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@solarmystic
Created June 30, 2013 08:09
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working revision
06:11:614 EmuThread.cpp:123 I[BOOT]: Done.
06:13:708 EmuScreen.cpp:55 I[BOOT]: Starting up hardware.
06:13:708 System.cpp:71 I[HLE]: PPSSPP v0.8.1-76-g95d6260
06:13:717 MemArena.cpp:369 I[MM]: Found valid memory base at 09400000 after 34 tries.
06:13:717 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 09C20000 (mirror at 0 @ 11400000, uncached @ 11400000)
06:13:737 Loaders.cpp:132 I[LOAD]: Identifying file...
06:13:737 PSPLoaders.cpp:103 I[LOAD]: ULUS10540 : The Legend Of Heroes: Trails in the Sky
06:13:739 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
06:13:739 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
06:13:739 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
06:13:739 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\memstick\
06:13:739 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\memstick\
06:13:739 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\flash0\
06:13:739 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\flash0\
06:13:748 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats
06:13:748 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats
06:13:748 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\memstick\PSP\PPSSPP_STATE
06:13:748 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\memstick\PSP\PPSSPP_STATE
06:13:784 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
06:13:791 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file
06:13:844 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0FA10020
06:13:845 Util\BlockAllocator.cpp:359 I[HLE]: -----------
06:13:845 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
06:13:845 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08a24d00 size 00220d00 taken=1 tag=ELF
06:13:845 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08a24d00 - 0a000000 size 015db300 taken=0 tag=(untitled)
06:13:847 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
06:13:888 HLE\sceKernelModule.cpp:572 I[LOAD]: Module kernel: 08a08dd0 089cca84 089cca9c
06:13:889 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named kernel, 2 funcs, 4 vars, resident 089cce44
06:13:889 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 08804108
06:14:141 root N[BOOT]: EmuScreen.cpp:99 Loading Z:\extracted\2.Temp Games\PSP ISOs\The_Legend_of_Heroes_Trails_in_the_Sky_USA_PSP-BAHAMUT.cso...
06:14:146 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=08804228, prio=20, stacksize=327680)
06:14:146 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
06:14:146 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:359 -----------
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08a24d00 size 00220d00 taken=1 tag=ELF
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08a24d00 - 09f59000 size 01534300 taken=1 tag=UserSbrk
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09f59000 - 09fafc00 size 00056c00 taken=0 tag=(untitled)
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fafc00 - 09fffc00 size 00050000 taken=1 tag=stack/user_main
06:14:146 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
06:14:148 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: //----------------------------------------------//
06:14:148 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:148 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // YamanekoCoreSystem Init //
06:14:212 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:212 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // YamanekoFileSystem Init //
06:14:212 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 299=sceKernelCreateThread(name=AR_THREAD, entry=089718b4, prio=20, stacksize=49152)
06:14:212 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000)
06:14:213 user_main I[HLE]: HLE\scePower.cpp:237 scePowerSetClockFrequency(333,333,166): locked by user config at 222, 222, 111
06:14:222 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:222 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // YamanekoGraphicSystem Init Start... //
06:14:223 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // Texture Manager Format Finished... //
06:14:224 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // Memory Format Finished... //
06:14:239 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // Draw Format Finished... //
06:14:240 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // Yamaneko All Green //
06:14:240 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:240 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: //----------------------------------------------//
06:14:244 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd0:"
06:14:244 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd0:"
06:14:362 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00000000 : 480 x 272 x 1
06:14:394 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00044000 : 480 x 272 x 1
06:14:446 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: //----------------------------------------------//
06:14:446 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:446 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // YamanekoSoundSystem Init Start... //
06:14:446 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: // //
06:14:446 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: //----------------------------------------------//
06:14:526 user_main I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08a23e80, 2048, 32, 0, 44100)
06:14:527 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 332=sceKernelCreateThread(name=SE_THREAD, entry=0899cbe0, prio=20, stacksize=16384)
06:14:527 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=332, argSize=12, argPtr=09fff450)
06:14:527 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 333=sceKernelCreateThread(name=SOUND_THREAD, entry=0899e064, prio=10, stacksize=40960)
06:14:527 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=333, argSize=12, argPtr=09fff450)
06:14:527 SE_THREAD I[HLE]: HLE\scePower.cpp:204 sceKernelVolatileMemTryLock(0, 08a0b9a4, 144751004) - success
06:14:889 user_main E[HLE]: HLE\sceIo.cpp:535 sceIoRead Reading into bad pointer 00000000
06:15:423 user_main I[HLE]: HLE\sceMpeg.cpp:342 sceMpegInit()
06:15:424 user_main I[HLE]: HLE\sceMpeg.cpp:419 091f7110=sceMpegCreate(090696c0, 091f70e0, 65536, 09069744, 512, 0, 0)
06:15:457 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x58800
06:15:457 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 1080990
06:15:457 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x58800
06:15:457 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 1080990
06:15:457 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(090696c0, 0, 0)
06:15:457 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 335=sceKernelCreateThread(name=MOVIE_THREAD, entry=08986128, prio=20, stacksize=8192)
06:15:457 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=335, argSize=4, argPtr=09ffeb30)
06:15:471 idle1 I[HLE]: GLES\Framebuffer.cpp:974 Destroying FBO for 00000000 : 480 x 272 x 1
06:15:471 idle1 I[HLE]: GLES\Framebuffer.cpp:974 Destroying FBO for 00044000 : 480 x 272 x 1
06:15:477 MOVIE_THREAD I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
06:15:492 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00000000 : 480 x 272 x 1
06:15:527 user_main I[HLE]: GLES\Framebuffer.cpp:499 Creating FBO for 00044000 : 480 x 272 x 1
06:27:589 user_main I[HLE]: HLE\sceKernelThread.cpp:2180 sceKernelTerminateDeleteThread(335)
06:27:589 user_main E[HLE]: HLE\sceMpeg.cpp:674 sceMpegAvcDecodeStop(090696c0, 00000200, 09fff4f4, 09fff4f0)
06:27:590 user_main I[HLE]: HLE\sceMpeg.cpp:1031 sceMpegFinish(...)
