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@ronyx69
Created June 5, 2018 17:31
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Change walk speed of all citizens.
for (uint i = 0; i < PrefabCollection<CitizenInfo>.LoadedCount(); i++) {
var prefab = PrefabCollection<CitizenInfo>.GetLoaded(i);
if (prefab == null) continue; prefab.m_walkSpeed = 0.5f; }
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