add_library(NvGPUDirect::DVP SHARED IMPORTED)
target_include_directories(NvGPUDirect::DVP INTERFACE "${NV_GPU_DIRECT_INCLUDE_DIR}")
set_target_properties(NvGPUDirect::DVP
PROPERTIES
IMPORTED_IMPLIB ${NV_GPU_DIRECT_IMPLIB}
)
I've been looking at the current master
source code, not a specific version : github commit b3ce68b4 on sept. 2019.
The source code is located in src/core/Raycaster.js
, and the doc is online.
A Raycaster
instance is constructed given a ray (origin point + direction vector) and a range on this ray (near, far distances), and offers the following API :
intersectObject( object, recursive, optionalTarget ) : Array
In an administrator PowerShell console
Get-NetConnectionProfile
Set-NetConnectionProfile -InterfaceAlias "Ethernet" -NetworkCategory Private
or
Set-NetConnectionProfile -Name "Ethernet" -NetworkCategory Private
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#include <Cocoa/Cocoa.h> | |
#import <Metal/Metal.h> | |
#import <MetalKit/MetalKit.h> | |
#import <simd/simd.h> | |
// BUG: on OSX 10.15.6, the App menu is not clickable at the first activation, but becomes so after switching to another app | |
//---------------------------------------------------------------------------- |
Et si on redémarrait l'agile ?, Arnaud Lemaire
- Agile in "management" vs. Agile in "production"
You Should Stop Doing Daily Scrum Meetings, Vitaly Chicago, archive
- A good list a common problems in daily standups
My GIT habits :
-
On Windows, through
GIT bash
-
No UI, except occasional
gitk --all&
to visually check branches and commits -
Use
git fetch
thengit merge --ff-only origin/master
- I don't like
git pull
auto-merging feature that messes up the history
- I don't like
-
Use
git add -p
to : -
make a quick review of changes before commit
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