Created
December 13, 2009 00:00
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Display the output of a webcam using Python and Pygame
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import pygame | |
import pygame.camera | |
from pygame.locals import * | |
DEVICE = '/dev/video0' | |
SIZE = (640, 480) | |
FILENAME = 'capture.png' | |
def camstream(): | |
pygame.init() | |
pygame.camera.init() | |
display = pygame.display.set_mode(SIZE, 0) | |
camera = pygame.camera.Camera(DEVICE, SIZE) | |
camera.start() | |
screen = pygame.surface.Surface(SIZE, 0, display) | |
capture = True | |
while capture: | |
screen = camera.get_image(screen) | |
display.blit(screen, (0,0)) | |
pygame.display.flip() | |
for event in pygame.event.get(): | |
if event.type == QUIT: | |
capture = False | |
elif event.type == KEYDOWN and event.key == K_s: | |
pygame.image.save(screen, FILENAME) | |
camera.stop() | |
pygame.quit() | |
return | |
if __name__ == '__main__': | |
camstream() |
I suspect this code is far too old to work with Python 3! PyGame now has a camera module though:
I am not a python expert but this code was written for picamera. However I need to do something similar with pygame.
I need to continously capture an image from camera stream.
https://github.com/tensorflow/examples/blob/master/lite/examples/image_classification/raspberry_pi/classify_picamera.py#L76
The link I posted to the PyGame website contains an example of this.
thanks :) I am reading it.
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Hi, Thanks for the code. Do you know how can I get
try: stream = io.BytesIO() for _ in camera.capture_continuous( stream, format='jpeg', use_video_port=True): stream.seek(0) image = Image.open(stream).convert('RGB').resize((width, height), Image.ANTIALIAS)
this work with pygame? I mean I need to get a stream bytes and capture an image.