Created
March 16, 2024 20:00
High performance A Hat in Time config (make sure to set as Read-only before starting AHiT, to prevent changes being overwritten)
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[SystemSettings] | |
bAllowShadowMeshGeneration=False | |
PrimaryWholeSceneShadowSplitSize=2048 | |
bViewPrePass=False | |
bAllowShadowFrustumCulling=True | |
ShadowFrustumCullingAmount=0.075000 | |
bAllowDecalDotCulling=True | |
PPDownSampleFactor=6 | |
MotionBlurSamples=5 | |
bAllowStereoSpatialization=True | |
bDisplayScriptWarningsOutsideEditor=False | |
VolumeOnFocusLost=0.100000 | |
bAllowDetailShadows=False | |
bDrawDynamicPrimitives=True | |
bAllowTranslucency=True | |
bAllowParticleShadows=False | |
bAllowParticleShadowsOnNonPlayers=False | |
StaticDecals=False | |
DynamicDecals=False | |
UnbatchedDecals=True | |
DecalCullDistanceScale=1.000000 | |
DynamicLights=False | |
DynamicShadows=False | |
LightEnvironmentShadows=False | |
CompositeDynamicLights=False | |
SHSecondaryLighting=False | |
DirectionalLightmaps=True | |
bAllowRigidBody=False | |
MotionBlur=False | |
MotionBlurPause=True | |
bAllowMotionBlurScreen=False | |
MotionBlurSkinning=0 | |
DepthOfField=False | |
AdvancedDepthOfField=False | |
bAllowPostProcessing=False | |
bAllowPostProcessingOpenGL=True | |
bUseFallbackPostProcessingOpenGL=False | |
bAllowJigglebones=False | |
DepthOfFieldBokehKernelSizeUpperBound=16.000000 | |
AmbientOcclusion=False | |
Bloom=False | |
bAllowLightShafts=False | |
Distortion=False | |
FilteredDistortion=True | |
DropParticleDistortion=False | |
AllowDistortionAndColorInSameMaterial=True | |
bAllowDownsampledTranslucency=False | |
SpeedTreeLeaves=True | |
SpeedTreeFronds=True | |
OnlyStreamInTextures=True | |
LensFlares=False | |
FogVolumes=True | |
FloatingPointRenderTargets=False | |
OneFrameThreadLag=True | |
UseVsync=False | |
UpscaleScreenPercentage=True | |
AllowOpenGL=False | |
AllowRadialBlur=False | |
AllowSubsurfaceScattering=False | |
AllowImageReflections=False | |
AllowImageReflectionShadowing=False | |
bAllowSeparateTranslucency=False | |
bAllowAntiAliasing=False | |
MaxAntiAliasingQuality=-1 | |
bAllowPostprocessMLAA=False | |
bAllowHighQualityMaterials=False | |
MaxFilterBlurSampleCount=16 | |
SkeletalMeshLODBias=0 | |
ParticleLODBias=0 | |
DetailMode=0 | |
MaxDrawDistanceScale=0.600000 | |
ShadowFilterQualityBias=0 | |
MaxAnisotropy=1 | |
MaxMultiSamples=1 | |
bAllowD3D9MSAA=False | |
bAllowTemporalAA=False | |
TemporalAA_MinDepth=500.000000 | |
TemporalAA_StartDepthVelocityScale=100.000000 | |
MinShadowResolution=64 | |
MinPreShadowResolution=8 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=1120 | |
MaxWholeSceneDominantShadowResolution=256 | |
MobileBloomMultiplier=1.000000 | |
ShadowFadeResolution=128 | |
PreShadowFadeResolution=16 | |
ShadowFadeExponent=0.250000 | |
ResX=1366 | |
ResY=768 | |
bAllowOnTheFlyController=true | |
Fullscreen=True | |
Borderless=False | |
DisplayAdapter=-1 | |
MultiMonitor=0 | |
ScreenPercentage=100.000000 | |
SceneCaptureStreamingMultiplier=1.000000 | |
ShadowTexelsPerPixel=0.500000 | |
PreShadowResolutionFactor=0.500000 | |
bEnableBranchingPCFShadows=False | |
