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// Quick-and-dirty Processing v.3.5.4 program to render the Amiga Kickstart vector art, as described here:
// https://retrocomputing.stackexchange.com/questions/13897/why-was-the-kickstart-1-x-insert-floppy-graphic-so-bad
// Note: this program ignores the flood fills and colors.
// Processing program by Golan Levin, 4/1/2021.
// Amiga artwork by Sheryl Knowles.
void setup() {
/*
* Rendering algorithm:
@madelinegannon
madelinegannon / setup-azure-kinect-on-jetson-x-nx.md
Last active June 17, 2024 20:40
Notes on Setting up the Microsoft Azure Kinect on Ubuntu 18.04
@patriciogonzalezvivo
patriciogonzalezvivo / SFM.md
Last active January 10, 2024 12:29
SfM Tools

Probably the most straight forward way to start generating Point Clouds from a set of pictures.

VisualSFM is a GUI application for 3D reconstruction using structure from motion (SFM). The reconstruction system integrates several of my previous projects: SIFT on GPU(SiftGPU), Multicore Bundle Adjustment, and Towards Linear-time Incremental Structure from Motion. VisualSFM runs fast by exploiting multicore parallelism for feature detection, feature matching, and bundle adjustment.

For dense reconstruction, this program supports Yasutaka Furukawa's PMVS/CMVS tool chain, and can prepare data for Michal Jancosek's CMP-MVS. In addition, the output of VisualSFM is natively supported by Mathias Rothermel and Konrad Wenzel's [SURE]