bv,pan: -0.5 | |
sleep b3[j] | |
end | |
end | |
a4=[:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:G3] | |
b4=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a4.length-1 | |
play a4[j],sustain: b4[j]*0.9,amp: bv,pan: -0.3 | |
sleep b4[j] | |
end | |
end | |
a5=[:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G2] | |
b5=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a5.length-1 | |
play a5[j],sustain: b5[j]*0.9,amp: bv,pan: -0.1 | |
sleep b5[j] | |
end | |
end | |
a6=[:r,:D5,:C5,:Bf4,:A4,:F4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:D4,:E4,:Fs4,:G4,:A4,:Fs4,:G4,:D5,:C5,:Bf4,:A4,:F4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:G4,:r,:A4,:Bf4,:G4,:Bf4,:C5,:D5,:Bf4,:D5,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:G4,:Bf4,:C5,:D5,:C5,:Bf4,:A4,:D5,:Bf4,:C5,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:C5,:A4,:A4,:G4,:Fs4,:E4,:D4,:C4,:B3,:C4,:D4,:C4,:B3,:A3,:G3,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:G4,:Bf4,:G4,:A4,:G4,:Fs4,:E4,:Fs4,:G4,:D5,:Bf4,:C5,:Bf4,:A4,:G4,:A4,:G4,:r,:D4,:G4,:Bf4,:D5,:C5,:Bf4,:A4,:C5,:Bf4,:A4,:G4,:Bf4,:D5,:A4,:D5,:Bf4,:C5,:D5,:A4,:C5,:C5,:Bf4,:C5,:A4,:Bf4,:C5,:A4,:A4,:G4,:A4,:G4,:D5,:C5,:Bf4,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:D5,:C5,:Bf4,:A4,:A4,:G4,:A4,:Fs4,:G4,:A4,:Bf4,:C5,:D5,:Bf4,:C5,:C5,:Bf4,:C5,:A4,:Bf4,:G4,:r,:D5,:G4,:Bf4,:C5,:D5,:Bf4,:C5,:D5,:A4,:C5,:C5,:A4,:Bf4,:C5,:D5,:Bf4,:A4,:D5,:A4,:Bf4,:C5,:D5,:Bf4,:C5,:C5,:A4,:Bf4,:C5,:A4,:D4,:G3,:A3,:Bf3,:C4,:D4,:G3,:D5,:G4,:A4,:Bf4,:C5,:F4,:G4,:A4,:Bf4,:C5,:D5,:Bf4,:G4,:G4,:A4,:A4,:G4,:A4,:Fs4,:E4,:Fs4,:G4,:A4,:Bf4,:C5,:D5,:A4,:C5,:Bf4,:A4,:G4,:A4,:Bf4,:C5,:A4,:Bf4,:A4,:C5,:A4,:A4,:G4,:Fs4,:E4,:D4,:C4,:B3,:C4,:D4,:C4,:B3,:A3,:G3] | |
b6=[2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,2.0,2.0,2.0,2.0,2.0,3.0,1.0,2.0,2.0,3.0,0.5,0.5,1.0,1.0,1.0,1.0,2.0,2.0,2.0,2.0,3.0,1.0,3.0,0.5,0.5,2.0,2.0,3.0,1.0,2.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,3.0,1.0,1.0,1.0,2.0,4.0,2.0,4.0,4.0,4.0,3.0,1.0,2.0,2.0,3.0,1.0,2.0,2.0,4.0,4.0,4.0,4.0,3.0,1.0,1.0,1.0,2.0,3.0,1.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,2.0,2.0,3.0,1.0,1.0,1.0,2.0,3.0,1.0,2.0,2.0,3.0,1.0,1.0,0.5,0.5,2.0,3.0,1.0,2.0,2.0,3.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,2.0,2.0,3.0,1.0,1.0,1.0,2.0,2.0,2.0,4.0,2.0,3.0,1.0,2.0,3.0,1.0,1.0,1.0,2.0,4.0,2.0,3.0,1.0,2.0,2.0,2.0,4.0,2.0,3.0,1.0,2.0,2.0,2.0,4.0,2.0,2.0,2.0,2.0,4.0,1.0,1.0,1.0,1.0,2.0,2.0,4.0,2.0,2.0,1.0,1.0,2.0,1.0,1.0,2.0,1.0,1.0,1.0,1.0,1.0,1.0,2.0,1.0,1.0,2.0,1.0,1.0,3.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,8.0] | |
in_thread do | |
for j in 0..a6.length-1 | |
play a6[j],sustain: b6[j]*0.9,amp: bv,pan: 0.1 | |
sleep b6[j] | |
end | |
end | |
a7=[:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:Fs4,:G4,:G4,:A4,:A4,:G4,:G4,:Fs4,:G4,:G4,:G4] | |
b7=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,4.0,2.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a7.length-1 | |
play a7[j],sustain: b7[j]*0.9,amp: bv,pan: 0.3 | |
sleep b7[j] | |
end | |
end | |
a8=[:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:D4,:D4,:D4,:D4,:D4,:F4,:F4,:D4,:Ef4,:D4,:D4,:D4,:D4] | |
b8=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a8.length-1 | |
play a8[j],sustain: b8[j]*0.9,amp: bv,pan: 0.5 | |
sleep b8[j] | |
end | |
end | |
a9=[:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:Bf3,:Bf3,:C4,:C4,:Bf3,:Bf3,:A3,:A3,:Bf3,:Bf3,:C4,:C4,:Bf3,:C4,:A3,:G3,:G3,:G3] | |
b9=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
in_thread do | |
for j in 0..a9.length-1 | |
play a9[j],sustain: b9[j]*0.9,release: b9[j]*0.1,amp: bv,pan: 0.7 | |
sleep b9[j] | |
end | |
end | |
a10=[:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G3,:G3,:F3,:F3,:G3,:G3,:D3,:D3,:G3,:G3,:F3,:F3,:G3,:C3,:D3,:G2,:G2,:G2] | |
b10=[4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,4.0,2.0,2.0,4.0,4.0,4.0,8.0] | |
for j in 0..a10.length-1 | |
play a10[j],sustain: b10[j]*0.9,amp: bv,pan: 0.8 | |
sleep b10[j] | |
end | |
end #fx level | |
end #comment | |
end #fx reverb | |
end #2 time |
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