Skip to content

Instantly share code, notes, and snippets.

@solarmystic
Created April 14, 2014 08:41
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save solarmystic/10628519 to your computer and use it in GitHub Desktop.
Save solarmystic/10628519 to your computer and use it in GitHub Desktop.
39:03:985 EmuThread.cpp:120 I[BOOT]: Done.
39:06:885 System.cpp:320 I[BOOT]: PPSSPP v0.9.8-366-g419e812 Windows 64 bit
39:06:887 PSPLoaders.cpp:102 D[LOAD]: HDRemaster mode is false
39:06:887 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000E100000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
39:06:903 PSPLoaders.cpp:145 I[LOAD]: UCET00424 : TEKKEN DARK RESURRECTION
39:06:904 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
39:06:904 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
39:06:904 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/
39:06:904 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/
39:06:904 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\flash0/
39:06:904 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\flash0/
39:06:904 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP/Cheats/
39:06:904 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP/Cheats/
39:06:905 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\PPSSPP_STATE
39:06:905 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\PPSSPP_STATE
39:06:937 Util\PPGeDraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
39:06:938 HLE\sceKernel.cpp:150 I[KERNEL]: Kernel initialized.
39:06:950 HLE\sceKernelModule.cpp:823 D[MODULE]: Decrypting ~PSP file
39:07:022 ELF\ElfReader.cpp:352 D[LOAD]: String section: 35
39:07:022 ELF\ElfReader.cpp:413 D[LOAD]: Relocatable module
39:07:022 ELF\ElfReader.cpp:419 D[LOAD]: 2 segments:
39:07:022 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 00345b38 Memsz: 00345b38
39:07:025 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 00345b38
39:07:025 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00345b80 Filesz: 0002c59c Memsz: 01073094
39:07:037 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 08b49b80, size 01073094
39:07:037 Util\BlockAllocator.cpp:381 I[HLE]: -----------
39:07:037 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
39:07:037 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09bbcd00 size 013b8d00 taken=1 tag=ELF
39:07:037 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09bbcd00 - 0c000000 size 02443300 taken=0 tag=(untitled)
39:07:037 Util\BlockAllocator.cpp:387 I[HLE]: -----------
39:07:037 ELF\ElfReader.cpp:450 D[LOAD]: 38 sections:
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: (null) Ignoring (size=00000000) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .init Sitting at 08804000, size 00000024
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.init Ignoring (size=00000010) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .text Sitting at 08804040, size 00272ea0
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.text Ignoring (size=000dbb20) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .fini Sitting at 08a76ee0, size 0000001c
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.fini Ignoring (size=00000008) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text Sitting at 08a76efc, size 000008c8
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top Sitting at 08a777d0, size 00000004
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent Sitting at 08a777d4, size 00000010
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent Ignoring (size=00000008) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm Sitting at 08a777e4, size 00000004
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top Sitting at 08a777e8, size 00000004
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub Sitting at 08a777ec, size 0000026c
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub Ignoring (size=000002e8) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm Sitting at 08a77a58, size 00000004
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo Sitting at 08a77a5c, size 00000034
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo Ignoring (size=00000028) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident Sitting at 08a77a90, size 00000244
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident Ignoring (size=00000028) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid Sitting at 08a77cd4, size 00000464
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .ctors Sitting at 08a78138, size 00000138
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.ctors Ignoring (size=00000260) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .dtors Sitting at 08a78270, size 0000006c
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.dtors Ignoring (size=000000c8) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .jcr Sitting at 08a782dc, size 00000004
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .eh_frame Sitting at 08a782e0, size 00044b7c
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame Ignoring (size=00011698) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .gcc_except_table Sitting at 08abce5c, size 00008deb
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata Sitting at 08ac5c50, size 00083ee8
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata Ignoring (size=00028880) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .data Sitting at 08b49b80, size 0002c59c
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.data Ignoring (size=0000b168) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sbss Sitting at 08b76120, size 00000000
39:07:037 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .bss Sitting at 08b76180, size 01046a94
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .shstrtab Ignoring (size=000001b9) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.gcc_except_table Ignoring (size=00000010) (flags=00000000)
39:07:037 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .comment Ignoring (size=0000a0f5) (flags=00000030)
39:07:037 ELF\ElfReader.cpp:471 D[LOAD]: Relocations:
39:07:037 ELF\ElfReader.cpp:495 D[LOAD]: .rel.init: Performing 2 relocations on .init : offset = 00372948
39:07:037 ELF\ElfReader.cpp:57 D[LOAD]: Loading 2 relocations...
39:07:037 ELF\ElfReader.cpp:495 D[LOAD]: .rel.text: Performing 112484 relocations on .text : offset = 00372958
39:07:037 ELF\ElfReader.cpp:57 D[LOAD]: Loading 112484 relocations...
39:07:040 ELF\ElfReader.cpp:495 D[LOAD]: .rel.fini: Performing 1 relocations on .fini : offset = 0044e478
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0044e480
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 93 relocations on .lib.stub : offset = 0044e488
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 93 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 0044e770
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 5 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 5 relocations on .rodata.sceResident : offset = 0044e798
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 5 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.ctors: Performing 76 relocations on .ctors : offset = 0044e7c0
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 76 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.dtors: Performing 25 relocations on .dtors : offset = 0044ea20
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 25 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 8915 relocations on .eh_frame : offset = 0044eae8
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 8915 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata: Performing 20752 relocations on .rodata : offset = 00460180
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 20752 relocations...
39:07:041 ELF\ElfReader.cpp:495 D[LOAD]: .rel.data: Performing 5677 relocations on .data : offset = 00488a00
39:07:041 ELF\ElfReader.cpp:57 D[LOAD]: Loading 5677 relocations...
39:07:042 ELF\ElfReader.cpp:495 D[LOAD]: .rel.gcc_except_table: Performing 2 relocations on .gcc_except_table : offset = 0049dc60
39:07:042 ELF\ElfReader.cpp:57 D[LOAD]: Loading 2 relocations...
