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Sohaib Mohamed smalinux

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@paulirish
paulirish / rAF.js
Last active March 22, 2024 00:00
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
@dedy-purwanto
dedy-purwanto / 10fastfinger_bot.js
Created December 22, 2011 12:44
BOT for 10fastfingers, automatic typing with adjustable speed
/*
* BOT for 10fastfingers, automatic typing with adjustable speed
* ================================================================
*
* bored in my apartment and decided to hack this game: http://indonesian-speedtest.10fastfingers.com/
* just start the game, when you're ready to type, DON'T TYPE ANYTHING, open up
* your Developer Tools in Chrome (CTRL+SHIFT+J) and click Console tab, and
* then paste the whole code below, then press enter, and enjoy the show.
*
* twitter.com/kecebongsoft
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@yagihiro
yagihiro / sample.c
Last active July 29, 2022 11:25
timer sample on linux kernel
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/timer.h>
#include <linux/jiffies.h>
static void mykmod_timer_handler(unsigned long data);
static unsigned long onesec;
DEFINE_TIMER(mytimer, mykmod_timer_handler, 0, 0);