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January 31, 2014 00:01
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モールス符号を画面に表示
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// モールス符号と画面の対応 | |
#include <Matrix.h> | |
#include <Sprite.h> | |
// DIN, CLK, LOAD の各ピン番号 | |
Matrix mtx = Matrix(10, 12, 11); | |
// モールス信号 | |
int To = 120; | |
int Tu = To * 3; | |
int low = 1500; | |
// デジタル13番ピンにスピーカー接続 | |
int SPEAKER = 13; | |
// スイッチ | |
int To_SWH = 6; | |
int Tu_SWH = 5; | |
int C_SWH = 2; | |
int to_now; | |
int tu_now; | |
int c_now; | |
int to_last; | |
int tu_last; | |
int c_last; | |
long lastDebounceTime = 0; | |
long debounceDelay = 50; | |
int morse[] = {0,0,0,0}; | |
int count = 0; | |
Sprite a = Sprite | |
(8,8, | |
B00111100, | |
B01111110, | |
B11000011, | |
B11000011, | |
B11111111, | |
B11111111, | |
B11000011, | |
B11000011); | |
Sprite b = Sprite | |
(8,8, | |
B11111110, | |
B11000011, | |
B11000011, | |
B11111110, | |
B11111110, | |
B11000011, | |
B11000011, | |
B11111110); | |
Sprite c = Sprite | |
(8,8, | |
B01111110, | |
B11100011, | |
B11000011, | |
B11000000, | |
B11000000, | |
B11000011, | |
B11100011, | |
B01111110); | |
Sprite d = Sprite | |
(8,8, | |
B11111110, | |
B11000111, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000111, | |
B11111110); | |
Sprite e = Sprite | |
(8,8, | |
B11111111, | |
B11000000, | |
B11000000, | |
B11111100, | |
B11111100, | |
B11000000, | |
B11000000, | |
B11111111); | |
Sprite f = Sprite | |
(8,8, | |
B11111111, | |
B11000000, | |
B11000000, | |
B11111100, | |
B11000000, | |
B11000000, | |
B11000000, | |
B11000000); | |
Sprite g = Sprite | |
(8,8, | |
B01111110, | |
B11100111, | |
B11000011, | |
B11000000, | |
B11000000, | |
B11000111, | |
B11000011, | |
B01111111); | |
Sprite h = Sprite | |
(8,8, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11111111, | |
B11111111, | |
B11000011, | |
B11000011, | |
B11000011); | |
Sprite i = Sprite | |
(8,8, | |
B00111100, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00111100); | |
Sprite j = Sprite | |
(8,8, | |
B00000011, | |
B00000011, | |
B00000011, | |
B00000011, | |
B00000011, | |
B11000011, | |
B11100111, | |
B01111110); | |
Sprite k = Sprite | |
(8,8, | |
B11000111, | |
B11001110, | |
B11011100, | |
B11111000, | |
B11111000, | |
B11011100, | |
B11001110, | |
B11000111); | |
Sprite l = Sprite | |
(8,8, | |
B11000000, | |
B11000000, | |
B11000000, | |
B11000000, | |
B11000000, | |
B11000000, | |
B11111111, | |
B11111111); | |
Sprite m = Sprite | |
(8,8, | |
B11000011, | |
B11100111, | |
B11111111, | |
B11111111, | |
B11011011, | |
B11011011, | |
B11000011, | |
B11000011); | |
Sprite n = Sprite | |
(8,8, | |
B11000011, | |
B11100011, | |
B11110011, | |
B11111011, | |
B11011111, | |
B11001111, | |
B11000111, | |
B11000011); | |
Sprite o = Sprite | |
(8,8, | |
B01111110, | |
B11100111, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11100111, | |
B01111110); | |
Sprite p = Sprite | |
(8,8, | |
B11111110, | |
B11000011, | |
B11000011, | |
B11111110, | |
B11111100, | |
B11000000, | |
B11000000, | |
B11000000); | |
Sprite q = Sprite | |
(8,8, | |
B01111110, | |
B11100111, | |
B11000011, | |
B11000011, | |
B11001011, | |
B11011111, | |
B11101111, | |
B01111111); | |
Sprite r = Sprite | |
(8,8, | |
B11111110, | |
B11000011, | |
B11000011, | |
B11111110, | |
B11111100, | |
B11001110, | |
B11000111, | |
B11000011); | |
Sprite s = Sprite | |
(8,8, | |
B01111110, | |
B11100011, | |
B11100000, | |
B01111100, | |
B00111110, | |
B00000111, | |
B11000111, | |
B01111110); | |
Sprite t = Sprite | |
(8,8, | |
B11111111, | |
B11111111, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000, | |
B00011000); | |
Sprite u = Sprite | |
(8,8, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11000011, | |
B11100111, | |
B01111110); | |
Sprite v = Sprite | |
(8,8, | |
B10000001, | |
B11000011, | |
B11000011, | |
B11100111, | |
B11100111, | |
B01100110, | |
B00111100, | |
B00011000); | |
Sprite w = Sprite | |
(8,8, | |
B10000001, | |
B10000001, | |
B11011011, | |
B11011011, | |
B11111111, | |
B11111111, | |
B11100111, | |
B01000010); | |
Sprite x = Sprite | |
(8,8, | |
B11000011, | |
B11000011, | |
B11100111, | |
B01111110, | |
B00111100, | |
B11100111, | |
B11000011, | |
B11000011); | |
Sprite y = Sprite | |
(8,8, | |
B11000011, | |
B11000011, | |
B11100111, | |
B01111110, | |
B00111100, | |
B00011000, | |
B00011000, | |
B00011000); | |
Sprite z = Sprite | |
(8,8, | |
B11111111, | |
B00000011, | |
B00001100, | |
B00011000, | |
B00110000, | |
B01100000, | |
B11000000, | |
B11111111); | |
void sound(int tone_delay){ | |
digitalWrite(SPEAKER, HIGH); | |
delayMicroseconds(tone_delay); | |
digitalWrite(SPEAKER, LOW); | |
delayMicroseconds(tone_delay); | |
} | |
void play(int tone, int length){ | |
unsigned long tone_end_time; | |
tone_end_time = millis() + length; | |
while(millis() < tone_end_time){ | |
sound(tone); | |
} | |
} | |
void setup(){ | |
// LEDマトリックスをすべて消灯 | |
mtx.clear(); | |
pinMode(SPEAKER, OUTPUT); | |
pinMode(To_SWH, INPUT_PULLUP); | |
pinMode(Tu_SWH, INPUT_PULLUP); | |
pinMode(C_SWH, INPUT_PULLUP); | |
} | |
void loop(){ | |
/************************************/ | |
// 入力系処理 | |
/************************************/ | |
// ト スイッチ処理 | |
to_now = digitalRead(To_SWH); | |
if(to_last == LOW && to_now == HIGH){ | |
int now = millis(); | |
if ((now - lastDebounceTime) > debounceDelay) { | |
morse[count] = 1; | |
count++; | |
play(low, To); | |
} | |
lastDebounceTime = now; | |
} | |
to_last = to_now; | |
// ツー スイッチ処理 | |
tu_now = digitalRead(Tu_SWH); | |
if(tu_last == LOW && tu_now == HIGH){ | |
int now = millis(); | |
if ((now - lastDebounceTime) > debounceDelay) { | |
morse[count] = 2; | |
count++; | |
play(low, Tu); | |
} | |
lastDebounceTime = now; | |
} | |
tu_last = tu_now; | |
// 確定 スイッチ処理 | |
c_now = digitalRead(C_SWH); | |
if(c_last == LOW && c_now == HIGH){ | |
int now = millis(); | |
if ((now - lastDebounceTime) > debounceDelay) { | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 0 && morse[3] == 0) | |
run(1);//A | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 1 && morse[3] == 1) | |
run(2);//B | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 2 && morse[3] == 1) | |
run(3);//C | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 1 && morse[3] == 0) | |
run(4);//D | |
if(morse[0] == 1 && morse[1] == 0 && morse[2] == 0 && morse[3] == 0) | |
run(5);//E | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 2 && morse[3] == 1) | |
run(6);//F | |
if(morse[0] == 2 && morse[1] == 2 && morse[2] == 1 && morse[3] == 0) | |
