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Various Minecraft: Windows 10 Edition-related patches for PocketMine-MP. Must be applied consecutively.
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A basic UDP proxy used to bypass client-side Xbox Live authentication in MCPE 1.2.
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Paletted chunks & removing BlockIDs brings a few big changes to how blocks are represented.
In Bedrock, Blocks used to be represented by their 8 bit ID and 4 bit data; this means that we can only represent 256 blocks and 16 variants for each block. As it happens we ran out of IDs in Update Aquatic, so we had to do something about it :)
After this change, we can represent infinite types of Blocks and infinite BlockStates, just like in Java.
BlockStates are what is sent over the network as they are roughly equivalent to the old ID+data information, eg. they're all the information attached to a block.
BlockStates are serialized in two ways:
PersistentID: a PersistentID is a NBT tag containing the BlockState name and its variant number; for example
A PHP script for fetching the latest Minecraft: Bedrock Edition releases from the app store.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters