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const playerFunctions = { | |
setScore(newScore) { | |
this.score = newScore; | |
} | |
} | |
function createPlayer(userName, score) { | |
const newPlayer = Object.create(playerFunctions); | |
newPlayer.userName = userName; | |
newPlayer.score = score; |
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function Player(userName, score){ | |
this = {} // ⚠️ done by JavaScript | |
this.__proto__ = Player.prototype // ⚠️ done by JavaScript | |
this.userName = userName; | |
this.score = score; | |
return this // ⚠️ done by JavaScript | |
} |
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class Player { | |
constructor(userName, score) { | |
this.userName = userName; | |
this.score = score; | |
} | |
} |
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double.hasOwnProperty('name') |
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class Player { | |
constructor(userName, score) { | |
this.userName = userName; | |
this.score = score; | |
} | |
setScore(newScore) { | |
this.score = newScore; | |
} | |
} |
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Player { | |
userName: "sag1v", | |
score: 700, | |
__proto__: Player.prototype | |
} | |
Player { | |
userName: "sarah", | |
score: 900, | |
__proto__: Player.prototype |
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const playerFunctions = { | |
setScore(newScore) { | |
this.score = newScore; | |
} | |
} | |
function createPlayer(userName, score) { | |
const newPlayer = Object.create(playerFunctions); | |
newPlayer.userName = userName; | |
newPlayer.score = score; |
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function Player(userName, score){ | |
this.userName = userName; | |
this.score = score; | |
} | |
Player.prototype.setScore = function(newScore){ | |
this.score = newScore; | |
} | |
const player1 = new Player('sag1v', 700); |
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function Player(username, score){ | |
if(!(this instanceof Player)){ | |
throw new Error('Player must be called with new') | |
} | |
// ES2015 syntax | |
if(!new.target){ | |
throw new Error('Player must be called with new') | |
} |
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Player { | |
userName: "sag1v", | |
score: 700, | |
__proto__: Player.prototype { | |
setScore: ƒ | |
} | |
} | |
PaidPlayer { | |
userName: "sarah", |