run(7);//G | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 1 && morse[3] == 1) | |
run(8);//H | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 0 && morse[3] == 0) | |
run(9);//I | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 2 && morse[3] == 2) | |
run(10);//J | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 2 && morse[3] == 0) | |
run(11);//K | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 1 && morse[3] == 1) | |
run(12);//L | |
if(morse[0] == 2 && morse[1] == 2 && morse[2] == 0 && morse[3] == 0) | |
run(13);//M | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 0 && morse[3] == 0) | |
run(14);//N | |
if(morse[0] == 2 && morse[1] == 2 && morse[2] == 2 && morse[3] == 0) | |
run(15);//O | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 2 && morse[3] == 1) | |
run(16);//P | |
if(morse[0] == 2 && morse[1] == 2 && morse[2] == 1 && morse[3] == 2) | |
run(17);//Q | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 1 && morse[3] == 0) | |
run(18);//R | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 1 && morse[3] == 0) | |
run(19);//S | |
if(morse[0] == 2 && morse[1] == 0 && morse[2] == 0 && morse[3] == 0) | |
run(20);//T | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 2 && morse[3] == 0) | |
run(21);//U | |
if(morse[0] == 1 && morse[1] == 1 && morse[2] == 1 && morse[3] == 2) | |
run(22);//V | |
if(morse[0] == 1 && morse[1] == 2 && morse[2] == 2 && morse[3] == 0) | |
run(23);//W | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 1 && morse[3] == 2) | |
run(24);//X | |
if(morse[0] == 2 && morse[1] == 1 && morse[2] == 2 && morse[3] == 2) | |
run(25);//Y | |
if(morse[0] == 2 && morse[1] == 2 && morse[2] == 1 && morse[3] == 1) | |
run(26);//Z | |
morse[0] = 0; | |
morse[1] = 0; | |
morse[2] = 0; | |
morse[3] = 0; | |
count = 0; | |
} | |
lastDebounceTime = now; | |
} | |
c_last = c_now; | |
} | |
void run(int letter){ | |
switch (letter){ | |
case 1: | |
mtx.write(0,0,a); | |
break; | |
case 2: | |
mtx.write(0,0,b); | |
break; | |
case 3: | |
mtx.write(0,0,c); | |
break; | |
case 4: | |
mtx.write(0,0,d); | |
break; | |
case 5: | |
mtx.write(0,0,e); | |
break; | |
case 6: | |
mtx.write(0,0,f); | |
break; | |
case 7: | |
mtx.write(0,0,g); | |
break; | |
case 8: | |
mtx.write(0,0,h); | |
break; | |
case 9: | |
mtx.write(0,0,i); | |
break; | |
case 10: | |
mtx.write(0,0,j); | |
break; | |
case 11: | |
mtx.write(0,0,k); | |
break; | |
case 12: | |
mtx.write(0,0,l); | |
break; | |
case 13: | |
mtx.write(0,0,m); | |
break; | |
case 14: | |
mtx.write(0,0,n); | |
break; | |
case 15: | |
mtx.write(0,0,o); | |
break; | |
case 16: | |
mtx.write(0,0,p); | |
break; | |
case 17: | |
mtx.write(0,0,q); | |
break; | |
case 18: | |
mtx.write(0,0,r); | |
break; | |
case 19: | |
mtx.write(0,0,s); | |
break; | |
case 20: | |
mtx.write(0,0,t); | |
break; | |
case 21: | |
mtx.write(0,0,u); | |
break; | |
case 22: | |
mtx.write(0,0,v); | |
break; | |
case 23: | |
mtx.write(0,0,w); | |
break; | |
case 24: | |
mtx.write(0,0,x); | |
break; | |
case 25: | |
mtx.write(0,0,y); | |
break; | |
case 26: | |
mtx.write(0,0,z); | |
break; | |
default: | |
mtx.clear(); | |
} | |
delay(1400); | |
mtx.clear(); | |
} |
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情報科学基礎実験 第4章 自由課題
あのモールス信号を打つとLEDマトリックスにアルファベットを吐き出すゴミソースコードです
回路図について
Imagine the Future
ライセンス
Public Domain