39:07:110 HLE\sceKernelModule.cpp:987 I[LOAD]: Module tkpsp: 08b7e110 08a777d4 08a777ec
39:07:110 HLE\sceKernelModule.cpp:1017 D[LOAD]: ===================================================
39:07:110 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceAudio, stubs at 08a7722c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputBlocking : 08a7722c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08a77234
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChReserve : 08a7723c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChRelease : 08a77244
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelConfig : 08a7724c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioGetChannelRestLength : 08a77254
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelVolume : 08a7725c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioSetChannelDataLen : 08a77264
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPanned : 08a7726c
39:07:110 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:110 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceSasCore, stubs at 08a7760c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSR : 08a7760c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevParam : 08a77614
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetPauseFlag : 08a7761c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevType : 08a77624
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasInit : 08a7762c
39:07:110 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVolume : 08a77634
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCoreWithMix : 08a7763c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSL : 08a77644
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEndFlag : 08a7764c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08a77654
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOn : 08a7765c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPause : 08a77664
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoice : 08a7766c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSRmode : 08a77674
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOff : 08a7767c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCore : 08a77684
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPitch : 08a7768c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetNoise : 08a77694
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSimpleADSR : 08a7769c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevEVOL : 08a776a4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevVON : 08a776ac
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08a771e4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08a771e4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracReleaseAtracID : 08a771ec
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracResetPlayPosition : 08a771f4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracDecodeData : 08a771fc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetDataAndGetID : 08a77204
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracAddStreamData : 08a7720c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetLoopNum : 08a77214
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetRemainFrame : 08a7721c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetNextDecodePosition : 08a77224
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceCtrl, stubs at 08a77274
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingMode : 08a77274
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlReadBufferPositive : 08a7727c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingCycle : 08a77284
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceDisplay, stubs at 08a7728c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetMode : 08a7728c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetFrameBuf : 08a77294
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 08a7729c
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStart : 08a772a4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayGetVcount : 08a772ac
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceGe_user, stubs at 08a772bc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListSync : 08a772bc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetSize : 08a772c4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeSetCallback : 08a772cc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueue : 08a772d4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeDrawSync : 08a772dc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetAddr : 08a772e4
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceUmdUser, stubs at 08a776ec
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdCheckMedium : 08a776ec
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStatCB : 08a776f4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 08a776fc
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdActivate : 08a77704
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdDeactivate : 08a7770c
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceDmac, stubs at 08a772b4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDmacMemcpy : 08a772b4
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:111 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module scePower, stubs at 08a775c4
39:07:111 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePowerRegisterCallback : 08a775c4
39:07:111 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceOpenPSID, stubs at 08a775bc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceOpenPSIDGetOpenPSID : 08a775bc
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceUtility, stubs at 08a77714
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityLoadNetModule : 08a77714
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 08a7771c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamString : 08a77724
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfInitStart : 08a7772c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetNetParamLatestID : 08a77734
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataInitStart : 08a7773c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfGetStatus : 08a77744
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityUnloadNetModule : 08a7774c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 08a77754
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingUpdate : 08a7775c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08a77764
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfUpdate : 08a7776c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingGetStatus : 08a77774
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 08a7777c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08a77784
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 08a7778c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08a77794
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingInitStart : 08a7779c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataUpdate : 08a777a4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingShutdownStart : 08a777ac
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfShutdownStart : 08a777b4
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceRtc, stubs at 08a775cc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetTime_t : 08a775cc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcConvertUtcToLocalTime : 08a775d4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcSetTime_t : 08a775dc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetCurrentTick : 08a775e4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetCurrentClock : 08a775ec
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetTick : 08a775f4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcSetTick : 08a775fc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 08a77604
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceWlanDrv, stubs at 08a777bc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceWlanGetSwitchState : 08a777bc
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNet, stubs at 08a7746c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetGetLocalEtherAddr : 08a7746c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetTerm : 08a77474
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetInit : 08a7747c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetFreeThreadinfo : 08a77484
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08a7748c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpClose : 08a7748c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpSend : 08a77494
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpCreate : 08a7749c
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpDelete : 08a774a4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpOpen : 08a774ac
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpRecv : 08a774b4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpFlush : 08a774bc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpAccept : 08a774c4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocTerm : 08a774cc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpSend : 08a774d4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpRecv : 08a774dc
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpListen : 08a774e4
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocInit : 08a774ec
39:07:112 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpConnect : 08a774f4
39:07:112 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:112 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08a77544
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlConnect : 08a77544
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08a7754c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08a77554
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08a7755c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetState : 08a77564
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetPeerInfo : 08a7756c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlTerm : 08a77574
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlInit : 08a7757c
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 08a774fc
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingInit : 08a774fc
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingStop : 08a77504
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingSelectTarget : 08a7750c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingTerm : 08a77514
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingStart : 08a7751c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingSetHelloOpt : 08a77524
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingCreate : 08a7752c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingCancelTarget : 08a77534
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingDelete : 08a7753c
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNetInet, stubs at 08a775ac
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetInetInit : 08a775ac
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetInetTerm : 08a775b4
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceNetApctl, stubs at 08a77584
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetApctlDisconnect : 08a77584
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetApctlDelHandler : 08a7758c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetApctlAddHandler : 08a77594
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetApctlTerm : 08a7759c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetApctlInit : 08a775a4
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceHttp, stubs at 08a772ec
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpGetContentLength : 08a772ec
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSetResolveRetry : 08a772f4
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSetRecvTimeOut : 08a772fc
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSetResolveTimeOut : 08a77304
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpGetStatusCode : 08a7730c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpDeleteConnection : 08a77314
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSetConnectTimeOut : 08a7731c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSetSendTimeOut : 08a77324
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpCreateTemplate : 08a7732c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpDeleteRequest : 08a77334
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpsGetSslError : 08a7733c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpInit : 08a77344
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpsDisableOption : 08a7734c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpCreateRequestWithURL : 08a77354
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpSendRequest : 08a7735c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpAbortRequest : 08a77364
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpCreateConnectionWithURL : 08a7736c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpGetNetworkErrno : 08a77374
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpEnd : 08a7737c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpsInit : 08a77384
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpReadData : 08a7738c
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpsEnd : 08a77394
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceHttpDeleteTemplate : 08a7739c
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceSsl, stubs at 08a776b4
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceSslEnd : 08a776b4
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceSslInit : 08a776bc
39:07:113 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:113 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceMpeg, stubs at 08a773a4
39:07:113 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecode : 08a773a4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferDestruct : 08a773ac
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInitAu : 08a773b4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamOffset : 08a773bc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferConstruct : 08a773c4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRegistStream : 08a773cc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegUnRegistStream : 08a773d4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegDelete : 08a773dc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamSize : 08a773e4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInit : 08a773ec
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFlushAllStream : 08a773f4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecodeStop : 08a773fc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAtracDecode : 08a77404
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFinish : 08a7740c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecodeMode : 08a77414
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 08a7741c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferPut : 08a77424
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 08a7742c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryMemSize : 08a77434
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 08a7743c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08a77444
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegCreate : 08a7744c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAtracAu : 08a77454
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryAtracEsSize : 08a7745c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAvcAu : 08a77464
39:07:114 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:114 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08a76efc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoMkdir : 08a76efc
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWrite : 08a76f04
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDevctl : 08a76f0c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoChdir : 08a76f14
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRead : 08a76f1c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseekAsync : 08a76f24
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRename : 08a76f2c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoClose : 08a76f34
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpenAsync : 08a76f3c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoReadAsync : 08a76f44
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoGetstat : 08a76f4c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDopen : 08a76f54
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoChstat : 08a76f5c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsync : 08a76f64
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDread : 08a76f6c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDclose : 08a76f74
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRemove : 08a76f7c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoCloseAsync : 08a76f84
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpen : 08a76f8c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRmdir : 08a76f94
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseek : 08a76f9c
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoPollAsync : 08a76fa4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsyncCB : 08a76fac
39:07:114 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:114 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module Kernel_Library, stubs at 08a76fb4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08a76fb4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuResumeIntr : 08a76fbc
39:07:114 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:114 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module LoadExecForUser, stubs at 08a76fc4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitGame : 08a76fc4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelRegisterExitCallback : 08a76fcc
39:07:114 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:114 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08a76fd4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnloadModule : 08a76fd4
39:07:114 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSelfStopUnloadModule : 08a76fdc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08a76fe4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleId : 08a76fec
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartModule : 08a76ff4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLoadModule : 08a76ffc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopModule : 08a77004
39:07:115 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:115 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module StdioForUser, stubs at 08a7700c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdin : 08a7700c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdout : 08a77014
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStderr : 08a7701c
39:07:115 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:115 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08a77024
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPrintf : 08a77024
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08a7702c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompiledSdkVersion : 08a77034
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08a7703c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreePartitionMemory : 08a77044
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompilerVersion : 08a7704c
39:07:115 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:115 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module ThreadManForUser, stubs at 08a77054
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWakeupThread : 08a77054
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateSema : 08a7705c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTime : 08a77064
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSysClock2USecWide : 08a7706c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEnd : 08a77074
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateCallback : 08a7707c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 08a77084
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteFpl : 08a7708c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteCallback : 08a77094
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteEventFlag : 08a7709c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartThread : 08a770a4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreeFpl : 08a770ac
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteSema : 08a770b4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadId : 08a770bc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08a770c4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTerminateDeleteThread : 08a770cc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSignalSema : 08a770d4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateThread : 08a770dc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitSema : 08a770e4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateEventFlag : 08a770ec
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPollSema : 08a770f4
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTerminateThread : 08a770fc
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTryAllocateFpl : 08a77104
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThreadCB : 08a7710c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitSemaCB : 08a77114
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelChangeThreadPriority : 08a7711c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitDeleteThread : 08a77124
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelClearEventFlag : 08a7712c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelReferThreadStatus : 08a77134
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08a7713c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEndCB : 08a77144
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 08a7714c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSleepThread : 08a77154
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteThread : 08a7715c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelReferEventFlagStatus : 08a77164
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitThread : 08a7716c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSysClock2USec : 08a77174
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetEventFlag : 08a7717c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateFpl : 08a77184
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUSec2SysClockWide : 08a7718c
39:07:115 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThread : 08a77194
39:07:115 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:115 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module UtilsForUser, stubs at 08a7719c
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetGPO : 08a7719c
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcGettimeofday : 08a771a4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08a771ac
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcClock : 08a771b4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheInvalidateRange : 08a771bc
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcTime : 08a771c4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateRange : 08a771cc
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetGPI : 08a771d4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08a771dc
39:07:116 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:116 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08a776c4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerTick : 08a776c4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerUnlock : 08a776cc
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemTryLock : 08a776d4
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08a776dc
39:07:116 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerLock : 08a776e4
39:07:116 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
39:07:116 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named tkpsp, 2 funcs, 3 vars, resident 08a77cac
39:07:116 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 089f3868
39:07:252 root N[BOOT]: EmuScreen.cpp:126 Loading Z:/extracted/2.Temp Games/PSP ISOs/Tekken.Dark.Resurrection.ffinsider.net.cso...
