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May 9, 2018 16:49
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Save ronyx69/7a720c7c7f767d8441b824da4e0ea5f2 to your computer and use it in GitHub Desktop.
Change the shader of a building to Fence in asset editor.
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var shader = Shader.Find("Custom/Buildings/Building/Fence"); | |
var asset = ToolsModifierControl.toolController.m_editPrefabInfo as BuildingInfo; | |
if(asset.m_material != null) asset.m_material.shader = shader; | |
if(asset.m_lodMaterial != null) asset.m_lodMaterial.shader = shader; | |
asset.m_requireHeightMap = true; |
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