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Frigate 0.10 Notifications
blueprint:
name: Frigate Notification (0.10.0) (toddrob99)
description: |
## Frigate Mobile App Notification
This blueprint will send a notification to your device when a Frigate event for the selected camera is fired. The notification will initially include the thumbnail of the detection, but include an actionable notification allowing you to view the clip and snapshot.
With this blueprint, you may send the notification to multiple devices by leaving "Device" blank and instead use a [notification group][1].
### Software Version Requirements
Minimum Home Assistant Version: 2022.2
Minimum Frigate Version: 0.10.0 Beta 10
Minimum Frigate Integration Version: 2.2.0
Minimum iOS Version: 15.0
### Required entities:
- Frigate Camera Name
- Mobile App Device **or** the name of a Notification Group
### Optional features:
- You can optionally send the notification as a critical alert.
- You can choose whether or not to update the notification with new thumbnails as they become available.
- You can limit notifications to objects entering pre-defined [zones][2] in Frigate.
- You can specify which [zones][2] to be notified about. This must be a list (e.g.):
```yaml
- backyard
```
- You can specify what type of [objects][3] to be notified about. This must be a list (e.g.):
```yaml
- person
- car
```
- You can disable notifications if a presence entity or group is "home".
- You can configure a cooldown for the camera to reduce the number of notifications when back-to-back events occur.
- You can silence future notifications for a defined amount of time through actionable notifications. This is helpful in situations where you know you will be triggering detections for an extended period of time. i.e. kids playing outside.
- You can set a loitering timer to notify you of stationary objects that remain for a set period of time.
[1]: https://companion.home-assistant.io/docs/notifications/notifications-basic#sending-notifications-to-multiple-devices
[2]: https://blakeblackshear.github.io/frigate/configuration/zones
[3]: https://blakeblackshear.github.io/frigate/configuration/objects
domain: automation
source_url: https://gist.github.com/toddrob99/76e0da35b20caa5dcdcf05b6d6f4bb4a
input:
camera:
name: Frigate Camera
description: The name of the camera as defined in your frigate configuration.
critical:
name: (Optional) Critical Notification
description: Send as a critical notification to the mobile device.
default: false
selector:
boolean:
update_thumbnail:
name: (Optional) Update Thumbnail
description: Update notification if a new "better" thumbnail is available.
default: false
selector:
boolean:
zone_filter:
name: (Optional) Zone Filter
description: Only notify if object has entered a defined zone.
default: false
selector:
boolean:
zones:
name: (Optional) Trigger Zones
description: A list (-) of zones you wish to recieve notifications for.
default: []
selector:
object:
labels:
name: (Optional) Trigger Objects
description: A list (-) of objects you wish to recieve notifications for.
default: []
selector:
object:
presence_filter:
name: (Optional) Presence Filter
description: Only notify if selected presence entity is not "home".
default: ""
selector:
entity:
cooldown:
name: (Optional) Cooldown
description: Delay before sending another notification for this camera after the last event.
default: 30
selector:
number:
max: 300
min: 0
unit_of_measurement: seconds
silence_timer:
name: (Optional) Silence New Object Notifications
description: >
How long to silence notifications for this camera when requested as part of the
actionable notification. Note: This only applies to new objects. Existing tracked
objects
default: 30
selector:
number:
max: 300
min: 0
unit_of_measurement: minutes
loiter_timer:
name: (Optional) Loitering Notifications
description: >
Sends new loitering notification if a stationary object is detected for longer
than the specified time. 0 is off and will not send notifications.
