Created
June 30, 2013 10:25
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21:48:063 EmuThread.cpp:123 I[BOOT]: Done. | |
21:49:587 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
21:49:587 System.cpp:71 I[HLE]: PPSSPP v0.8.1-116-g39270b8 | |
21:49:590 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000A8B0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
21:49:607 Loaders.cpp:132 I[LOAD]: Identifying file... | |
21:49:607 PSPLoaders.cpp:103 I[LOAD]: NPJH50107 : 機動戦士ガンダム ガンダムVS.ガンダム NEXT PLUS | |
21:49:609 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
21:49:609 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
21:49:609 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
21:49:609 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\ | |
21:49:609 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\ | |
21:49:609 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\ | |
21:49:609 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\ | |
21:49:616 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats | |
21:49:616 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats | |
21:49:616 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\PPSSPP_STATE | |
21:49:616 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\PPSSPP_STATE | |
21:49:651 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized. | |
21:49:694 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 000000000FF10040 | |
21:49:706 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
21:49:706 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
21:49:706 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 09c46c00 size 01442c00 taken=1 tag=ELF | |
21:49:706 Util\BlockAllocator.cpp:363 I[HLE]: Block: 09c46c00 - 0a000000 size 003b9400 taken=0 tag=(untitled) | |
21:49:706 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully. | |
21:49:738 HLE\sceKernelModule.cpp:572 I[LOAD]: Module gvsgnextpsp: 08b06530 08a00f54 08a00f6c | |
21:49:739 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named gvsgnextpsp, 2 funcs, 4 vars, resident 08a011fc | |
21:49:739 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 08804000 | |
21:50:000 root N[BOOT]: EmuScreen.cpp:99 Loading D:\temp\Kidou_Senshi_Gundam_-_Gundam_vs_Gundam_Next_Plus_JPN_PSP-iND (englishpatched).cso... | |
21:50:003 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=08804114, prio=28, stacksize=8192) | |
21:50:003 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) | |
21:50:003 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0 | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:359 ----------- | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 09c46c00 size 01442c00 taken=1 tag=ELF | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09c46c00 - 09c77000 size 00030400 taken=1 tag=UserSbrk | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09c77000 - 09ffdc00 size 00386c00 taken=0 tag=(untitled) | |
21:50:003 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09ffdc00 - 09fffc00 size 00002000 taken=1 tag=stack/user_main | |
21:50:004 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root | |
21:50:004 user_main I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(222,222,55) | |
21:50:010 user_main I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header | |
21:50:010 user_main I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file | |
21:50:010 user_main I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module | |
21:50:010 user_main I[HLE]: HLE\sceKernelModule.cpp:1102 280=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/LIBFONT.PRX,flag=00000000,(...)) | |
21:50:010 user_main I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(280,asize=00000000,aptr=00000000,retptr=09fff66c,00000000): faked (undecryptable module) | |
21:50:011 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/jpn0.pgf (1428860 bytes) | |
21:50:011 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\jpn0.pgf (/font/jpn0.pgf) | |
21:50:012 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:018 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/jpn0.pgf | |
21:50:018 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn0.pgf (67660 bytes) | |
21:50:018 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn0.pgf (/font/ltn0.pgf) | |
21:50:019 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:019 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn0.pgf | |
21:50:019 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn1.pgf (63504 bytes) | |
21:50:019 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn1.pgf (/font/ltn1.pgf) | |
21:50:019 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:020 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn1.pgf | |
21:50:020 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn2.pgf (76692 bytes) | |
21:50:020 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn2.pgf (/font/ltn2.pgf) | |
21:50:020 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:021 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn2.pgf | |
21:50:021 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn3.pgf (71900 bytes) | |
21:50:021 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn3.pgf (/font/ltn3.pgf) | |
21:50:021 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:021 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn3.pgf | |
21:50:022 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn4.pgf (78920 bytes) | |
21:50:022 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn4.pgf (/font/ltn4.pgf) | |
21:50:022 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:022 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn4.pgf | |
21:50:022 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn5.pgf (76216 bytes) | |
21:50:022 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn5.pgf (/font/ltn5.pgf) | |
21:50:022 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:023 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn5.pgf | |
21:50:023 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn6.pgf (88716 bytes) | |
21:50:023 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn6.pgf (/font/ltn6.pgf) | |
21:50:023 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:023 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn6.pgf | |
21:50:023 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn7.pgf (84860 bytes) | |
21:50:023 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn7.pgf (/font/ltn7.pgf) | |
21:50:024 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:024 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn7.pgf | |
21:50:024 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn8.pgf (51432 bytes) | |
21:50:024 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn8.pgf (/font/ltn8.pgf) | |
21:50:024 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:025 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn8.pgf | |
21:50:025 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn9.pgf (50116 bytes) | |
21:50:025 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn9.pgf (/font/ltn9.pgf) | |
21:50:025 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:025 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn9.pgf | |
21:50:025 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn10.pgf (55788 bytes) | |
21:50:025 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn10.pgf (/font/ltn10.pgf) | |
21:50:025 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:026 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn10.pgf | |
21:50:026 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn11.pgf (54572 bytes) | |
21:50:026 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn11.pgf (/font/ltn11.pgf) | |
21:50:026 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:026 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn11.pgf | |
21:50:026 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn12.pgf (58352 bytes) | |
21:50:026 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn12.pgf (/font/ltn12.pgf) | |
21:50:026 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:027 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn12.pgf | |
21:50:027 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn13.pgf (57660 bytes) | |
21:50:027 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn13.pgf (/font/ltn13.pgf) | |
21:50:027 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:027 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn13.pgf | |
21:50:028 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn14.pgf (63388 bytes) | |
21:50:028 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn14.pgf (/font/ltn14.pgf) | |
21:50:028 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:028 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn14.pgf | |
21:50:028 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn15.pgf (62364 bytes) | |
21:50:028 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\ltn15.pgf (/font/ltn15.pgf) | |
21:50:028 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:029 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn15.pgf | |
21:50:029 user_main I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/kr0.pgf (883164 bytes) | |
21:50:029 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\flash0\font\kr0.pgf (/font/kr0.pgf) | |
21:50:029 user_main I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header | |
21:50:034 user_main I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/kr0.pgf | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:571 sceFontNewLib(08ad6928, 09fff668) | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:417 Entering PostAllocCallback::run | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:423 Leaving PostAllocCallback::run | |
21:50:035 user_main E[HLE]: HLE\sceFont.cpp:702 sceFontFindOptimumFont(09c47010, 09fff5c0, 09fff668) | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:861 sceFontSetAltCharacterCode(09c47010) (000025a1) | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:604 sceFontOpen(9c47010, 0, 0, 9fff668) | |
21:50:035 user_main I[HLE]: HLE\sceFont.cpp:761 sceFontGetFontInfo(9c47014, 8db9c58) | |
21:50:136 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 282=sceKernelCreateThread(name=SceWaveMain, entry=08805f04, prio=10, stacksize=512) | |
21:50:136 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=282, argSize=12, argPtr=08b00e08) | |
21:50:155 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 288=sceKernelCreateThread(name=CRI ADX Audio, entry=08825cbc, prio=16, stacksize=32768) | |
21:50:155 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) | |
21:50:155 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 289=sceKernelCreateThread(name=CRI ADX File, entry=08825d34, prio=18, stacksize=16384) | |
21:50:155 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) | |
21:50:156 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: [PSP](SYS)===== Capcom Sound Engine for [PSP] Ver1.8 ===== | |
21:50:156 user_main W[HLE]: HLE\sceKernelVTimer.cpp:182 sceKernelCreateVTimer: unsupported options parameter 09fff63c | |
21:50:156 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 293=sceKernelCreateThread(name=CsePspSndDrvThread, entry=0884ee7c, prio=1c, stacksize=4096) | |
21:50:156 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=293, argSize=4, argPtr=09fff63c) | |
21:50:156 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 294=sceKernelCreateThread(name=CsePspSasRendThread, entry=0884e7cc, prio=1a, stacksize=4096) | |
21:50:157 user_main I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08afed40, 256, 32, 0, 44100) | |
