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May 8, 2018 22:40
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Save ronyx69/ce0ec6b39ab7a5c379dea8e10a4686f5 to your computer and use it in GitHub Desktop.
Change the shader of a building to Floating in asset editor.
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var shader = Shader.Find("Custom/Buildings/Building/Floating"); | |
var asset = ToolsModifierControl.toolController.m_editPrefabInfo as BuildingInfo; | |
if(asset.m_material != null) asset.m_material.shader = shader; | |
if(asset.m_lodMaterial != null) asset.m_lodMaterial.shader = shader; |
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