default: 0
selector:
number:
max: 300
min: 0
unit_of_measurement: minutes
mode: parallel
trigger_variables:
camera: !input camera
trigger:
- platform: event
event_type: mobile_app_notification_action
event_data:
action: 'silence-{{ camera }}'
id: silence
- platform: mqtt
topic: frigate/events
payload: "{{ camera }}/new"
value_template: "{{ value_json['after']['camera'] }}/{{ value_json['type']}}"
id: frigate-event
variables:
camera: !input camera
critical: !input critical
update_thumbnail: !input update_thumbnail
zone_only: !input zone_filter
input_zones: !input zones
zones: "{{ input_zones | list }}"
input_labels: !input labels
labels: "{{ input_labels | list }}"
presence_entity: !input presence_filter
cooldown: !input cooldown
loiter_timer: !input loiter_timer
fps_value: "{{ states('sensor.' + camera + '_camera_fps') }}"
fps: "{{ fps_value|int if is_number(fps_value) else 5 }}"
action:
- alias: "Silence New Object Notifications"
if:
- condition: trigger
id: silence
then:
- service: automation.turn_off
target:
entity_id: "{{ this.entity_id }}"
data:
stop_actions: false
- delay:
minutes: !input silence_timer
- service: automation.turn_on
target:
entity_id: "{{ this.entity_id }}"
- alias: "Frigate Event"
if:
- condition: trigger
id: "frigate-event"
- "{{ is_state(this.entity_id, 'on') }}"
- "{{ not this.attributes.last_triggered or (now() - this.attributes.last_triggered).seconds > cooldown }}"
then:
- variables:
id: "{{ trigger.payload_json['after']['id'] }}"
label: "{{ trigger.payload_json['after']['label'] }}"
# Dynamic Variables per event
initial_entered_zones: "{{ trigger.payload_json['after']['entered_zones'] }}"
- alias: "Notifications enabled for object label"
condition: template
value_template: "{{ not labels|length or label in labels }}"
- alias: "Notify on new object"
if:
- "{{ not zone_only or initial_entered_zones|length > 0 }}"
- "{{ not zones|length or zones|select('in', initial_entered_zones)|list|length > 0 }}"
then:
- service: script.send_frigate_notification
data:
camera: "{{ camera }}"
id: "{{ id }}"
label: "{{ label }}"
critical: "{{ critical }}"
- repeat:
sequence:
- wait_for_trigger:
- platform: mqtt
topic: frigate/events
payload: "{{ id }}"
value_template: "{{ value_json['after']['id'] }}"
timeout:
minutes: 2
continue_on_timeout: false
- variables:
event: "{{ wait.trigger.payload_json }}"
loitering: "{{ loiter_timer and event['before']['motionless_count']/fps/60 < loiter_timer and event['after']['motionless_count']/fps/60 >= loiter_timer }}"
new_snapshot: "{{ update_thumbnail and event['before']['snapshot_time'] != event['after']['snapshot_time'] }}"
presence_changed: "{{ presence_entity != '' and as_datetime(event['before']['frame_time']) < states[presence_entity].last_changed }}"
last_zones: "{{ event['before']['entered_zones'] }}"
entered_zones: "{{ event['after']['entered_zones'] }}"
check_zone_filter: "{{ (not zones|length or zones|select('in', entered_zones)|list|length > 0) and (not zone_only or entered_zones|length > 0) }}"
stationary_moved: "{{ event['after']['position_changes'] > event['before']['position_changes'] }}"
zone_only_changed: "{{ zone_only and (entered_zones|length > 0 and not last_zones|length) }}"
entered_zones_changed: "{{ zones|length > 0 and (zones|select('in', entered_zones)|list|length > 0 and not zones|select('in', last_zones)|list|length) }}"
update: "{{ new_snapshot and not loitering and not presence_changed and not zone_only_changed and not entered_zones_changed }}"
- alias: "Notify on loitering or significant change"
if:
- "{{ ((entered_zones_changed or check_zone_filter) or (check_zone_filter and (new_snapshot or stationary_moved)) or loitering) and update }}"
then:
- service: script.send_frigate_notification
data:
camera: "{{ camera }}"
id: "{{ id }}"
label: "{{ label }}"
loitering: "{{ loitering }}"
critical: "{{ critical }}"
update: "{{ update }}"
until: "{{ not wait.trigger or wait.trigger.payload_json['type'] == 'end' }}"
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