Script for changing the placement mode for buildings.
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var asset = ToolsModifierControl.toolController.m_editPrefabInfo as BuildingInfo; | |
// Possible placement modes: | |
// Roadside | |
// Shoreline | |
// OnWater | |
// OnGround | |
// OnSurface | |
// OnTerrain | |
// ShorelineOrGround | |
// PathsideOrGround | |
asset.m_placementMode = BuildingInfo.PlacementMode.Roadside; | |
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