21:50:157 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=294, argSize=0, argPtr=00000000) | |
21:50:157 user_main I[HLE]: HLE\sceIo.cpp:581 stdout: [PSP](SYS)===== Capcom Sound Engine CORE Ver2.0 ===== | |
21:50:159 user_main I[HLE]: HLE\sceGe.cpp:465 sceGeEdramSetAddrTranslation(1024) | |
21:50:159 user_main I[HLE]: HLE\sceMpeg.cpp:342 sceMpegInit() | |
21:50:160 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 299=sceKernelCreateThread(name=CRI Wave out, entry=0883ef78, prio=10, stacksize=16384) | |
21:50:160 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000) | |
21:52:669 user_main E[HLE]: HLE\sceOpenPSID.cpp:24 UNTESTED sceOpenPSIDGetOpenPSID(167769696) | |
21:52:692 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 0 | |
21:52:700 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 301=sceKernelCreateThread(name=task, entry=08977c90, prio=29, stacksize=8192) | |
21:52:700 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=301, argSize=0, argPtr=00000000) | |
21:52:701 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 302=sceKernelCreateThread(name=task, entry=08885088, prio=29, stacksize=8192) | |
21:52:701 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=302, argSize=0, argPtr=00000000) | |
21:52:701 task I[HLE]: HLE\sceKernelThread.cpp:1887 303=sceKernelCreateThread(name=bgMelt, entry=08887648, prio=6f, stacksize=4096) | |
21:52:701 task I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000) | |
21:52:706 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 0 | |
21:53:219 task I[HLE]: HLE\sceKernelThread.cpp:2067 sceKernelExitDeleteThread(0) | |
21:53:236 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 305=sceKernelCreateThread(name=task, entry=08977b14, prio=29, stacksize=8192) | |
21:53:236 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=305, argSize=0, argPtr=00000000) | |
21:53:254 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 54, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 68, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 69, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 73, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 47, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 61, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6d, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 65, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 43, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6f, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 70, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 74, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 62, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6c, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 77, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 41, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 75, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2d, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 53, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 76, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 46, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 72, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2e, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 44, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6e, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 67, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 64, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 57, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 4d, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 79, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 63, 8db9c40) | |
21:53:255 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6b, 8db9c40) | |
21:53:256 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2122, 8db9c40) | |
21:53:256 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 66, 8db9c40) | |
21:53:256 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2c, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 4d, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 65, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6d, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6f, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 72, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 79, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 73, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 74, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 69, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 63, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6b, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2f, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 61, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 64, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2122, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 49, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 62, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6e, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 67, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 68, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 2e, 8db9c40) | |
21:57:003 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 44, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 27, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 76, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 75, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 66, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 70, 8db9c40) | |
21:57:004 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 77, 8db9c40) | |
21:57:270 task I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\ICON0.PNG (/PSP/SAVEDATA/NPJH50107/ICON0.PNG) | |
21:57:272 task I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:272 task I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fcfc) | |