39:07:253 root D[COMMON]: FileUtil.cpp:446 GetCreateTime: Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\PPSSPP_STATE\UCET00424_0.02_0.ppst: 1396902119
39:07:253 root D[KERNEL]: HLE\sceKernelMemory.cpp:1173 sceKernelSetCompiledSdkVersion(02060010)
39:07:253 root D[KERNEL]: HLE\sceKernelMemory.cpp:1307 sceKernelSetCompilerVersion(00030306)
39:07:253 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=089f3924, prio=20, stacksize=262144)
39:07:253 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
39:07:253 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
39:07:253 root D[KERNEL]: HLE\sceKernelThread.cpp:1589 sceKernelGetThreadExitStatus(275)
39:07:253 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: root -> user_main (275->276, pc: 08000034->089f3924, returned from module) +144us
39:07:253 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2400 sceKernelDeleteThread(275)
39:07:253 user_main D[KERNEL]: HLE\sceKernelThread.cpp:439 Freeing thread stack root
39:07:253 user_main D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
39:07:254 user_main D[MODULE]: HLE\sceKernelModule.cpp:1971 112=sceKernelGetModuleIdByAddress(089f3868)
39:07:257 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2512 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
39:07:263 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 277=sceKernelCreateSema(, 00000100, 1, 1, 00000000)
39:07:263 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 278=sceKernelCreateSema(, 00000100, 0, 4, 00000000)
39:07:264 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 279=sceKernelCreateSema(, 00000100, 0, 2, 00000000)
39:07:264 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 280=sceKernelCreateThread(name=, entry=088a73f8, prio=10, stacksize=1024)
39:07:264 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=280, argSize=4, argPtr=08b82b74)
39:07:264 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->280, pc: 088a73f0->088a73f8, thread started) +6510us
39:07:264 D[KERNEL]: HLE\sceKernelThread.cpp:2942 281=sceKernelCreateCallback(name=, entry=088a72ec, callbackArg=08b82b78)
39:07:264 D[KERNEL]: HLE\sceKernelThread.cpp:3677 sceKernelRegisterExitCallback(281)
39:07:264 D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(279, 1, 0)
39:07:264 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (280->276, pc: 088a7438->088a73f0, sema waited) +0us
39:07:264 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2512 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
39:07:264 user_main D[IO]: HLE\sceUmd.cpp:227 1=sceUmdCheckMedium()
39:07:264 user_main D[IO]: HLE\sceUmd.cpp:254 0=sceUmdActivate(1, disc0:)
39:07:264 user_main D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 2147483647)
39:07:264 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/sc_sascore.prx, 00000000)
39:07:264 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
39:07:264 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:264 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:264 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceSAScore with version 0103
39:07:264 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module
39:07:264 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
39:07:264 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:264 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(282,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:265 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/audiocodec.prx, 00000000)
39:07:265 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:265 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceAudiocodec_Driver with version 0103
39:07:265 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 283=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
39:07:265 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:265 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:265 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/libatrac3plus.prx, 00000000)
39:07:265 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:265 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceATRAC3plus_Library with version 0103
39:07:265 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
39:07:265 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:265 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:265 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/videocodec.prx, 00000000)
39:07:265 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:265 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceVideocodec_Driver with version 0103
39:07:265 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/videocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
39:07:265 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:265 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:265 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:265 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/mpegbase.prx, 00000000)
39:07:265 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:266 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceMpegbase_Driver with version 0103
39:07:266 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/mpegbase.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
39:07:266 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:266 user_main D[LOAD]: HLE\sceKernelModule.cpp:1576 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/mpeg.prx, 00000000)
39:07:266 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header
39:07:266 user_main D[MODULE]: HLE\sceKernelModule.cpp:823 Decrypting ~PSP file
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceMpeg_library with version 0104
39:07:266 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/mpeg.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
39:07:266 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089f4010->08000000, module loaded) +1us
39:07:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089f4010, idle) +500us
39:07:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
39:07:266 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 288=sceKernelCreateSema(nuFileAsyncRequest, 00000000, 0, 2147483647, 00000000)
39:07:266 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 289=sceKernelCreateSema(nuFileAsyncLock, 00000000, 1, 1, 00000000)
39:07:266 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 290=sceKernelCreateThread(name=nuFileAsync, entry=08a20fe4, prio=13, stacksize=4096)
39:07:266 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
39:07:266 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> nuFileAsync (276->290, pc: 08a20d9c->08a20fe4, thread started) +148us
39:07:266 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> user_main (290->276, pc: 08a21038->08a20d9c, sema waited) +0us
39:07:266 user_main D[UTIL]: HLE\sceUtility.cpp:584 sceUtilityGetSystemParamInt(8, 0bffea80)
39:07:266 user_main D[SCEGE]: HLE\sceGe.cpp:334 00200000 = sceGeEdramGetSize()
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:443 sceGeSetCallback(struct=0bffea30)
39:07:267 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:474 sceKernelRegisterSubIntrHandler(25, 1, 08a0dbf4, 09bb15c0)
39:07:267 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:502 sceKernelEnableSubIntr(25, 1)
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=08b673c4, stall=00000000, cbid=ffffffff, param=00000000)
39:07:267 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08b673c4 - stall = 00000000
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192448 enqueued.
