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Left Hand Shape: | |
T- | |
Vowel Shape: | |
A | |
Right Hand Shape: | |
-F | |
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Left Hand Shape: | |
S- | |
Vowel Shape: | |
A | |
Right Hand Shape: | |
-F | |
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/* | |
* Good on you for modifying your layout, this is the most nonQMK layout you will come across | |
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer | |
* | |
* Don't modify the steno layer directly, instead add chords using the keycodes and macros | |
* from sten.h to the layout you want to modify. | |
* | |
* Observe the comment above processQWERTY! | |
* | |
* http://docs.gboards.ca |
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For my current keyboard customization, I'm overusing custom keycodes and case statements pretty heavily and haven't had | |
any performance problems at all. | |
Here are some thoughts on ways to make a hyper-customizable layout a little less painful. My intuition tells me it will run | |
slower than the current QMK system, but I suspect it will not be noticeable at all in real usage (at least with the controller | |
in the ergodox infinity - it may have trouble with some really cheap boards). | |
Issues with the layer based approach | |
- On the ergodox infinity, has a maximum of 32 layers which is not enough for some of the experiments I have wanted to try | |
- When building layers incrementally or experimenting with changing layouts, changes have to be propogated manually throughout | |
all layers and are a bit of a pain |
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; Types of Pedestal Routes | |
; Example A - Tabular Routes (adapted from pedestal leiningen template | |
(def routes #{["/" :get `home-page] | |
["/about" :get `about-page]}) | |
; Example B - table-routes (adapted from http://pedestal.io/reference/table-syntax#_detailed_reference) | |
(ns myapp.service | |
(:require [io.pedestal.http.route.definition.table :as table])) |
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(ns quickstart.core | |
(:require [ol.Map] | |
[ol.View] | |
[ol.proj] | |
[ol.layer.Tile] | |
[ol.source.OSM])) | |
(def my-center (ol.proj/fromLonLat #js [37.41 8.82])) |
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(ns quickstart.core | |
(:require [ol.Map] | |
[ol.View] | |
[ol.proj] | |
[ol.layer.Tile]) | |
(:import [ol.source.OSM])) | |
(def my-center (ol.proj/fromLonLat #js [37.41 8.82])) |
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(ns quickstart.core | |
(:require [ol.Map] | |
[ol.View] | |
[ol.proj] | |
[ol.layer.Tile]) | |
(:import [ol.source.OSM])) | |
(def my-center (ol.proj/fromLonLat #js [37.41 8.82])) | |
(def my-view (ol.View. #js{:center my-center |
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;; For every sub that you want to use the db for in the future, return | |
;; a map containing the db as well as the return value. | |
;; Not tested in a real project, I assume the passed DB will retain the value as it came in to | |
;; the function but have not tested that. | |
;; I also have no idea if this will cause other issues when implemented in a large project | |
(defn sorted-todos | |
[db _] | |
{:db db :value "sorted-todos-value"}) |
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Starting a new project | |
- My first code is usually written in devcards. I try to stay in the core namespace until I have a reason to extract something out. | |
- I put each major thought into it's own card and use the docstring at the start to document the basic reasons it is there - at this point | |
I have not determined the implementation, so this is more about documenting the purpose so that I don't lose sight of it in future | |
refactoring | |
- I will usually split each component of each thought into it's own card, using deftest to start documenting assumptions and eventually | |
writing tests for each of them. I have never really been into test-driven development, but I've found devcards to be the first environment | |
where it is something I consider doing. Usually, though, I use the tests to simply document the desired future behaviour and implement | |
the useful tests later. Tests that seem extraneous or pointless once I get to an actual implementation of the component are either | |
removed completely or left as a record of e |
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