21:57:272 task I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 12 | |
21:57:289 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:290 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:387 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 41, 8db9c40) | |
21:57:387 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 4c, 8db9c40) | |
21:57:404 task I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\ICON0.PNG (/PSP/SAVEDATA/NPJH50107/ICON0.PNG) | |
21:57:404 task I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:404 task I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fcfc) | |
21:57:404 task I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 15 | |
21:57:421 user_main I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 54020 in ms0:/PSP/SAVEDATA/NPJH50107/SYSTEM.BIN | |
21:57:421 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\SYSTEM.BIN (/PSP/SAVEDATA/NPJH50107/SYSTEM.BIN) | |
21:57:421 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:421 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\PSP\SAVEDATA\NPJH50107\PARAM.SFO (/PSP/SAVEDATA/NPJH50107/PARAM.SFO) | |
21:57:504 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 47, 8db9c40) | |
21:57:504 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 43, 8db9c40) | |
21:57:504 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 6c, 8db9c40) | |
21:57:504 user_main I[HLE]: HLE\sceFont.cpp:835 sceFontGetCharGlyphImage(9c47014, 25bc, 8db9c40) | |
21:58:988 task I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(222,222,55) | |
21:59:038 user_main I[HLE]: HLE\sceMpeg.cpp:419 095d1838=sceMpegCreate(08b0c04c, 095d1808, 65536, 08b0c050, 512, 0, 0) | |
21:59:053 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 0, 0) | |
21:59:053 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 1, 0) | |
21:59:054 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 308=sceKernelCreateThread(name=soundThread, entry=08848d18, prio=11, stacksize=2048) | |
21:59:054 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=308, argSize=4, argPtr=08b0c2c8) | |
21:59:087 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1BC000 | |
21:59:087 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 630540 | |
21:59:087 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1BC000 | |
21:59:087 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 630540 | |
21:59:110 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00044000 : 480 x 272 x 0 | |
21:59:110 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00000000 : 480 x 272 x 0 | |
21:59:113 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 0 | |
21:59:121 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 0 | |
22:05:847 user_main E[HLE]: HLE\sceMpeg.cpp:674 sceMpegAvcDecodeStop(08b0c04c, 00000200, 09fff510, 09fff514) | |
22:05:847 soundThread I[HLE]: HLE\sceKernelThread.cpp:2034 sceKernelExitThread(0) | |
22:05:850 user_main W[HLE]: HLE\sceMpeg.cpp:1184 UNIMPL sceMpegFlushAllStream(08b0c04c) | |
22:05:850 user_main E[HLE]: HLE\sceMpeg.cpp:820 UNIMPL sceMpegAvcDecodeFlush(08b0c04c) | |
22:05:956 user_main W[HLE]: HLE\sceMpeg.cpp:1184 UNIMPL sceMpegFlushAllStream(08b0c04c) | |
22:05:956 user_main E[HLE]: HLE\sceMpeg.cpp:820 UNIMPL sceMpegAvcDecodeFlush(08b0c04c) | |
22:05:959 task I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(333,333,83) | |
22:05:965 user_main I[HLE]: HLE\sceMpeg.cpp:419 095d1838=sceMpegCreate(08b0c04c, 095d1808, 65536, 08b0c050, 512, 0, 0) | |
22:05:968 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 0, 0) | |
22:05:968 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 1, 0) | |
22:05:968 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 311=sceKernelCreateThread(name=soundThread, entry=08848d18, prio=11, stacksize=2048) | |
22:05:968 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=311, argSize=4, argPtr=08b0c2c8) | |
22:05:974 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1E07000 | |
22:05:974 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 8954856 | |
22:05:974 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1E07000 | |
22:05:974 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 8954856 | |
22:05:995 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00044000 : 480 x 272 x 0 | |
22:05:995 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00000000 : 480 x 272 x 0 | |
22:05:999 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 0 | |
22:06:007 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 0 | |
22:23:943 task I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(222,222,55) | |
22:23:990 soundThread I[HLE]: HLE\sceKernelThread.cpp:2034 sceKernelExitThread(0) | |
22:23:993 user_main W[HLE]: HLE\sceMpeg.cpp:1184 UNIMPL sceMpegFlushAllStream(08b0c04c) | |
22:23:993 user_main E[HLE]: HLE\sceMpeg.cpp:820 UNIMPL sceMpegAvcDecodeFlush(08b0c04c) | |
22:25:865 task I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(333,333,83) | |
22:25:868 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 1 | |
22:25:873 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 1 | |
22:25:887 idle0 I[HLE]: GLES\Framebuffer.cpp:959 Decimating FBO for 00044000 (480 x 272 x 0), age 6 | |
22:25:893 idle0 I[HLE]: GLES\Framebuffer.cpp:959 Decimating FBO for 00000000 (480 x 272 x 0), age 6 | |
23:26:603 task I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(222,222,55) | |
23:26:609 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 0 | |
23:26:626 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 0 | |
23:26:642 user_main I[HLE]: HLE\sceMpeg.cpp:419 095d1838=sceMpegCreate(08b0c04c, 095d1808, 65536, 08b0c050, 512, 0, 0) | |
23:26:659 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 0, 0) | |
23:26:659 user_main I[HLE]: HLE\sceMpeg.cpp:528 sceMpegRegistStream(08b0c04c, 1, 0) | |