39:07:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a256bc->08000000, interrupt) +101us
39:07:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a256bc, left interrupt) +0us
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:400 sceGeListSync(dlid=35000000, mode=00000000)
39:07:267 user_main D[DISP]: HLE\sceDisplay.cpp:640 sceDisplaySetMode(0, 480, 272)
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:267 user_main D[SCEGE]: HLE\sceGe.cpp:334 00200000 = sceGeEdramGetSize()
39:07:269 user_main D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 0
39:07:269 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a25780->08000000, interrupt) +6037us
39:07:269 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 00000000
39:07:269 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 00000000
39:07:269 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 00000000
39:07:269 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1042 Found no FBO to display! displayFBPtr = 00000000
39:07:286 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a25780, idle) +9us
39:07:286 user_main D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 0
39:07:288 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:288 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:288 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:288 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:288 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:288 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:1014 291 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 1703936, addr= 00001000)
39:07:288 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:1032 09bbd000 = sceKernelGetBlockHeadAddr(291)
39:07:290 user_main D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 1000000, lo = 00000000, hi = 0bffea80)
39:07:290 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2551 sceKernelChangeThreadPriority(276, 63)
39:07:290 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> user_main (276->276, pc: 088f22d8->088f22d8, change thread priority) +3762us
39:07:290 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 292=sceKernelCreateSema(, 00000100, 1, 1, 00000000)
39:07:290 user_main D[KERNEL]: HLE\sceKernelTime.cpp:99 sceKernelUSec2SysClockWide(16)
39:07:290 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 293=sceKernelCreateThread(name=, entry=088f21bc, prio=3e, stacksize=6144)
39:07:290 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=293, argSize=20, argPtr=08c39d70)
39:07:290 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23dc->088f21bc, thread started) +145us
39:07:290 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23dc, thread slept) +0us
39:07:290 user_main D[CTRL]: HLE\sceCtrl.cpp:366 sceCtrlSetSamplingCycle(0)
39:07:290 user_main D[CTRL]: HLE\sceCtrl.cpp:397 sceCtrlSetSamplingMode(1)
39:07:291 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 294=sceKernelCreateSema(, 00000100, 0, 1, 00000000)
39:07:291 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 295=sceKernelCreateSema(, 00000100, 0, 1, 00000000)
39:07:291 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 296=sceKernelCreateThread(name=, entry=089515dc, prio=40, stacksize=7168)
39:07:291 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000)
39:07:291 user_main D[IO]: HLE\sceIo.cpp:663 sceIoGetstat(disc0:/PSP_GAME/USRDIR/TKPDATA0.BIN, 09b217d8) : sector = 00001303
39:07:291 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08951754->089515dc, io getstat) +150us
39:07:291 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:291 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:291 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08951754, idle) +999us
39:07:291 user_main D[IO]: HLE\sceIo.cpp:663 sceIoGetstat(disc0:/PSP_GAME/USRDIR/TKPDATA1.BIN, 09b21830) : sector = 00001304
39:07:291 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 089517ac->08000000, io getstat) +4us
39:07:291 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->089517ac, idle) +1000us
39:07:291 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 297=sceKernelCreateSema(, 00000100, 1, 1, 00000000)
39:07:291 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 298=sceKernelCreateSema(, 00000100, 0, 8, 00000000)
39:07:291 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 299=sceKernelCreateThread(name=, entry=088a6dac, prio=42, stacksize=1280)
39:07:291 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=299, argSize=4, argPtr=0bffea80)
39:07:291 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 300=sceKernelCreateSema(, 00000100, 1, 1, 00000000)
39:07:292 user_main D[CPU]: Mips\MIPS.cpp:292 FCR31 read
39:07:292 user_main D[CPU]: Mips\MIPS.cpp:288 FCR31 written to, value 00000000
39:07:293 user_main E[HLE]: HLE\sceOpenPSID.cpp:25 UNTESTED sceOpenPSIDGetOpenPSID(201321040)
39:07:293 user_main D[SCERTC]: HLE\sceRtc.cpp:303 sceRtcGetCurrentClockLocalTime(0bffea60)
39:07:297 user_main D[IO]: HLE\sceIo.cpp:579 1=sceKernelStdout()
39:07:297 user_main I[IO]: HLE\sceIo.cpp:863 stdout: sizeof(KzGhostData)=2040
39:07:297 user_main D[IO]: HLE\sceIo.cpp:934 19=sceIoWrite(1, 09ce0990, 19)
39:07:297 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a67dac->088a6dac, io write) +7912us
39:07:298 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:298 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 088a6dcc->08000000, sema waited) +0us
39:07:298 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a67dac, idle) +99us
39:07:298 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:644 301=sceKernelCreateFpl("", partition=2, attr=00000100, bsize=587840, nb=1)
39:07:298 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:765 sceKernelTryAllocateFpl(301, 09b18d80)
39:07:298 user_main D[IO]: HLE\sceIo.cpp:579 1=sceKernelStdout()
39:07:298 user_main I[IO]: HLE\sceIo.cpp:863 stdout: sizeof(KzGhostData)=2040
39:07:298 user_main D[IO]: HLE\sceIo.cpp:934 19=sceIoWrite(1, 09ce0990, 19)
39:07:298 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a67dac->08000000, io write) +8us
39:07:298 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a67dac, idle) +100us
39:07:298 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->280, pc: 088a74ac->088a7438, semaphore signaled) +14us
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:2942 302=sceKernelCreateCallback(name=, entry=088a72ec, callbackArg=08b82b88)
39:07:298 D[HLE]: HLE\scePower.cpp:131 0=scePowerRegisterCallback(-1, 302)
39:07:298 D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(279, 1, 0)
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 302 into pending mipscall
39:07:298 D[KERNEL]: HLE\sceKernelSemaphore.cpp:144 sceKernelWaitSemaCB: Suspending sema wait for callback
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 1
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
39:07:298 D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 302 -
39:07:298 D[KERNEL]: HLE\sceKernelSemaphore.cpp:153 sceKernelWaitSemaCB: Resuming sema wait for callback
39:07:298 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (280->276, pc: 088a7450->088a74ac, return from callback) +0us
39:07:298 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 30160=sceKernelGetSystemTimeWide()
39:07:299 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:299 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:299 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:299 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:299 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a0dccc->08000000, vblank start waited) +7us
39:07:299 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 1
39:07:299 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:299 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04044000
39:07:299 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04044000
39:07:299 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04044000
39:07:307 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +2467us
39:07:307 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:307 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:307 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192449 enqueued.
39:07:307 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a25688->08000000, interrupt) +3us
39:07:307 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:307 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a25688, left interrupt) +1us
39:07:308 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:308 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 32643=sceKernelGetSystemTimeWide()
39:07:308 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:308 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:309 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +14us
39:07:309 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:309 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:309 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:309 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:309 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:309 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:309 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:314 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 32912=sceKernelGetSystemTimeWide()
39:07:315 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:315 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:315 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 32973=sceKernelGetSystemTimeWide()
39:07:315 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:315 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:315 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:315 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:315 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a0dccc->08000000, vblank start waited) +324us
39:07:315 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 1
39:07:316 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 2
39:07:316 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:316 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04000000
39:07:316 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04000000
39:07:316 idle0 D[SCEGE]: GLES\Framebuffer.cpp:595 Finding no FBO matching address 04000000
39:07:320 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +16337us
39:07:320 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:320 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:320 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:320 user_main I[SCEGE]: GLES\Framebuffer.cpp:826 Creating FBO for 00044000 : 480 x 272 x 1
39:07:320 user_main D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
39:07:320 user_main D[G3D]: GLES\VertexDecoder.cpp:830 SVT : size = 12, aligned to biggest 4
39:07:321 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
39:07:322 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
fragColor0 = v;
}
39:07:327 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
39:07:327 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192450 enqueued.
39:07:327 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:327 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:327 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:327 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:327 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 49326=sceKernelGetSystemTimeWide()
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:328 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +16us
39:07:328 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:328 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 49430=sceKernelGetSystemTimeWide()
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:328 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 49490=sceKernelGetSystemTimeWide()
39:07:328 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:328 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:328 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:328 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:328 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +153us
39:07:328 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 303=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:328 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +5us
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:329 nuFileAsync D[IO]: HLE\sceIo.cpp:1227 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/TKPDATA1.BIN, 00000001, 000001a4)
39:07:329 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a2363c->08a20f7c, file opened) +6us
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(303, 1, 0)
39:07:329 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a20444->08000000, sema waited) +0us
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a2363c, idle) +99us
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(303, 1) (count: 0 -> 1)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:329 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:329 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a20444, sema waited) +0us
39:07:329 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(303)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 305=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 872310784 = sceIoLseek(4, 33fe6800, 0)
39:07:330 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(305, 1, 0)
39:07:330 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2066c->08000000, sema waited) +0us
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a23774, idle) +99us
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(305, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:330 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2066c, sema waited) +0us
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(305)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 306=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:330 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:330 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:331 nuFileAsync D[IO]: HLE\sceIo.cpp:819 23950=sceIoRead(4, 08f75640, 23950)
39:07:331 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:331 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(306, 1, 0)
39:07:331 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2054c->08000000, sema waited) +0us
39:07:331 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 2
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a236e4, idle) +1456us
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(306, 1) (count: 0 -> 1)
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:331 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:331 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2054c, sema waited) +0us
39:07:331 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(306)
39:07:331 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:331 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:331 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:331 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 3
39:07:331 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:331 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:337 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +14831us
39:07:337 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:337 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:337 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:337 user_main I[SCEGE]: GLES\Framebuffer.cpp:826 Creating FBO for 00000000 : 480 x 272 x 1
39:07:337 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192451 enqueued.