bAllowHardwareShadowFiltering=False | |
TessellationAdaptivePixelsPerTriangle=48.000000 | |
bEnableForegroundShadowsOnWorld=true | |
bEnableForegroundSelfShadowing=False | |
bAllowWholeSceneDominantShadows=False | |
bUseConservativeShadowBounds=True | |
bEnableForcedShadowAngles=True | |
bAllowRimLighting=True | |
RimLightingScale=3.000000 | |
bAllowCharacterRimLighting=False | |
bAllowSelfShadowing=True | |
bAllowSelfShadowingOnCharacters=True | |
bEnableCSM=False | |
bEnableSplitscreenCSM=false | |
ShadowFilterRadius=2.000000 | |
bAllowPreShadow=False | |
ShadowDepthBias=0.036000 | |
PerObjectShadowTransition=60.000000 | |
PerSceneShadowTransition=20.000000 | |
CSMSplitPenumbraScale=0.500000 | |
CSMSplitSoftTransitionDistanceScale=4.000000 | |
CSMSplitDepthBiasScale=0.200000 | |
CSMMinimumFOV=40.000000 | |
CSMFOVRoundFactor=4.000000 | |
UnbuiltWholeSceneDynamicShadowRadius=20000.000000 | |
UnbuiltNumWholeSceneDynamicShadowCascades=3 | |
WholeSceneShadowUnbuiltInteractionThreshold=50 | |
bAllowFracturedDamage=False | |
NumFracturedPartsScale=1.000000 | |
FractureDirectSpawnChanceScale=1.000000 | |
FractureRadialSpawnChanceScale=1.000000 | |
FractureCullDistanceScale=1.000000 | |
bForceCPUAccessToGPUSkinVerts=false | |
bDisableSkeletalInstanceWeights=false | |
HighPrecisionGBuffers=False | |
StatFontScaleFactor=1.000000 | |
AllowSecondaryDisplays=False | |
SecondaryDisplayMaximumWidth=1280 | |
SecondaryDisplayMaximumHeight=720 | |
AllowPerFrameSleep=True | |
AllowPerFrameYield=False | |
MobileFeatureLevel=0 | |
MobileFog=True | |
MobileHeightFog=False | |
MobileSpecular=True | |
MobileBumpOffset=True | |
MobileNormalMapping=True | |
MobileEnvMapping=True | |
MobileRimLighting=True | |
MobileColorBlending=True | |
MobileColorGrading=False | |
MobileVertexMovement=True | |
MobileOcclusionQueries=False | |
MobileGlobalGammaCorrection=False | |
MobileAllowGammaCorrectionWorldOverride=True | |
MobileAllowDepthPrePass=False | |
MobileGfxGammaCorrection=False | |
MobileLODBias=-0.500000 | |
MobileBoneCount=75 | |
MobileBoneWeightCount=2 | |
MobileUsePreprocessedShaders=True | |
MobileFlashRedForUncachedShaders=False | |
MobileWarmUpPreprocessedShaders=True | |
MobileCachePreprocessedShaders=False | |
MobileProfilePreprocessedShaders=False | |
MobileUseCPreprocessorOnShaders=True | |
MobileLoadCPreprocessedShaders=True | |
MobileSharePixelShaders=True | |
MobileShareVertexShaders=True | |
MobileShareShaderPrograms=True | |
MobileEnableMSAA=False | |
MobileContentScaleFactor=1.000000 | |
MobileVertexScratchBufferSize=150 | |
MobileIndexScratchBufferSize=10 | |
MobileLightShaftScale=1.000000 | |
MobileLightShaftFirstPass=0.500000 | |
MobileLightShaftSecondPass=1.000000 | |
MobileModShadows=True | |
MobileTiltShift=False | |
MobileMaxMemory=300 | |
MemoryDetailMode=2 | |
MobilePostProcessBlurAmount=32.0 | |
bMobileUsingHighResolutionTiming=True | |
MobileTiltShiftPosition=0.500000 | |
MobileTiltShiftFocusWidth=0.300000 | |
MobileTiltShiftTransitionWidth=0.500000 | |
MobileMaxShadowRange=500.000000 | |
MobileClearDepthBetweenDPG=False | |
MobileSceneDepthResolveForShadows=TRUE | |
MobileLandscapeLodBias=0 | |
MobileUseShaderGroupForStartupObjects=FALSE | |