06:27:627 user_main I[HLE]: HLE\scePower.cpp:237 scePowerSetClockFrequency(222,222,111): locked by user config at 222, 222, 111
06:27:706 SOUND_THREAD I[HLE]: HLE\sceAtrac.cpp:1187 0=sceAtracSetDataAndGetID(09451780, 00040000)
06:27:706 SOUND_THREAD W[HLE]: HLE\sceAtrac.cpp:1106 This is an atrac3+ stereo audio
06:27:706 SOUND_THREAD I[HLE]: HLE\sceAtrac.cpp:709 sceAtracGetBufferInfoForReseting(0, 0, 09f9f338)
06:27:706 SOUND_THREAD I[HLE]: HLE\sceAtrac.cpp:1228 sceAtracSetLoopNum(0, -1)
06:27:706 SOUND_THREAD I[HLE]: HLE\sceAtrac.cpp:709 sceAtracGetBufferInfoForReseting(0, 562871, 09f9f338)
06:32:997 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 )
06:32:997 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
06:32:997 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 274: Module "kernel": name=kernel gp=08a08dd0 entry=08804108
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 276: Thread "user_main": pc= 0898bc54 sp= 09fff510 RUN (wt=0 wid=0 wv= 00000000 )
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 277: MemoryPart "UserSbrk": MemPart: 08a25000 - 09f59300 size: 01534300
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 278: CallBack "ExitCALL": thread=276, argument= 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 279: CallBack "UMDCALLBACK": thread=276, argument= 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 280: Semaphore "new": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 281: Semaphore "new": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 282: Semaphore "file": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 283: Semaphore "file2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 284: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 285: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 286: Semaphore "ASyncSem": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 287: Semaphore "ASyncSem": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 288: Semaphore "CCmSema": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 289: Semaphore "CCmSema": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 290: Semaphore "CSAFEFILE1": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 291: Semaphore "CSAFEFILE1": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 292: Semaphore "CSAFEFILE2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 293: Semaphore "CSAFEFILE2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 294: Semaphore "CSAFEFILE3": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 295: Semaphore "CSAFEFILE3": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 296: Semaphore "CSAFEFILE4": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 297: Semaphore "CSAFEFILE4": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 298: Mbx "AREADMBX": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 299: Thread "AR_THREAD": pc= 08971924 sp= 09fafa10 WAIT (wt=5 wid=298 wv= 00000000 )
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 300: Semaphore "TEX_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 301: Semaphore "TEX_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 302: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 303: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 304: Semaphore "VVRAM_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 305: Semaphore "VVRAM_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 306: Semaphore "MlV_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 307: Semaphore "MlV_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 308: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 309: CallBack "POWERCALL": thread=276, argument= 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 310: Semaphore "MAINSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 311: Semaphore "MAINSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 312: Semaphore "CHR_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 313: Semaphore "CHR_SEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 314: Semaphore "CHR_SEM2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 315: Semaphore "CHR_SEM2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 317: OpenFile "umd0:": Seekpos: 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 319: CallBack "MS_CB": thread=276, argument= 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 320: Semaphore "VOLASEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 321: Semaphore "VOLASEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 322: Semaphore "VOLASEMA2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 323: Semaphore "VOLASEMA2": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 324: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 325: Semaphore "MEMCOMPSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 326: Semaphore "SE_MCSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 327: Semaphore "SE_MCSEMA": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 328: EventFlag "BGM_FLAG": init=00000000 cur=00000001 numwait=0
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 329: Mbx "BGM_MBX": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 330: Mbx "SE_MBX": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 331: Semaphore "CSAFEFILE1": -
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 332: Thread "SE_THREAD": pc= 0899a788 sp= 09fa38a0 WAIT (wt=5 wid=330 wv= 00000000 )
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 333: Thread "SOUND_THREAD": pc= 089b1854 sp= 09f9f510 WAIT (wt=10 wid=7 wv= 00000800 )
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:461 KO 336: OpenFile "disc0:/sce_lbn04c480_size0x1a53f8": Seekpos: 00000000
06:32:998 user_main I[HLE]: HLE\sceKernel.cpp:142 Shutting down kernel - 60 kernel objects alive
06:32:998 GLES\Framebuffer.cpp:974 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
06:32:998 GLES\Framebuffer.cpp:974 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
06:32:999 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down user memory pool:
06:32:999 Util\BlockAllocator.cpp:359 I[HLE]: -----------
06:32:999 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
06:32:999 HLE\sceKernelMemory.cpp:193 I[HLE]: Shutting down "kernel" memory pool:
06:32:999 Util\BlockAllocator.cpp:359 I[HLE]: -----------
06:32:999 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
06:33:004 MemMap.cpp:120 I[MM]: Memory system shut down.
06:34:056 Config.cpp:278 I[LOAD]: Config saved: ppsspp.ini
06:34:138 Config.cpp:278 I[LOAD]: Config saved: ppsspp.ini
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