39:07:337 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:337 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:337 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:337 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 66010=sceKernelGetSystemTimeWide()
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:338 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +13us
39:07:338 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:338 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 66110=sceKernelGetSystemTimeWide()
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(295, 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:338 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 66170=sceKernelGetSystemTimeWide()
39:07:338 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:338 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:338 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:338 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:338 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a0dccc->08000000, vblank start waited) +153us
39:07:338 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 3
39:07:338 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 4
39:07:338 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:338 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:353 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +16506us
39:07:353 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:353 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:353 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:353 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:353 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192452 enqueued.
39:07:353 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:353 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:353 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:353 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:353 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 82693=sceKernelGetSystemTimeWide()
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:353 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +13us
39:07:353 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:353 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:353 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:353 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 82794=sceKernelGetSystemTimeWide()
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:353 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:354 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:354 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 82854=sceKernelGetSystemTimeWide()
39:07:354 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:354 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:354 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:354 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:354 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +153us
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 307=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 873089024 = sceIoLseek(4, 340a4800, 0)
39:07:354 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(307, 1, 0)
39:07:354 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2066c->08000000, sema waited) +0us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a23774, idle) +99us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(307, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2066c, sema waited) +0us
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(307)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 308=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[IO]: HLE\sceIo.cpp:819 b9f=sceIoRead(4, 09016a80, b9f)
39:07:354 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(308, 1, 0)
39:07:354 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2054c->08000000, sema waited) +0us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a236e4, idle) +99us
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(308, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:354 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:354 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2054c, sema waited) +0us
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(308)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:354 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:354 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:354 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 4
39:07:354 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 5
39:07:354 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:354 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:370 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +16302us
39:07:370 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:370 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:370 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:370 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:370 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192453 enqueued.
39:07:370 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:370 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:370 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:370 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:370 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 99376=sceKernelGetSystemTimeWide()
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:370 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +14us
39:07:370 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:370 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 99478=sceKernelGetSystemTimeWide()
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(295, 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:370 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 99538=sceKernelGetSystemTimeWide()
39:07:370 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:370 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:370 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:370 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:370 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a0dccc->08000000, vblank start waited) +153us
39:07:370 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 5
39:07:370 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 6
39:07:370 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:370 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:387 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +16505us
39:07:387 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:387 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:387 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:387 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:387 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192454 enqueued.
39:07:387 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:387 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:387 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:387 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:387 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 116060=sceKernelGetSystemTimeWide()
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:387 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +15us
39:07:387 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:387 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 116162=sceKernelGetSystemTimeWide()
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:387 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 116222=sceKernelGetSystemTimeWide()
39:07:387 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:387 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:387 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:387 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:388 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +153us
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 309=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 873093120 = sceIoLseek(4, 340a5800, 0)
39:07:388 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(309, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08a2066c->088a6dcc, sema waited) +0us
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:388 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 6
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (299->290, pc: 088a6dcc->08a23774, sema waited) +1643us
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(309, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2066c, sema waited) +0us
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(309)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 310=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:388 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:388 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:389 nuFileAsync D[IO]: HLE\sceIo.cpp:819 46720=sceIoRead(4, 08ec0700, 46720)
39:07:389 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:389 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(310, 1, 0)
39:07:389 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2054c->08000000, sema waited) +0us
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a236e4, idle) +2884us
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(310, 1) (count: 0 -> 1)
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:389 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:389 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2054c, sema waited) +0us
39:07:389 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(310)
39:07:389 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:389 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:389 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:389 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 7
39:07:389 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:389 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +11972us
39:07:403 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:403 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:403 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:403 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:403 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192455 enqueued.
39:07:403 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:403 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:403 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:403 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 132743=sceKernelGetSystemTimeWide()
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:403 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +14us
39:07:403 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:403 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:403 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 132844=sceKernelGetSystemTimeWide()
39:07:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(295, 1)
39:07:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:404 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 132905=sceKernelGetSystemTimeWide()
39:07:404 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:404 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:404 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:404 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:404 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +153us
39:07:404 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:404 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:404 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 7
39:07:408 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 8
39:07:408 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36664->08000000, interrupt) +16505us
39:07:408 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:408 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:420 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +34us
39:07:420 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:420 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:420 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:420 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:420 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192456 enqueued.
39:07:420 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:420 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:420 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:420 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:420 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 149461=sceKernelGetSystemTimeWide()
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:420 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +14us
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 149562=sceKernelGetSystemTimeWide()
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:420 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 149622=sceKernelGetSystemTimeWide()
39:07:420 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:420 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:420 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:420 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:420 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +153us
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 311=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:420 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:420 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:420 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:421 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:421 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 873381888 = sceIoLseek(4, 340ec000, 0)
39:07:421 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:421 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(311, 1, 0)
39:07:421 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08a2066c->08a36664, sema waited) +0us
39:07:421 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 8
39:07:424 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 9
39:07:424 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36650->08000000, interrupt) +16469us
39:07:424 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:424 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:437 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 9
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a23774, idle) +731us
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(311, 1) (count: 0 -> 1)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:437 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> user_main (290->276, pc: 08a21038->08a0dccc, sema waited) +0us
39:07:437 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:437 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:437 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:437 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:437 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192457 enqueued.
39:07:437 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:437 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:437 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:437 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 166842=sceKernelGetSystemTimeWide()
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:437 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +13us
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 166942=sceKernelGetSystemTimeWide()
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(295, 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:437 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 167002=sceKernelGetSystemTimeWide()
39:07:437 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:437 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:437 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:437 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:437 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08a2066c, vblank start waited) +153us
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(311)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 312=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:437 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:437 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:438 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:438 nuFileAsync D[IO]: HLE\sceIo.cpp:819 222d0=sceIoRead(4, 08f52e40, 222d0)
39:07:438 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:438 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(312, 1, 0)
39:07:438 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08a2054c->08a36650, sema waited) +0us
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (299->290, pc: 088a6dcc->08a236e4, sema waited) +7540us
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(312, 1) (count: 0 -> 1)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:440 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:440 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2054c, sema waited) +0us
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(312)
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:440 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:440 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:440 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 10
39:07:440 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:440 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:453 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +8232us
39:07:453 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:453 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:453 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:453 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:453 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192458 enqueued.
39:07:453 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:453 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:453 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:453 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 10
39:07:453 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, idle) +725us
39:07:453 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 183517=sceKernelGetSystemTimeWide()
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:453 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +15us
39:07:453 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:453 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:453 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:454 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 183620=sceKernelGetSystemTimeWide()
39:07:454 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(295, 1)
39:07:454 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:454 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:454 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 183680=sceKernelGetSystemTimeWide()
39:07:454 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:454 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:454 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:454 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:454 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +153us
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:454 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:454 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 088a6dcc->08000000, sema waited) +4089us
39:07:454 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 11
39:07:454 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:454 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:470 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +11690us
39:07:470 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:470 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:470 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:470 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:470 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192459 enqueued.
39:07:470 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:470 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:470 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:470 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 11
39:07:470 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, idle) +725us
39:07:470 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 200200=sceKernelGetSystemTimeWide()
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:470 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +16us
39:07:470 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:470 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 200304=sceKernelGetSystemTimeWide()
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:470 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:471 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:471 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 200364=sceKernelGetSystemTimeWide()
39:07:471 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:471 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:471 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:471 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:471 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +154us
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 313=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:471 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:471 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:471 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:471 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 873523200 = sceIoLseek(4, 3410e800, 0)
39:07:471 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(313, 1, 0)
39:07:471 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08a2066c->088a6dcc, sema waited) +0us
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:471 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:474 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 12
39:07:474 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36664->08000000, interrupt) +15777us
39:07:474 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:474 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a23774, idle) +47us
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(313, 1) (count: 0 -> 1)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:487 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> user_main (290->276, pc: 08a21038->08a0dccc, sema waited) +0us
39:07:487 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:487 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:487 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:487 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:487 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192460 enqueued.
