Created
November 9, 2020 20:18
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import bpy | |
scene = bpy.context.scene | |
# make a list of strips used in the NLA | |
# strips are found in - | |
# object.animation_data.nla_tracks[TrackName].strips[stripName] | |
nla_strips = [] | |
orig_frame_start = scene.frame_start | |
orig_frame_end = scene.frame_end | |
hips_name = "Hips" | |
root_name = "root" | |
fixup_bones = ["elbow_ik_L", "elbow_ik_R", "wrist_ik_L", "wrist_ik_R", "knee_ik_L", "knee_ik_R", "foot_ik_L", "foot_ik_R"] | |
for obj in scene.objects: | |
if obj.type == 'ARMATURE': | |
if obj.animation_data and obj.animation_data.nla_tracks: | |
obj.animation_data.action = None | |
for track in obj.animation_data.nla_tracks: | |
if track.mute and track.lock: | |
# track.mute = False | |
track.lock = False | |
for strip in track.strips: | |
print(strip, track.mute, strip.mute, strip.frame_start, strip.frame_end) | |
obj.animation_data.action = strip.action | |
scene.frame_start = strip.frame_start | |
scene.frame_end = strip.frame_end | |
offsets_hips = [] | |
offsets_root = [] | |
offsets_fixup = [] | |
delta = 1.0/60.0 | |
print("Action %s %d %d" % (obj.animation_data.action.name, scene.frame_start, scene.frame_end)) | |
for f in range(scene.frame_start, scene.frame_end + 1): | |
scene.frame_set(f) | |
pbone_hips = obj.pose.bones[hips_name] | |
pbone_root = obj.pose.bones[root_name] | |
m_hips = obj.convert_space(pose_bone=pbone_hips, | |
matrix=pbone_hips.matrix, | |
from_space='POSE', | |
to_space='WORLD') | |
m_root = obj.convert_space(pose_bone=pbone_root, | |
matrix=pbone_root.matrix, | |
from_space='POSE', | |
to_space='WORLD') | |
offsets_hips.append(m_hips) | |
offsets_root.append(m_root) | |
fixups = {} | |
for e in fixup_bones: | |
fb = obj.pose.bones[e] | |
m_fix = obj.convert_space(pose_bone=fb, | |
matrix=fb.matrix, | |
from_space='POSE', | |
to_space='WORLD') | |
fixups[e] = m_fix | |
offsets_fixup.append(fixups) | |
# for f in range(scene.frame_end + 1, scene.frame_start - 1, -1): | |
for f in range(scene.frame_start, scene.frame_end + 1): | |
scene.frame_set(f) | |
fid = f - scene.frame_start | |
pbone_hips = obj.pose.bones[hips_name] | |
pbone_root = obj.pose.bones[root_name] | |
root_m = offsets_root[fid] | |
hips_m = offsets_hips[fid] | |
root_m.translation[0] = hips_m.translation[0] | |
root_m.translation[1] = hips_m.translation[1] | |
pbone_root.matrix = obj.convert_space(pose_bone=pbone_root, | |
matrix=root_m, | |
from_space='WORLD', | |
to_space='POSE') | |
pbone_hips.matrix = obj.convert_space(pose_bone=pbone_hips, | |
matrix=hips_m, | |
from_space='WORLD', | |
to_space='POSE') | |
for e in fixup_bones: | |
fb = obj.pose.bones[e] | |
fb.matrix = obj.convert_space(pose_bone=fb, | |
matrix=offsets_fixup[fid][e], | |
from_space='WORLD', | |
to_space='POSE') | |
fb.keyframe_insert(data_path = 'location', index = -1) | |
pbone_root.keyframe_insert(data_path = 'location', index = -1) | |
pbone_hips.keyframe_insert(data_path = 'location', index = -1) | |
scene.frame_set(1) | |
# track.mute = True | |
track.lock = True | |
obj.animation_data.action = None | |
scene.frame_start = orig_frame_start | |
scene.frame_end = orig_frame_end | |
scene.frame_set(1) | |
bpy.ops.wm.save_as_mainfile(filepath="tmp.blend") | |
# bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath) | |
# nla_strips.append((strip, strip.mute)) | |
# strip.mute = True | |
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