MobileMinimizeFogShaders=FALSE | |
MobileFXAAQuality=0 | |
ShadowQualityOverride=1 | |
ShowSpinnerOnLoadScreen=True | |
ApexLODResourceBudget=1000000000000000000000.0 | |
ApexDestructionMaxChunkIslandCount=2500 | |
ApexDestructionMaxShapeCount=0 | |
ApexDestructionMaxChunkSeparationLOD=1.0 | |
ApexDestructionMaxActorCreatesPerFrame=-1 | |
ApexDestructionMaxFracturesProcessedPerFrame=-1 | |
ApexDestructionSortByBenefit=True | |
ApexGRBEnable=false | |
ApexGRBGPUMemSceneSize=128 | |
ApexGRBGPUMemTempDataSize=128 | |
ApexGRBMeshCellSize=7.5 | |
ApexGRBNonPenSolverPosIterCount=9; | |
ApexGRBFrictionSolverPosIterCount=3; | |
ApexGRBFrictionSolverVelIterCount=3; | |
ApexGRBSkinWidth=0.025 | |
ApexGRBMaxLinearAcceleration=1000000.0 | |
bEnableParallelAPEXClothingFetch=True | |
bApexClothingAsyncFetchResults=False | |
ApexClothingAvgSimFrequencyWindow=60 | |
ApexClothingAllowAsyncCooking=True | |
ApexClothingAllowApexWorkBetweenSubsteps=FALSE | |
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=3,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) | |
TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) | |
TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
[SystemSettingsBucket1] | |
BasedOn=SystemSettings | |
SkeletalMeshLODBias=0 | |
CharacterTextures=3 | |
bAllowJigglebones=false | |
DetailMode=0 | |
MaxDrawDistanceScale=0.8 | |
MaxAnisotropy=1 | |
WorldTextures=2 | |
StaticDecals=false | |
DynamicDecals=false | |
MaxShadowResolution=256 | |
MaxWholeSceneDominantShadowResolution=256 | |
ShadowTexelsPerPixel=0.5 | |
bEnableCSM=false | |
bAllowWholeSceneDominantShadows=false | |
bAllowPreShadow=false | |
bUseConservativeShadowBounds=true | |
DynamicLights=false | |
bAllowParticleShadows=false | |
bAllowParticleShadowsOnNonPlayers=false | |
bAllowDetailShadows=false | |
PPDownSampleFactor=6 | |
DepthOfField=True | |
Bloom=false | |
bAllowLightShafts=false | |
MotionBlur=false | |
MotionBlurSamples=5 | |
bAllowMotionBlurScreen=false | |
bAllowPostprocessMLAA=false | |
AllowRadialBlur=false | |
Distortion=false | |
bAllowAntiAliasing=false | |
MaxAntiAliasingQuality=-1 | |
LensFlares=false | |
[SystemSettingsBucket2] | |
BasedOn=SystemSettings | |
SkeletalMeshLODBias=0 | |
CharacterTextures=1 | |
bAllowJigglebones=true | |
DetailMode=0 | |
MaxDrawDistanceScale=0.9 | |
MaxAnisotropy=2 | |
WorldTextures=1 | |
StaticDecals=true | |
DynamicDecals=true | |
MaxShadowResolution=512 | |
MaxWholeSceneDominantShadowResolution=512 | |
ShadowTexelsPerPixel=0.9 | |
bEnableCSM=false | |
bAllowWholeSceneDominantShadows=true | |
bAllowPreShadow=true | |
bUseConservativeShadowBounds=true | |
DynamicLights=true | |
bAllowParticleShadows=true | |
bAllowParticleShadowsOnNonPlayers=false | |
bAllowDetailShadows=false | |
PPDownSampleFactor=2 | |
DepthOfField=true | |
Bloom=true | |
bAllowLightShafts=false | |
MotionBlur=false | |
MotionBlurSamples=5 | |
bAllowMotionBlurScreen=false | |
bAllowPostprocessMLAA=false | |
AllowRadialBlur=false | |
Distortion=true | |
bAllowAntiAliasing=true | |
MaxAntiAliasingQuality=0 | |
LensFlares=false | |
[SystemSettingsBucket3] | |
BasedOn=SystemSettings | |
SkeletalMeshLODBias=0 | |
CharacterTextures=0 | |
bAllowJigglebones=true | |
DetailMode=1 | |
MaxDrawDistanceScale=1.0 | |
MaxAnisotropy=4 | |
WorldTextures=0 | |
StaticDecals=true | |
DynamicDecals=true | |
MaxShadowResolution=1120 | |
MaxWholeSceneDominantShadowResolution=1344 | |
ShadowTexelsPerPixel=1.27324 | |
bEnableCSM=true | |
bAllowWholeSceneDominantShadows=true | |
bAllowPreShadow=true | |
bUseConservativeShadowBounds=false | |
DynamicLights=true | |
bAllowParticleShadows=true | |
bAllowParticleShadowsOnNonPlayers=true | |
bAllowDetailShadows=true | |
PPDownSampleFactor=2 | |
DepthOfField=true | |
Bloom=true | |
bAllowLightShafts=true | |
MotionBlur=true | |
MotionBlurSamples=9 | |
bAllowMotionBlurScreen=true | |
bAllowPostprocessMLAA=false | |
AllowRadialBlur=true | |
Distortion=true | |
bAllowAntiAliasing=true | |
MaxAntiAliasingQuality=1 | |
LensFlares=true | |
[SystemSettingsBucket4] | |
BasedOn=SystemSettings | |
SkeletalMeshLODBias=0 | |
CharacterTextures=-1 | |
bAllowJigglebones=true | |
DetailMode=2 | |
MaxDrawDistanceScale=1.1 | |
MaxAnisotropy=8 | |
WorldTextures=-1 | |
StaticDecals=true | |
DynamicDecals=true | |
MaxShadowResolution=2048 | |
MaxWholeSceneDominantShadowResolution=2048 | |
ShadowTexelsPerPixel=2.0 | |
bEnableCSM=true | |
bAllowWholeSceneDominantShadows=true | |
bAllowPreShadow=true | |
bUseConservativeShadowBounds=false | |
DynamicLights=true | |
bAllowParticleShadows=true | |
bAllowParticleShadowsOnNonPlayers=true | |
bAllowDetailShadows=true | |
PPDownSampleFactor=2 | |
DepthOfField=true | |
Bloom=true | |
bAllowLightShafts=true | |
MotionBlur=true | |
MotionBlurSamples=13 | |
bAllowMotionBlurScreen=true | |
bAllowPostprocessMLAA=false | |
AllowRadialBlur=true | |
Distortion=true | |
bAllowAntiAliasing=true | |
MaxAntiAliasingQuality=2 | |
LensFlares=true | |
[SystemSettingsBucket5] | |
BasedOn=SystemSettings | |
SkeletalMeshLODBias=-1 | |
CharacterTextures=-2 | |
bAllowJigglebones=true | |
DetailMode=2 | |
MaxDrawDistanceScale=1.2 | |
MaxAnisotropy=16 | |
WorldTextures=-2 | |
StaticDecals=true | |
DynamicDecals=true | |
MaxShadowResolution=2048 | |
MaxWholeSceneDominantShadowResolution=2048 | |
ShadowTexelsPerPixel=2.0 | |
bEnableCSM=true | |
bAllowWholeSceneDominantShadows=true | |
bAllowPreShadow=true | |
bUseConservativeShadowBounds=false | |
DynamicLights=true | |
bAllowParticleShadows=true | |
bAllowParticleShadowsOnNonPlayers=true | |
bAllowDetailShadows=true | |
PPDownSampleFactor=2 | |
DepthOfField=true | |
Bloom=true | |
bAllowLightShafts=true | |
MotionBlur=true | |
MotionBlurSamples=13 | |
bAllowMotionBlurScreen=true | |
bAllowPostprocessMLAA=true | |
AllowRadialBlur=true | |
Distortion=true | |
bAllowAntiAliasing=true | |
MaxAntiAliasingQuality=-1 | |
LensFlares=true | |
[SystemSettingsScreenshot] | |
BasedOn=SystemSettings | |
MaxAnisotropy=16 | |
ShadowFilterQualityBias=1 | |
MinShadowResolution=16 | |
ShadowFadeResolution=1 | |
MinPreShadowResolution=16 | |
PreShadowFadeResolution=1 | |
ShadowTexelsPerPixel=4.0f | |
PreShadowResolutionFactor=1.0 | |
MaxShadowResolution=4096 | |
MaxWholeSceneDominantShadowResolution=4096 | |
CompositeDynamicLights=FALSE | |
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=linear,MipFilter=linear) | |
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear) | |
[SystemSettingsEditor] | |
BasedOn=SystemSettings | |
[SystemSettingsSplitScreen2] | |
BasedOn=SystemSettings | |
bAllowWholeSceneDominantShadows=False | |
bAllowLightShafts=False | |
DetailMode=1 | |
[SystemSettingsMobile] | |
BasedOn=SystemSettings | |
Fullscreen=True | |
DirectionalLightmaps=False | |
DynamicLights=False | |
SHSecondaryLighting=False | |
StaticDecals=True | |
DynamicDecals=False | |
UnbatchedDecals=False | |
StatFontScaleFactor=1.5 | |
MotionBlur=FALSE | |
MotionBlurPause=FALSE | |
DepthOfField=FALSE | |
AmbientOcclusion=FALSE | |
Bloom=FALSE | |
Distortion=FALSE | |
FilteredDistortion=FALSE | |
DropParticleDistortion=TRUE | |
FloatingPointRenderTargets=FALSE | |
MaxAnisotropy=2 | |
bAllowLightShafts=FALSE | |
MobileModShadows=False | |
MobileClearDepthBetweenDPG=False | |
MaxFilterBlurSampleCount=4 | |
ShadowQualityOverride=0 | |
ShowSpinnerOnLoadScreen=True | |
DynamicShadows=False | |
MobileMaxMemory=300 | |
MemoryDetailMode=1 | |
MobileLandscapeLodBias=0 | |
AllowRadialBlur=False | |
[SystemSettingsMobilePreviewer] | |
BasedOn=SystemSettingsMobile | |
Fullscreen=False | |
[SystemSettingsMobileTextureBias] | |
BasedOn=SystemSettingsMobile | |
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point) | |
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
[SystemSettingsMobileTextureBiasExceptLightmaps] | |
BasedOn=SystemSettingsMobile | |
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point) | |
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
[SystemSettingsAndroid] | |
BasedOn=SystemSettingsMobileTextureBias | |
[SystemSettingsAndroid_Performance1_MemoryLow] | |
BasedOn=SystemSettingsMobileTextureBias | |
MobileFeatureLevel=1 | |
MobileFog=False | |
MobileSpecular=False | |
MobileBumpOffset=False | |
MobileNormalMapping=False | |
MobileEnvMapping=False | |
MobileRimLighting=False | |
MobileContentScaleFactor=0.9375 | |
[SystemSettingsAndroid_Performance2_MemoryLow] | |
BasedOn=SystemSettingsMobileTextureBias | |
MobileBumpOffset=False | |
MobileNormalMapping=False | |
MobileContentScaleFactor=0.9375 | |
[SystemSettingsAndroid_Performance1_Memory1024] | |
BasedOn=SystemSettingsMobile | |
MobileFeatureLevel=1 | |
MobileFog=False | |
MobileSpecular=False | |
MobileBumpOffset=False | |
MobileNormalMapping=False | |
MobileEnvMapping=False | |
MobileRimLighting=False | |
MobileContentScaleFactor=0.9375 | |
[SystemSettingsAndroid_Performance2_Memory1024] | |
BasedOn=SystemSettingsMobile | |
MobileBumpOffset=False | |
MobileNormalMapping=False | |
MobileContentScaleFactor=0.9375 | |
[SystemSettingsFlash] | |
BasedOn=SystemSettingsMobileTextureBias | |
MotionBlur=FALSE | |
MotionBlurPause=FALSE | |
DepthOfField=FALSE | |
AmbientOcclusion=FALSE | |
Bloom=FALSE | |
Distortion=FALSE | |
FilteredDistortion=FALSE | |
bAllowLightShafts=FALSE | |
MobileModShadows=True | |
DynamicShadows=True | |
MobileClearDepthBetweenDPG=True | |
DirectionalLightmaps=False | |
MobileHeightFog=False | |
[SystemSettingsIPhone] | |
BasedOn=SystemSettingsMobileTextureBias | |
bMobileUsingHighResolutionTiming=False | |
[SystemSettingsIPhone3GS] | |
BasedOn=SystemSettingsMobileTextureBias | |
LensFlares=False | |
DetailMode=1 | |
MobileEnableMSAA=True | |
MobileMaxMemory=100 | |
bMobileUsingHighResolutionTiming=False | |
MobileLandscapeLodBias=2 | |
[SystemSettingsIPhone4] | |
BasedOn=SystemSettingsMobile | |
MobileContentScaleFactor=2.0 | |
LensFlares=False | |
bMobileUsingHighResolutionTiming=False | |
MobileLandscapeLodBias=1 | |
[SystemSettingsIPhone4S] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=True | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=False | |
ShadowDepthBias=0.025 | |
MobileContentScaleFactor=2.0 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=256 | |
[SystemSettingsIPhone5] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=True | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=False | |
ShadowDepthBias=0.025 | |
MobileContentScaleFactor=2.0 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=1024 | |
AllowRadialBlur=True | |
[SystemSettingsIPodTouch4] | |
BasedOn=SystemSettingsMobileTextureBias | |
MobileContentScaleFactor=2.0 | |
LensFlares=False | |
MobileMaxMemory=100 | |
bMobileUsingHighResolutionTiming=False | |
MobileLandscapeLodBias=2 | |
[SystemSettingsIPodTouch5] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=True | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=False | |
ShadowDepthBias=0.025 | |
MobileContentScaleFactor=2.0 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=256 | |
[SystemSettingsIPad] | |
BasedOn=SystemSettingsMobileTextureBias | |
MobileFeatureLevel=1 | |
MobileFog=False | |
MobileSpecular=False | |
MobileBumpOffset=False | |
MobileNormalMapping=False | |
MobileEnvMapping=False | |
MobileRimLighting=False | |
MobileMaxMemory=100 | |
bMobileUsingHighResolutionTiming=False | |
MobileLandscapeLodBias=1 | |
MobileContentScaleFactor=0.9375 | |
[SystemSettingsIPad2] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=False | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=False | |
ShadowDepthBias=0.016 | |
MobileContentScaleFactor=1.0 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=256 | |
[SystemSettingsIPad3] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=False | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=True | |
ShadowDepthBias=0.016 | |
MobileContentScaleFactor=1.40625 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=256 | |
MobileMaxMemory=500 | |
[SystemSettingsIPad4] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=False | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=True | |
ShadowDepthBias=0.016 | |
MobileContentScaleFactor=2.0 | |
MaxShadowResolution=512 | |
MobileShadowTextureResolution=512 | |
MobileMaxMemory=500 | |
AllowRadialBlur=True | |
[SystemSettingsIPadMini] | |
BasedOn=SystemSettingsMobile | |
MobileEnableMSAA=False | |
bAllowLightShafts=True | |
MobileModShadows=True | |
DynamicShadows=False | |
ShadowDepthBias=0.016 | |
MobileContentScaleFactor=1.0 | |
MaxShadowResolution=256 | |
MobileShadowTextureResolution=256 | |
[SystemSettingsIPad2_Detail] | |
BasedOn=SystemSettingsIPad2 | |
[Configuration] | |
[OpenAutomateBenchmarks] | |
Benchmark=NightAndDayMap | |
[IniVersion] | |
0=1512680321.000000 | |
1=1512680324.000000 |
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