39:07:487 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:487 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:487 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:487 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> (272->296, pc: 08000000->08a2066c, left interrupt) +1us
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(313)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 314=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:487 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:487 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:488 nuFileAsync D[IO]: HLE\sceIo.cpp:819 44a88=sceIoRead(4, 08f0ce40, 44a88)
39:07:488 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:488 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(314, 1, 0)
39:07:488 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08a2054c->08a36664, sema waited) +0us
39:07:488 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 12
39:07:492 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 13
39:07:492 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366d0->08000000, interrupt) +16627us
39:07:492 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 13
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a236e4, idle) +731us
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(314, 1) (count: 0 -> 1)
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:492 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:492 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> user_main (290->276, pc: 08a21038->08a1f16c, sema waited) +0us
39:07:492 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 233568=sceKernelGetSystemTimeWide()
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:492 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:492 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:492 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 233666=sceKernelGetSystemTimeWide()
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(295, 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:492 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 233726=sceKernelGetSystemTimeWide()
39:07:492 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:492 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:492 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:492 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:492 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08a2054c, vblank start waited) +154us
39:07:492 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(314)
39:07:492 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:492 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:492 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->299, pc: 08951604->08a366d0, sema waited) +0us
39:07:496 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 14
39:07:496 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366d0->08000000, interrupt) +15783us
39:07:496 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:496 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:503 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +53us
39:07:503 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:503 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:503 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:503 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:503 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192461 enqueued.
39:07:503 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:503 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:503 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:503 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:503 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 249580=sceKernelGetSystemTimeWide()
39:07:504 user_main D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 14
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000007, 000001c0, 00000000)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000006, 00000100, 00000000)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000005, 00000100, 00000000)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000004, 00000100, 00000000)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:274 sceAudioChangeChannelConfig(00000006, 00000000)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000300)
39:07:505 user_main D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
39:07:506 user_main D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000004, 00000800)
39:07:506 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(09bb6e00, 768, 32, 0, 44100)
39:07:506 user_main D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(09bb6e00, 4)
39:07:506 user_main D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(09bb6e00, 1, 1)
39:07:506 user_main W[SCESAS]: HLE\sceSas.cpp:484 sceSasRevEVOL(09bb6e00, 32767, 32767): invalid volume
39:07:506 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=SasCore thread, entry=08a0147c, prio=10, stacksize=65536)
39:07:506 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
39:07:506 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 08a01420->08a0147c, thread started) +3664us
39:07:506 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:506 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a01420, sas core) +0us
39:07:506 user_main D[IO]: HLE\sceUmd.cpp:227 1=sceUmdCheckMedium()
39:07:506 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2942 316=sceKernelCreateCallback(name=UMD Check, entry=08a02e28, callbackArg=00000000)
39:07:506 user_main D[IO]: HLE\sceUmd.cpp:290 0=sceUmdRegisterUMDCallback(id=0000013c)
39:07:506 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=ATRAC3 play thread, entry=08a051ec, prio=11, stacksize=65536)
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:507 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +206us
39:07:507 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:507 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:507 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:507 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 253538=sceKernelGetSystemTimeWide()
39:07:507 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 08a1f748->08a35e48, system time) +87us
39:07:507 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:507 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:507 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:507 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a1f748, sas core) +1us
39:07:507 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(295, 1)
39:07:508 user_main D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(09bb6e00, 3)
39:07:508 user_main D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(09bb6e00, 1, 1)
39:07:508 user_main D[SCESAS]: HLE\sceSas.cpp:487 sceSasRevEVOL(09bb6e00, 4095, 4095)
39:07:508 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:508 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:508 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 253610=sceKernelGetSystemTimeWide()
39:07:508 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:508 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:508 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:508 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:508 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a366d0, vblank start waited) +76us
39:07:511 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 15
39:07:511 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366d0->08000000, interrupt) +12583us
39:07:511 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:511 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:522 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 15
39:07:522 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +731us
39:07:522 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:522 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:522 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a34a94->08a0dccc, blocking audio) +1us
39:07:522 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:522 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:522 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:522 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:522 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192462 enqueued.
39:07:522 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:522 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:522 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:522 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:522 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 266943=sceKernelGetSystemTimeWide()
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:522 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:522 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:522 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 267042=sceKernelGetSystemTimeWide()
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:522 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 267111=sceKernelGetSystemTimeWide()
39:07:522 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:522 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:522 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:522 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:522 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a366d0, vblank start waited) +163us
39:07:526 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 16
39:07:526 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366b0->08000000, interrupt) +15766us
39:07:526 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:526 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:541 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a34a94, idle) +59us
39:07:541 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:541 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a0dccc, sas core) +0us
39:07:541 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:541 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:541 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:541 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:541 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192463 enqueued.
39:07:541 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:541 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:541 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:541 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> (272->299, pc: 08000000->08a366b0, left interrupt) +1us
39:07:541 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 16
39:07:542 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:542 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (299->315, pc: 088a6dcc->08a35e48, sema waited) +3589us
39:07:542 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:542 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:542 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a34a94->08a1f16c, blocking audio) +1us
39:07:542 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 286544=sceKernelGetSystemTimeWide()
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:542 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +14us
39:07:542 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:542 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 286646=sceKernelGetSystemTimeWide()
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:542 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 286716=sceKernelGetSystemTimeWide()
39:07:542 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:542 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:542 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:542 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:542 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +163us
39:07:542 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:542 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:543 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:543 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (299->315, pc: 088a6dcc->08a34a94, sema waited) +1578us
39:07:543 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:543 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a35e48->08000000, sas core) +0us
39:07:543 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +240us
39:07:543 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:543 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:543 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:543 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 17
39:07:543 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:543 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:560 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +11024us
39:07:560 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:560 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:560 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:560 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:560 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192464 enqueued.
39:07:560 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:560 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:560 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:560 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 17
39:07:560 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, idle) +725us
39:07:560 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 300300=sceKernelGetSystemTimeWide()
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:561 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +1560us
39:07:561 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:561 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 301949=sceKernelGetSystemTimeWide()
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:561 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 302018=sceKernelGetSystemTimeWide()
39:07:561 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:561 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:561 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:561 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:561 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +164us
39:07:561 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:561 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:564 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 18
39:07:565 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36650->08000000, interrupt) +14225us
39:07:565 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:565 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:578 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a34a94, idle) +66us
39:07:578 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:578 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a0dccc, sas core) +0us
39:07:578 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:578 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:578 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:578 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:578 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192465 enqueued.
39:07:578 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:578 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:578 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:578 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> (272->299, pc: 08000000->08a36650, left interrupt) +1us
39:07:578 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 18
39:07:582 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 19
39:07:582 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36700->08000000, interrupt) +16609us
39:07:582 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 19
39:07:582 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +731us
39:07:582 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:582 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:582 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:582 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a1f16c, sas core) +1us
39:07:582 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 333669=sceKernelGetSystemTimeWide()
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:582 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:582 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:582 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 333769=sceKernelGetSystemTimeWide()
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:582 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 333838=sceKernelGetSystemTimeWide()
39:07:582 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:582 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:582 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:582 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:582 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a36700, vblank start waited) +164us
39:07:584 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:584 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (299->315, pc: 088a6dcc->08a35e48, sema waited) +8047us
39:07:584 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:584 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:584 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:584 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 20
39:07:584 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:584 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:597 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +7722us
39:07:597 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:597 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:597 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:597 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:597 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192466 enqueued.
39:07:597 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:597 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:597 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:597 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:597 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 349626=sceKernelGetSystemTimeWide()
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:597 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +13us
39:07:597 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:597 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 349729=sceKernelGetSystemTimeWide()
39:07:597 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 08a1f748->08a34a94, system time) +88us
39:07:597 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:597 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a1f748, sas core) +0us
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:597 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 349798=sceKernelGetSystemTimeWide()
39:07:597 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:597 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:597 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:597 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:597 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +75us
39:07:597 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:597 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:598 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 20
39:07:598 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:598 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (299->315, pc: 088a6dcc->08a35e48, sema waited) +3170us
39:07:598 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:598 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:598 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:598 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 21
39:07:598 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:598 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:618 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +13323us
39:07:618 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:618 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:618 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:618 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:618 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192467 enqueued.
39:07:618 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:618 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:618 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:618 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:618 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 366310=sceKernelGetSystemTimeWide()
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(298, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:618 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +13us
39:07:618 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:618 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 366412=sceKernelGetSystemTimeWide()
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:618 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 366482=sceKernelGetSystemTimeWide()
39:07:618 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:618 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:618 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:618 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:618 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->088a6dcc, vblank start waited) +164us
39:07:618 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(297, 1, 0)
39:07:618 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:619 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 21
39:07:622 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 22
39:07:622 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366d0->08000000, interrupt) +16495us
39:07:622 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:622 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:639 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a34a94, idle) +78us
39:07:639 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:639 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a0dccc, sas core) +0us
39:07:639 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:639 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:639 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:639 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:639 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192468 enqueued.
39:07:639 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:639 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:639 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:639 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 383072=sceKernelGetSystemTimeWide()
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:639 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:639 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:639 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 383172=sceKernelGetSystemTimeWide()
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:639 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 383242=sceKernelGetSystemTimeWide()
39:07:639 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:639 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:639 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:639 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:639 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a366d0, vblank start waited) +164us
39:07:639 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 22
39:07:643 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 23
39:07:643 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36700->08000000, interrupt) +16418us
39:07:643 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:643 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:660 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 23
39:07:660 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +731us
39:07:660 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:660 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:660 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:660 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a0dccc, sas core) +1us
39:07:660 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:660 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:660 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:660 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:660 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192469 enqueued.
39:07:660 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:660 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:660 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:660 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:660 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 400410=sceKernelGetSystemTimeWide()
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:660 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:660 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:660 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 400510=sceKernelGetSystemTimeWide()
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:660 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 400580=sceKernelGetSystemTimeWide()
39:07:660 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:660 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:660 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:660 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:660 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a36700, vblank start waited) +164us
39:07:664 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 24
39:07:664 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a366d0->08000000, interrupt) +15764us
39:07:664 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:664 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:678 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +85us
39:07:678 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:678 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:678 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:678 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a0dccc, sas core) +1us
39:07:678 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:678 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:678 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:678 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:678 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192470 enqueued.
39:07:678 user_main D[CTRL]: HLE\sceCtrl.cpp:459 sceCtrlReadBufferPositive(0bffea30, 1) - waiting
39:07:678 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:678 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:678 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> (272->299, pc: 08000000->08a366d0, left interrupt) +1us
39:07:678 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 24
39:07:682 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 25
39:07:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (299->272, pc: 08a36650->08000000, interrupt) +16588us
39:07:682 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 25
39:07:682 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +731us
39:07:682 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:682 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:682 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a34a94->08a1f16c, blocking audio) +1us
39:07:682 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 433769=sceKernelGetSystemTimeWide()
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:682 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:682 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:682 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 433869=sceKernelGetSystemTimeWide()
39:07:682 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 08a1f748->08a34a94, system time) +88us
39:07:682 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:682 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->08a1f748, sas core) +0us
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:682 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 433939=sceKernelGetSystemTimeWide()
39:07:682 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:682 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:682 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:682 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:682 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->299, pc: 08a0dccc->08a36650, vblank start waited) +75us
39:07:685 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(298, 1, 0)
39:07:685 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (299->315, pc: 088a6dcc->08a35e48, sema waited) +12834us
39:07:685 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:685 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:685 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:685 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 26
39:07:685 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:685 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:697 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +2935us
39:07:697 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:697 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:697 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:697 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:697 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192471 enqueued.
39:07:697 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:697 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:697 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:697 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:697 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 449726=sceKernelGetSystemTimeWide()
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(297, 1, 0)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(297, 1) (count: 0 -> 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:697 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +12us
39:07:697 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:697 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 449828=sceKernelGetSystemTimeWide()
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:697 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 449897=sceKernelGetSystemTimeWide()
39:07:697 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:697 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:697 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:697 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:697 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a0dccc->08000000, vblank start waited) +164us
39:07:697 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 26
39:07:697 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a34a94, idle) +1355us
39:07:697 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:697 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a35e48->08000000, sas core) +0us
39:07:697 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +240us
39:07:697 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:697 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:697 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:697 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 27
39:07:697 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:697 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:718 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +14898us
39:07:718 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:718 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:718 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:718 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:718 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192472 enqueued.
39:07:718 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:718 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:718 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:718 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 466410=sceKernelGetSystemTimeWide()
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:718 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +12us
39:07:718 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:718 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:718 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:719 user_main D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 27
39:07:719 user_main D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 318=sceKernelCreateEventFlag("owfonntex flag", 00000000, 00000000, 00000000)
39:07:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 319=sceKernelCreateThread(name=, entry=088e7780, prio=41, stacksize=2048)
39:07:719 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 088e625c->08a34a94, thread created) +2902us
39:07:719 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:719 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a35e48->088e625c, sas core) +0us
39:07:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=319, argSize=0, argPtr=00000000)
39:07:719 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 469677=sceKernelGetSystemTimeWide()
39:07:719 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SasCore thread (276->315, pc: 08a1f748->08a35e48, system time) +352us
39:07:719 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:719 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:719 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> user_main (315->276, pc: 08a34a94->08a1f748, blocking audio) +1us
39:07:720 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:720 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:720 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 469753=sceKernelGetSystemTimeWide()
39:07:720 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:720 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:720 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:720 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:720 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->319, pc: 08a0dccc->088e7780, vblank start waited) +80us
39:07:720 D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(277, 1, 0)
39:07:720 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:720 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (319->272, pc: 088e780c->08000000, vblank start waited) +0us
39:07:720 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 28
39:07:720 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:720 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +13323us
39:07:739 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:739 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:739 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:739 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:739 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192473 enqueued.
39:07:739 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:739 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:739 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 483093=sceKernelGetSystemTimeWide()
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:739 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +11us
39:07:739 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:739 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2942 320=sceKernelCreateCallback(name=MemStkStatus, entry=0884cc18, callbackArg=00000000)
39:07:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2942 321=sceKernelCreateCallback(name=MemStkStatus, entry=0884cc18, callbackArg=00000000)
39:07:739 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoDevctl("fatms0:", 02415821, 0bffe8e0, 4, 00000000, 0)
39:07:739 user_main D[IO]: HLE\sceIo.cpp:1482 sceIoDevCtl: Memstick FAT callback 320 registered, notifying immediately.
39:07:739 user_main D[IO]: HLE\sceIo.cpp:1285 sceIoDevctl("fatms0:", 02415822, 0bffe8e4, 4, 00000000, 0)
39:07:740 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 483236=sceKernelGetSystemTimeWide()
39:07:740 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:740 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:740 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 483310=sceKernelGetSystemTimeWide()
39:07:740 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:740 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:740 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:740 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
39:07:740 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 320 into pending mipscall
39:07:740 user_main D[DISP]: HLE\sceDisplay.cpp:294 sceDisplayWaitVblankCB: Suspending vblank wait for callback
39:07:740 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 2
39:07:740 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
39:07:740 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 320 - MemStkStatus
39:07:740 user_main D[DISP]: HLE\sceDisplay.cpp:315 sceDisplayWaitVblankCB: Resuming vblank wait from callback
39:07:740 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->319, pc: 08a0dccc->088e780c, return from callback) +212us
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(277, 1, 0)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 322=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (319->290, pc: 08a20f7c->08a21038, semaphore signaled) +5us
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:740 nuFileAsync D[IO]: HLE\sceIo.cpp:1227 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/TKPDATA1.BIN, 00000001, 000001a4)
39:07:740 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->319, pc: 08a2363c->08a20f7c, file opened) +6us
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(322, 1, 0)
39:07:740 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (319->272, pc: 08a20444->08000000, sema waited) +0us
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a2363c, idle) +99us
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(322, 1) (count: 0 -> 1)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:740 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:740 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->319, pc: 08a21038->08a20444, sema waited) +0us
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(322)
39:07:740 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:740 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (319->272, pc: 088e780c->08000000, vblank start waited) +0us
39:07:740 idle0 D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 28
39:07:740 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a34a94, idle) +2654us
39:07:740 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce2a80)
39:07:740 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a35e48->08000000, sas core) +0us
39:07:740 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +240us
39:07:740 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:740 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce2a80)
39:07:740 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:740 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 29
39:07:741 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
39:07:741 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00000000
39:07:760 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +13441us
39:07:760 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bed080, stall=00000000, cbid=00000000, param=00000000)
39:07:760 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bed080 - stall = 00000000
39:07:760 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:760 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00044000: 480 x 272 x 1
39:07:760 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192474 enqueued.
39:07:760 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:760 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a1f16c->08000000, interrupt) +6us
39:07:760 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:760 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a1f16c, left interrupt) +1us
39:07:760 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 499777=sceKernelGetSystemTimeWide()
39:07:761 user_main D[UTIL]: Dialog\SavedataParam.cpp:1278 Name : GAMEDATA
39:07:762 user_main D[COMMON]: FileUtil.cpp:477 GetSize: Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\SAVEDATA\UCES00356GAMEDATA\GAMEDATA: 57152
39:07:762 user_main D[COMMON]: FileUtil.cpp:477 GetSize: Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\SAVEDATA\UCES00356GAMEDATA\ICON0.PNG: 20799
39:07:762 user_main D[COMMON]: FileUtil.cpp:477 GetSize: Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\SAVEDATA\UCES00356GAMEDATA\PARAM.SFO: 4912
39:07:762 user_main D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\SAVEDATA\UCES00356GAMEDATA\PARAM.SFO
39:07:762 user_main D[COMMON]: FileUtil.cpp:477 GetSize: Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-windows\memstick/PSP\SAVEDATA\UCES00356GAMEDATA\PARAM.SFO: 4912
39:07:763 user_main D[UTIL]: Dialog\SavedataParam.cpp:1286 ms0:/PSP/SAVEDATA/UCES00356GAMEDATA/GAMEDATA Exist
39:07:763 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08b7b790) - AUTOLOAD (0)
39:07:763 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08b7b790) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
39:07:763 user_main D[UTIL]: Dialog\PSPSaveDialog.cpp:128 Loading. Title: UCES00356 Save: GAMEDATA File: GAMEDATA
39:07:763 user_main D[UTIL]: HLE\sceUtility.cpp:128 00000000=sceUtilitySavedataInitStart(08b7b790)
39:07:763 user_main D[UTIL]: HLE\sceUtility.cpp:155 00000001=sceUtilitySavedataGetStatus()
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:764 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +447us
39:07:764 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:764 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:764 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:764 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:764 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 500311=sceKernelGetSystemTimeWide()
39:07:765 user_main D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 29
39:07:767 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(294, 1) (count: 0 -> 1)
39:07:767 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:767 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:767 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 501201=sceKernelGetSystemTimeWide()
39:07:767 user_main D[KERNEL]: HLE\sceKernelTime.cpp:106 sceKernelSysClock2USec(clock = 0bffea30, lo = 00000000, hi = 0bffea40)
39:07:767 user_main D[SCEGE]: HLE\sceGe.cpp:407 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
39:07:767 user_main D[SCEGE]: HLE\sceGe.cpp:326 04000000 = sceGeEdramGetAddr
39:07:767 user_main D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
39:07:767 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->296, pc: 08a0dccc->08951604, vblank start waited) +983us
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 324=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:767 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +1us
39:07:767 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:767 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:767 nuFileAsync D[IO]: HLE\sceIo.cpp:1096 873984000 = sceIoLseek(4, 3417f000, 0)
39:07:767 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a23774->08a20f7c, io seek) +0us
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(324, 1, 0)
39:07:767 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> (296->319, pc: 08a2066c->088e780c, sema waited) +0us
39:07:767 D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(277, 1, 0)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:768 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> SasCore thread (319->315, pc: 088e780c->08a34a94, vblank start waited) +2657us
39:07:768 SasCore thre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(09bb6e00, 09ce1e40)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> nuFileAsync (315->290, pc: 08a35e48->08a23774, sas core) +0us
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(324, 1) (count: 0 -> 1)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:768 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2066c, sema waited) +0us
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(324)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 325=sceKernelCreateSema(nuFileSync, 00000000, 0, 1, 00000000)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:768 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(288, 1) (count: 0 -> 1)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> nuFileAsync (296->290, pc: 08a20f7c->08a21038, semaphore signaled) +0us
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:768 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:769 nuFileAsync D[IO]: HLE\sceIo.cpp:819 1d6f0=sceIoRead(4, 08ca3b00, 1d6f0)
39:07:769 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a236e4->08a20f7c, io read) +0us
39:07:769 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(325, 1, 0)
39:07:769 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08a2054c->08000000, sema waited) +0us
39:07:769 SasCore thre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> SasCore thread (272->315, pc: 08000000->08a35e48, idle) +238us
39:07:769 SasCore thre D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(09bb6e00)
39:07:769 SasCore thre D[AUDIO]: HLE\sceAudio.cpp:121 00000300 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09ce1e40)
39:07:769 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SasCore thread -> idle0 (315->272, pc: 08a34a94->08000000, blocking audio) +1us
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> nuFileAsync (272->290, pc: 08000000->08a236e4, idle) +964us
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(325, 1) (count: 0 -> 1)
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(289, 1, 0)
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(289, 1) (count: 0 -> 1)
39:07:769 nuFileAsync D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(288, 1, 0)
39:07:769 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: nuFileAsync -> (290->296, pc: 08a21038->08a2054c, sema waited) +0us
39:07:769 D[KERNEL]: HLE\sceKernelSemaphore.cpp:250 sceKernelDeleteSema(325)
39:07:769 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
39:07:769 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(294, 1, 0)
39:07:769 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> idle0 (296->272, pc: 08951604->08000000, sema waited) +0us
39:07:769 idle0 D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 30
39:07:769 idle0 D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
39:07:769 idle0 D[SCEGE]: GLES\Framebuffer.cpp:1068 Displaying FBO 00044000
39:07:779 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a0dccc, idle) +11377us
39:07:779 user_main D[SCEGE]: HLE\sceGe.cpp:348 sceGeListEnQueue(addr=09bbd080, stall=00000000, cbid=00000000, param=00000000)
39:07:779 user_main D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 09bbd080 - stall = 00000000
39:07:779 user_main D[SCEGE]: GLES\Framebuffer.cpp:611 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
39:07:779 user_main D[SCEGE]: GLES\Framebuffer.cpp:860 Switching render target to FBO for 00000000: 480 x 272 x 1
39:07:779 user_main D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=3 COL=7 POS=1 NRM=0 WT=0 NW=1 IDX=0 MC=1
39:07:779 user_main D[G3D]: GLES\VertexDecoder.cpp:830 SVT : size = 16, aligned to biggest 4
39:07:780 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
}
39:07:781 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
39:07:786 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
39:07:788 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
}
39:07:799 user_main D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
39:07:805 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20
39:07:812 user_main D[SCEGE]: HLE\sceGe.cpp:355 List 889192475 enqueued.
39:07:813 user_main D[CTRL]: HLE\sceCtrl.cpp:453 1=sceCtrlReadBufferPositive(0bffea30, 1)
39:07:813 user_main D[KERNEL]: HLE\sceKernelTime.cpp:82 516459=sceKernelGetSystemTimeWide()
39:07:813 user_main D[UTIL]: HLE\sceUtility.cpp:155 00000001=sceUtilitySavedataGetStatus()
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:447 0=sceKernelPollSema(277, 1)
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(277, 1) (count: 0 -> 1)
39:07:813 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> (276->293, pc: 088f23b0->088f21f4, thread woken up) +22us
39:07:813 D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:813 D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:813 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: -> user_main (293->276, pc: 088f21f4->088f23b0, thread slept) +2us
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(292, 1, 0)
39:07:813 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(292, 1) (count: 0 -> 1)
39:07:813 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08955850->08000000, interrupt) +49us
39:07:813 idle0 D[CPU]: HLE\sceGe.cpp:119 Entering GE interrupt handler 08a0dbf4
39:07:813 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08955850, left interrupt) +1us
39:14:487 user_main E[COMMON]: EmuThread.cpp:66 Wait for EmuThread timed out.
39:14:487 user_main E[*]: MsgHandler.cpp:54 Warning: Wait for EmuThread timed out.
39:15:635 user_main I[LOAD]: Config.cpp:803 Config saved: ppsspp.ini
39:15:637 user_main I[LOAD]: Config.cpp:815 Controller config saved: controls.ini
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment