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Script for changing the placement mode for buildings.
var asset = ToolsModifierControl.toolController.m_editPrefabInfo as BuildingInfo;
// Possible placement modes:
// Roadside
// Shoreline
// OnWater
// OnGround
// OnSurface
// OnTerrain
// ShorelineOrGround
// PathsideOrGround
asset.m_placementMode = BuildingInfo.PlacementMode.Roadside;
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