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Created June 28, 2013 07:23
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15:30:158 EmuThread.cpp:123 I[BOOT]: Done.
15:34:318 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
15:34:318 System.cpp:71 I[HLE]: PPSSPP v0.8.1-41-ge440fa6
15:34:321 MemArena.cpp:369 I[MM]: Found valid memory base at 09800000 after 35 tries.
15:34:321 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0A020000 (mirror at 0 @ 11800000, uncached @ 11800000)
15:34:340 Loaders.cpp:132 I[LOAD]: Identifying file...
15:34:340 PSPLoaders.cpp:103 I[LOAD]: ULUS10336 : CRISIS CORE -FINAL FANTASY VII-
15:34:342 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
15:34:342 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
15:34:342 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
15:34:342 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\
15:34:342 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\
15:34:342 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\
15:34:342 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\
15:34:351 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats
15:34:351 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats
15:34:351 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\PSP\PPSSPP_STATE
15:34:351 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\PSP\PPSSPP_STATE
15:34:388 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
15:34:394 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file
15:34:437 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0FB10020
15:34:438 Util\BlockAllocator.cpp:359 I[HLE]: -----------
15:34:438 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:34:438 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08a4db00 size 00249b00 taken=1 tag=ELF
15:34:438 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08a4db00 - 0a000000 size 015b2500 taken=0 tag=(untitled)
15:34:439 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
15:34:478 HLE\sceKernelModule.cpp:572 I[LOAD]: Module CCFF7ENUS: 00000000 089a1de0 089a1df8
15:34:478 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named CCFF7ENUS, 2 funcs, 4 vars, resident 089a2180
15:34:478 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 0898765c
15:34:785 root N[BOOT]: EmuScreen.cpp:98 Loading Z:\extracted\2.Temp Games\PSP ISOs\Final_Fantasy_VII_Crisis_Core_USA_PSP-EMiNENT.cso...
15:34:788 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=089877a0, prio=20, stacksize=131072)
15:34:788 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
15:34:788 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
15:34:788 user_main I[HLE]: Util\BlockAllocator.cpp:359 -----------
15:34:788 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:34:788 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08a4db00 size 00249b00 taken=1 tag=ELF
15:34:788 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08a4db00 - 09f6db00 size 01520000 taken=1 tag=FPL
15:34:788 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09f6db00 - 09f96000 size 00028500 taken=1 tag=UserSbrk
15:34:789 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09f96000 - 09fdfc00 size 00049c00 taken=0 tag=(untitled)
15:34:789 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fdfc00 - 09fffc00 size 00020000 taken=1 tag=stack/user_main
15:34:789 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
15:34:792 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 284=sceKernelCreateThread(name=SQEX FILE READING THREAD, entry=0880429c, prio=18, stacksize=73728)
15:34:792 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
15:34:795 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
15:34:795 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
15:34:795 user_main I[HLE]: HLE\scePower.cpp:204 sceKernelVolatileMemTryLock(0, 09fff5c0, 167769540) - success
15:34:899 user_main I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08a20140, 1024, 32, 0, 44100)
15:34:920 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 290=sceKernelCreateThread(name=AUDIO MIXER THREAD, entry=0898dd20, prio=10, stacksize=32768)
15:34:920 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
15:34:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 292=sceKernelCreateThread(name=SQEX PAD UPDATING THREAD, entry=08805974, prio=10, stacksize=73728)
15:34:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=292, argSize=4, argPtr=09fff650)
15:34:931 user_main I[HLE]: HLE\sceMpeg.cpp:342 sceMpegInit()
15:34:932 user_main I[HLE]: HLE\sceMpeg.cpp:419 09f5cd20=sceMpegCreate(09f6cd2c, 09f5ccf0, 65536, 09f6cd30, 512, 0, 0)
15:35:435 user_main I[HLE]: HLE\scePower.cpp:288 666=scePowerGetPllClockFrequencyInt()
15:35:435 user_main I[HLE]: HLE\scePower.cpp:237 scePowerSetClockFrequency(190,190,95): locked by user config at 666, 666, 333
15:35:442 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00000000 : 480 x 272 x 3
15:35:485 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00088000 : 480 x 272 x 3
15:40:169 idle0 I[COMMON]: SaveState.cpp:231 Loading state from Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\PSP\PPSSPP_STATE\ULUS10336_1.00_0.ppst
15:40:169 idle0 I[COMMON]: C:\BuildAgent\work\acf56f986e98e7c9\common\ChunkFile.h:586 ChunkReader: Loading Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\PSP\PPSSPP_STATE\ULUS10336_1.00_0.ppst
15:40:295 idle0 I[HLE]: GLES\Framebuffer.cpp:978 Destroying FBO for 00000000 : 480 x 272 x 3
15:40:295 idle0 I[HLE]: GLES\Framebuffer.cpp:978 Destroying FBO for 00088000 : 480 x 272 x 3
15:40:296 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/jpn0.pgf (1581700 bytes)
15:40:296 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\jpn0.pgf (/font/jpn0.pgf)
15:40:298 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:304 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/jpn0.pgf
15:40:304 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn0.pgf (69108 bytes)
15:40:304 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn0.pgf (/font/ltn0.pgf)
15:40:305 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:305 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn0.pgf
15:40:305 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn1.pgf (65124 bytes)
15:40:305 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn1.pgf (/font/ltn1.pgf)
15:40:305 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:306 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn1.pgf
15:40:306 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn2.pgf (72948 bytes)
15:40:306 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn2.pgf (/font/ltn2.pgf)
15:40:306 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:306 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn2.pgf
15:40:306 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn3.pgf (67700 bytes)
15:40:306 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn3.pgf (/font/ltn3.pgf)
15:40:307 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:307 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn3.pgf
15:40:307 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn4.pgf (72828 bytes)
15:40:307 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn4.pgf (/font/ltn4.pgf)
15:40:307 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:308 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn4.pgf
15:40:308 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn5.pgf (68220 bytes)
15:40:308 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn5.pgf (/font/ltn5.pgf)
15:40:308 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:308 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn5.pgf
15:40:308 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn6.pgf (77032 bytes)
15:40:308 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn6.pgf (/font/ltn6.pgf)
15:40:309 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:309 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn6.pgf
15:40:309 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn7.pgf (71144 bytes)
15:40:309 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn7.pgf (/font/ltn7.pgf)
15:40:309 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:310 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn7.pgf
15:40:310 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn8.pgf (41000 bytes)
15:40:310 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn8.pgf (/font/ltn8.pgf)
15:40:310 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:310 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn8.pgf
15:40:310 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn9.pgf (40164 bytes)
15:40:310 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn9.pgf (/font/ltn9.pgf)
15:40:311 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:311 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn9.pgf
15:40:311 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn10.pgf (42692 bytes)
15:40:311 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn10.pgf (/font/ltn10.pgf)
15:40:311 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:312 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn10.pgf
15:40:312 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn11.pgf (41488 bytes)
15:40:312 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn11.pgf (/font/ltn11.pgf)
15:40:312 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:312 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn11.pgf
15:40:312 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn12.pgf (43136 bytes)
15:40:312 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn12.pgf (/font/ltn12.pgf)
15:40:312 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:313 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn12.pgf
15:40:313 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn13.pgf (41772 bytes)
15:40:313 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn13.pgf (/font/ltn13.pgf)
15:40:313 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:313 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn13.pgf
15:40:314 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn14.pgf (45184 bytes)
15:40:314 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn14.pgf (/font/ltn14.pgf)
15:40:314 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:314 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn14.pgf
15:40:314 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn15.pgf (43044 bytes)
15:40:314 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\ltn15.pgf (/font/ltn15.pgf)
15:40:315 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:316 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn15.pgf
15:40:316 idle0 I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/kr0.pgf (394192 bytes)
15:40:316 idle0 I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\flash0\font\kr0.pgf (/font/kr0.pgf)
15:40:316 idle0 I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
15:40:321 idle0 I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/kr0.pgf
15:40:348 idle0 I[COMMON]: C:\BuildAgent\work\acf56f986e98e7c9\common\ChunkFile.h:664 ChunkReader: Done loading Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-63-gb126048-windows-amd64\memstick\PSP\PPSSPP_STATE\ULUS10336_1.00_0.ppst
15:40:378 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00000000 : 480 x 272 x 3
15:40:804 idle0 I[HLE]: GLES\Framebuffer.cpp:978 Destroying FBO for 00000000 : 480 x 272 x 3
15:40:811 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00088000 : 480 x 272 x 3
15:40:844 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00000000 : 480 x 272 x 3
15:45:652 user_main I[HLE]: HLE\sceAtrac.cpp:1187 2=sceAtracSetDataAndGetID(0994a040, 0001ffcc)
15:45:652 user_main W[HLE]: HLE\sceAtrac.cpp:1094 This is an atrac3 audio
15:57:496 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 04156000 : 480 x 272 x 3
15:58:230 idle0 I[HLE]: GLES\Framebuffer.cpp:962 Decimating FBO for 04156000 (480 x 272 x 3), age 6
15:58:888 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 04156000 : 480 x 272 x 3
16:01:480 idle0 I[HLE]: GLES\Framebuffer.cpp:962 Decimating FBO for 04156000 (480 x 272 x 3), age 6
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 375: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000001 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 376: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 377: Module "CCFF7ENUS": name=CCFF7ENUS gp=00000000 entry=0898765c
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 379: Thread "user_main": pc= 0880663c sp= 09fff660 READY (wt=12 wid=0 wv= 00000000 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 380: FPL "SQEX memory pool": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 381: Semaphore "SQEX memory manager semaphore": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 382: MemoryPart "UserSbrk": MemPart: 09f6e000 - 09f96500 size: 00028500
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 383: CallBack "SQEX EXIT GAME CALLBACK": thread=379, argument= 08a21150
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 384: CallBack "SQEX UMD CALLBACK": thread=379, argument= 00000000
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 385: Semaphore "SQEX FILE CACHE SEMAPHORE": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 386: Semaphore "SQEX FILE CUE SEMAPHORE": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 387: Thread "SQEX FILE READING THREAD": pc= 088042dc sp= 09fdfaa0 WAIT (wt=1 wid=1 wv= 00000000 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 389: OpenFile "umd1:": Seekpos: 00000000
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 391: CallBack "SQEX POWER CALLBACK": thread=379, argument= 08a21150
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 392: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 393: Thread "AUDIO MIXER THREAD": pc= 0898f7b8 sp= 09fcda40 READY (wt=0 wid=0 wv= 00000400 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 394: Semaphore "VOICE LOCK": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 395: Thread "SQEX PAD UPDATING THREAD": pc= 08805998 sp= 09fc5aa0 READY (wt=1 wid=1 wv= 00000000 )
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 396: Semaphore "SQEX PAD UPDATE SEMAPHORE": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 397: Semaphore "SQEXTEC MoviePlayer Display Asy": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 398: Semaphore "SQEXTEC MoviePlayer Audio Async": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 433: Semaphore "SQEX cache manager semaphore": -
16:19:536 idle0 I[HLE]: HLE\sceKernel.cpp:142 Shutting down kernel - 22 kernel objects alive
16:19:538 GLES\Framebuffer.cpp:978 I[HLE]: Destroying FBO for 00088000 : 480 x 272 x 3
16:19:538 GLES\Framebuffer.cpp:978 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 3
16:19:542 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down user memory pool:
16:19:542 Util\BlockAllocator.cpp:359 I[HLE]: -----------
16:19:542 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08a4db00 size 0024db00 taken=0 tag=(untitled)
16:19:542 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08a4db00 - 09f6db00 size 01520000 taken=1 tag=FPL
16:19:542 Util\BlockAllocator.cpp:363 I[HLE]: Block: 09f6db00 - 0a000000 size 00092500 taken=0 tag=UserSbrk
16:19:542 HLE\sceKernelMemory.cpp:193 I[HLE]: Shutting down "kernel" memory pool:
16:19:542 Util\BlockAllocator.cpp:359 I[HLE]: -----------
16:19:542 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
16:19:548 MemMap.cpp:120 I[MM]: Memory system shut down.
16:20:403 Config.cpp:277 I[LOAD]: Config saved: ppsspp.ini
16:20:464 Config.cpp:277 I[LOAD]: Config saved: ppsspp.ini
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