23:26:659 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 314=sceKernelCreateThread(name=soundThread, entry=08848d18, prio=11, stacksize=2048) | |
23:26:659 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=314, argSize=4, argPtr=08b0c2c8) | |
23:26:692 idle0 I[HLE]: GLES\Framebuffer.cpp:959 Decimating FBO for 00044000 (480 x 272 x 1), age 6 | |
23:26:694 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1BC000 | |
23:26:694 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 630540 | |
23:26:694 user_main I[ME]: HLE\sceMpeg.cpp:287 Stream offset: 2048, Stream size: 0x1BC000 | |
23:26:694 user_main I[ME]: HLE\sceMpeg.cpp:288 First timestamp: 90000, Last timestamp: 630540 | |
23:26:715 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00000000 : 480 x 272 x 1 | |
23:26:716 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00044000 : 480 x 272 x 0 | |
23:26:716 idle0 I[HLE]: GLES\Framebuffer.cpp:975 Destroying FBO for 00000000 : 480 x 272 x 0 | |
23:26:719 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00000000 : 480 x 272 x 0 | |
23:26:727 user_main I[HLE]: GLES\Framebuffer.cpp:500 Creating FBO for 00044000 : 480 x 272 x 0 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 274: Module "gvsgnextpsp": name=gvsgnextpsp gp=08b06530 entry=08804000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 276: Thread "user_main": pc= 089bcf6c sp= 09fff680 WAIT (wt=1 wid=1 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 277: MemoryPart "UserSbrk": MemPart: 09c47000 - 09c77400 size: 00030400 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 278: CallBack "EXIT": thread=276, argument= 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 279: CallBack "POWER": thread=276, argument= 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 280: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 281: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 282: Thread "SceWaveMain": pc= 088060bc sp= 09fffe60 WAIT (wt=4 wid=281 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 284: OpenFile "disc0:/PSP_GAME/USRDIR/X_DATA.BIN": Seekpos: 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 285: OpenFile "disc0:/PSP_GAME/USRDIR/Y_DATA.BIN": Seekpos: 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 286: OpenFile "disc0:/PSP_GAME/USRDIR/Z_DATA.BIN": Seekpos: 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 287: OpenFile "disc0:/PSP_GAME/USRDIR/W_DATA.BIN": Seekpos: 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 288: Thread "CRI ADX Audio": pc= 08825d0c sp= 09ffdab0 READY (wt=12 wid=0 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 289: Thread "CRI ADX File": pc= 08825d8c sp= 09ff5ab0 READY (wt=12 wid=0 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 290: Semaphore "CsePspSndDrvBgn": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 291: Semaphore "CsePspSndDrvEnd": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 292: VTimer "CsePspVTimer": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 293: Thread "CsePspSndDrvThread": pc= 0884eea0 sp= 09ff1aa0 WAIT (wt=3 wid=290 wv= 00000001 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 294: Thread "CsePspSasRendThread": pc= 08805e78 sp= 09ff0a90 WAIT (wt=10 wid=5 wv= 00000100 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 295: Semaphore "SemaSifRpcQueueSend": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 296: Semaphore "task": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 297: Semaphore "task": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 298: Semaphore "task": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 299: Thread "CRI Wave out": pc= 08805e78 sp= 09fefa50 WAIT (wt=10 wid=7 wv= 00000100 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 300: LwMutex "CRI Wave Mutex": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 302: Thread "task": pc= 0897c094 sp= 09fe9a90 WAIT (wt=1 wid=1 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 303: Thread "bgMelt": pc= 088877b8 sp= 09fe7aa0 WAIT (wt=1 wid=1 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 304: CallBack "msWatchDog": thread=302, argument= 00000000 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 305: Thread "task": pc= 0897c094 sp= 09febaa0 WAIT (wt=1 wid=1 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 312: Semaphore "sound_lock_sema": - | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 313: EventFlag "sound_status_eventflag": init=00000000 cur=00000000 numwait=0 | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 314: Thread "soundThread": pc= 08848d68 sp= 09fe6a40 WAIT (wt=4 wid=313 wv= 00000000 ) | |
23:30:949 idle0 I[HLE]: HLE\sceKernel.cpp:142 Shutting down kernel - 34 kernel objects alive | |
23:30:953 GLES\Framebuffer.cpp:975 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 0 | |
23:30:953 GLES\Framebuffer.cpp:975 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 0 | |
23:30:955 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down user memory pool: | |
23:30:955 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
23:30:955 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled) | |
23:30:955 HLE\sceKernelMemory.cpp:193 I[HLE]: Shutting down "kernel" memory pool: | |
23:30:955 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
23:30:955 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08000000 - 083f2c00 size 003f2c00 taken=0 tag=threadrethack | |
23:30:955 Util\BlockAllocator.cpp:363 I[HLE]: Block: 083f2c00 - 083fe000 size 0000b400 taken=1 tag=SaveData Icon | |
23:30:955 Util\BlockAllocator.cpp:363 I[HLE]: Block: 083fe000 - 08400000 size 00002000 taken=0 tag=stack/idle1 | |
23:30:958 MemMap.cpp:120 I[MM]: Memory system shut down. | |
23:31:925 Config.cpp:280 I[LOAD]: Config saved: ppsspp.ini | |
23:32:796 Config.cpp:280 I[LOAD]: Config saved: ppsspp.ini |
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