Skip to content

Instantly share code, notes, and snippets.

View romanroibu's full-sized avatar
👾
breaking things

Roman Roibu romanroibu

👾
breaking things
View GitHub Profile
@LukeMathWalker
LukeMathWalker / audit.yml
Last active July 2, 2024 15:09
GitHub Actions - Rust setup
name: Security audit
on:
schedule:
- cron: '0 0 * * *'
push:
paths:
- '**/Cargo.toml'
- '**/Cargo.lock'
jobs:
security_audit:
////===--- EitherSequence.swift - A sequence type-erasing two sequences -----===//
////
//// This source file is part of the Swift.org open source project
////
//// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
//// Licensed under Apache License v2.0 with Runtime Library Exception
////
//// See https://swift.org/LICENSE.txt for license information
//// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
////
@DavidBuchanan314
DavidBuchanan314 / cursed_mandelbrot.c
Last active June 28, 2023 15:12
Compile-time mandelbrot in pure C. Outputs a PGM image file to stdout. Output can be seen at https://twitter.com/David3141593/status/1062468528115200001
#include <stdio.h>
#define SQ(x) (x)*(x)
#define M0(x,y) SQ(x)+SQ(y)<4?0:0xe0
#define M1(x,y,x0,y0) (SQ(x)+SQ(y)<4)?M0(SQ(x)-SQ(y)+(x0),2*(x)*(y)+(y0)):0xc0
#define M2(x,y,x0,y0) (SQ(x)+SQ(y)<4)?M1(SQ(x)-SQ(y)+(x0),2*(x)*(y)+(y0),x0,y0):0xa0
#define M3(x,y,x0,y0) (SQ(x)+SQ(y)<4)?M2(SQ(x)-SQ(y)+(x0),2*(x)*(y)+(y0),x0,y0):0x80
#define M4(x,y,x0,y0) (SQ(x)+SQ(y)<4)?M3(SQ(x)-SQ(y)+(x0),2*(x)*(y)+(y0),x0,y0):0x60
#define M5(x,y,x0,y0) (SQ(x)+SQ(y)<4)?M4(SQ(x)-SQ(y)+(x0),2*(x)*(y)+(y0),x0,y0):0x40
@pepasflo
pepasflo / .gitignore
Last active October 22, 2023 12:06
Scripts for encrypting / decrypting secrets (to prevent them from being accidentally checked into git)
secrets/
@cellularmitosis
cellularmitosis / EmojiPointersDemo.swift
Created August 15, 2018 18:11
Representing pointer values as emoji can be useful for "visually" debugging certain issues, like cell reuse, etc.
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let window = UIWindow(frame: UIScreen.main.bounds)
@ole
ole / UIAlertController+TextField.swift
Last active September 13, 2022 14:20
A UIAlertController with a text field and the ability to perform validation on the text the user has entered while the alert is on screen. The OK button is only enabled when the entered text passes validation. More info: https://oleb.net/2018/uialertcontroller-textfield/
import UIKit
/// A validation rule for text input.
public enum TextValidationRule {
/// Any input is valid, including an empty string.
case noRestriction
/// The input must not be empty.
case nonEmpty
/// The enitre input must match a regular expression. A matching substring is not enough.
case regularExpression(NSRegularExpression)
//
// main.swift
// RoutingApproaches
//
// Created by Chris Eidhof on 01.08.18.
// Copyright © 2018 objc.io. All rights reserved.
//
import Foundation
@rnapier
rnapier / stream.swift
Last active June 22, 2024 15:53
Newer stream-based ideas on observables
/*
Updated ideas on observation. Much more powerful and composeable than previous Observable approach.
Simpler, but less powerful, than RxSwift
*/
import Foundation
public class Disposable {
private var isDisposed = false
private let _dispose: () -> Void
@althonos
althonos / setup.cfg
Last active March 4, 2024 18:08
A `setup.cfg` template for my Python projects
# https://gist.github.com/althonos/6914b896789d3f2078d1e6237642c35c
[metadata]
name = {name}
version = file: {name}/_version.txt
author = Martin Larralde
author_email = martin.larralde@embl.de
url = https://github.com/althonos/{name}
description = {description}
long_description = file: README.md
@andymatuschak
andymatuschak / States-v3.md
Last active June 12, 2024 04:17
A composable pattern for pure state machines with effects (draft v3)

A composable pattern for pure state machines with effects

State machines are everywhere in interactive systems, but they're rarely defined clearly and explicitly. Given some big blob of code including implicit state machines, which transitions are possible and under what conditions? What effects take place on what transitions?

There are existing design patterns for state machines, but all the patterns I've seen complect side effects with the structure of the state machine itself. Instances of these patterns are difficult to test without mocking, and they end up with more dependencies. Worse, the classic patterns compose poorly: hierarchical state machines are typically not straightforward extensions. The functional programming world has solutions, but they don't transpose neatly enough to be broadly usable in mainstream languages.

Here I present a composable pattern for pure state machiness with effects,