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Sean Middleditch
seanmiddleditch
Software engineer in the games industry. These are my personal works and are neither endorsed by nor related to my employer.
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Copyright (C) 2016 Sean Middleditch <sean.middleditch@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECT
Modernized FindSDL2 module for CMake with improved Windows support
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Enums today cannot provide any custom behavior via member functions. Behavior for enumeration types must be provided by traits classes or namespace-scope operator overloads and functions.
For some uses of enums, such as opaque ID wrapper or flags types, the inability to introduce hidden friend functions poisons the namespace scope of the enum (resulting in worse diagnostic and build times). Typically, custom operations and extension points should be defined as hidden friends to improve the experience of C++ developers using the type.