Skip to content

Instantly share code, notes, and snippets.

@s2t2
Forked from ameyms/README.md
Created September 13, 2020 19:11
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save s2t2/a1dcec829afb6dfd29fd43a34f09c3c8 to your computer and use it in GitHub Desktop.
Save s2t2/a1dcec829afb6dfd29fd43a34f09c3c8 to your computer and use it in GitHub Desktop.
D3 Gauge - Part Deux

Yet another simple gauge chart using d3 Inspired by Jake Trent's Codepen snippet

To move the pointer needle, type in following code in you javascript console

needle.moveTo(.25)
var needle;
(function(){
var barWidth, chart, chartInset, degToRad, repaintGauge,
height, margin, numSections, padRad, percToDeg, percToRad,
percent, radius, sectionIndx, svg, totalPercent, width;
percent = .65;
numSections = 1;
sectionPerc = 1 / numSections / 2;
padRad = 0.025;
chartInset = 10;
// Orientation of gauge:
totalPercent = .75;
el = d3.select('.chart-gauge');
margin = {
top: 20,
right: 20,
bottom: 30,
left: 20
};
width = el[0][0].offsetWidth - margin.left - margin.right;
height = width;
radius = Math.min(width, height) / 2;
barWidth = 40 * width / 300;
/*
Utility methods
*/
percToDeg = function(perc) {
return perc * 360;
};
percToRad = function(perc) {
return degToRad(percToDeg(perc));
};
degToRad = function(deg) {
return deg * Math.PI / 180;
};
// Create SVG element
svg = el.append('svg').attr('width', width + margin.left + margin.right).attr('height', height + margin.top + margin.bottom);
// Add layer for the panel
chart = svg.append('g').attr('transform', "translate(" + ((width + margin.left) / 2) + ", " + ((height + margin.top) / 2) + ")");
chart.append('path').attr('class', "arc chart-filled");
chart.append('path').attr('class', "arc chart-empty");
arc2 = d3.svg.arc().outerRadius(radius - chartInset).innerRadius(radius - chartInset - barWidth)
arc1 = d3.svg.arc().outerRadius(radius - chartInset).innerRadius(radius - chartInset - barWidth)
repaintGauge = function (perc)
{
var next_start = totalPercent;
arcStartRad = percToRad(next_start);
arcEndRad = arcStartRad + percToRad(perc / 2);
next_start += perc / 2;
arc1.startAngle(arcStartRad).endAngle(arcEndRad);
arcStartRad = percToRad(next_start);
arcEndRad = arcStartRad + percToRad((1 - perc) / 2);
arc2.startAngle(arcStartRad + padRad).endAngle(arcEndRad);
chart.select(".chart-filled").attr('d', arc1);
chart.select(".chart-empty").attr('d', arc2);
}
var Needle = (function() {
/**
* Helper function that returns the `d` value
* for moving the needle
**/
var recalcPointerPos = function(perc) {
var centerX, centerY, leftX, leftY, rightX, rightY, thetaRad, topX, topY;
thetaRad = percToRad(perc / 2);
centerX = 0;
centerY = 0;
topX = centerX - this.len * Math.cos(thetaRad);
topY = centerY - this.len * Math.sin(thetaRad);
leftX = centerX - this.radius * Math.cos(thetaRad - Math.PI / 2);
leftY = centerY - this.radius * Math.sin(thetaRad - Math.PI / 2);
rightX = centerX - this.radius * Math.cos(thetaRad + Math.PI / 2);
rightY = centerY - this.radius * Math.sin(thetaRad + Math.PI / 2);
return "M " + leftX + " " + leftY + " L " + topX + " " + topY + " L " + rightX + " " + rightY;
};
function Needle(el) {
this.el = el;
this.len = width / 3;
this.radius = this.len / 6;
}
Needle.prototype.render = function() {
this.el.append('circle').attr('class', 'needle-center').attr('cx', 0).attr('cy', 0).attr('r', this.radius);
return this.el.append('path').attr('class', 'needle').attr('d', recalcPointerPos.call(this, 0));
};
Needle.prototype.moveTo = function(perc) {
var self,
oldValue = this.perc || 0;
this.perc = perc;
self = this;
// Reset pointer position
this.el.transition().delay(100).ease('quad').duration(200).select('.needle').tween('reset-progress', function() {
return function(percentOfPercent) {
var progress = (1 - percentOfPercent) * oldValue;
repaintGauge(progress);
return d3.select(this).attr('d', recalcPointerPos.call(self, progress));
};
});
this.el.transition().delay(300).ease('bounce').duration(1500).select('.needle').tween('progress', function() {
return function(percentOfPercent) {
var progress = percentOfPercent * perc;
repaintGauge(progress);
return d3.select(this).attr('d', recalcPointerPos.call(self, progress));
};
});
};
return Needle;
})();
needle = new Needle(chart);
needle.render();
needle.moveTo(percent);
})();
<!DOCTYPE html>
<html>
<head>
<script src="http://d3js.org/d3.v3.min.js" charset="utf-8"></script>
<style type="text/css">
.chart-gauge
{
width: 400px;
margin: 100px auto
}
.chart-filled
{
fill: steelblue;
}
.chart-empty
{
fill: #dedede;
}
.needle, .needle-center
{
fill: #464A4F;
}
svg {
font: 10px sans-serif;
}
</style>
</head>
<body>
<div class="chart-gauge"></div>
<script type="text/javascript" src="d3_gauge.js"></script>
<script type="text/javascript">
setInterval(function(){
needle.moveTo(Math.random());
}, 5000);
</script>
</body>
</html>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment