Created
July 3, 2013 20:40
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37:11:567 EmuThread.cpp:122 I[BOOT]: Done. | |
37:12:790 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
37:12:791 System.cpp:71 I[HLE]: PPSSPP v0.8.1-232-g676c000 | |
37:12:795 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000B250000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
37:12:812 Loaders.cpp:132 I[LOAD]: Identifying file... | |
37:12:812 PSPLoaders.cpp:107 I[LOAD]: NPUH10126 : BLACK★ROCK SHOOTER THE GAME | |
37:12:814 PSPLoaders.cpp:172 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
37:12:814 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
37:12:814 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
37:12:815 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\ | |
37:12:815 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\ | |
37:12:815 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\flash0\ | |
37:12:815 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\flash0\ | |
37:12:826 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats | |
37:12:826 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats | |
37:12:826 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\PPSSPP_STATE | |
37:12:826 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\PPSSPP_STATE | |
37:12:860 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized. | |
37:12:866 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file | |
37:12:897 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0000000011990040 | |
37:12:898 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
37:12:898 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
37:12:898 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 089a7800 size 001a3800 taken=1 tag=ELF | |
37:12:898 Util\BlockAllocator.cpp:363 I[HLE]: Block: 089a7800 - 0a000000 size 01658800 taken=0 tag=(untitled) | |
37:12:899 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully. | |
37:12:899 HLE\sceKernelModule.cpp:554 I[LOAD]: Module prj_mf: 00000000 08968c4c 08968c64 | |
37:12:899 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving | |
37:12:899 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! | |
37:12:899 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving | |
37:12:899 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! | |
37:12:899 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving | |
37:12:899 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! | |
37:12:899 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving | |
37:12:899 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! | |
37:12:899 HLE\sceKernelModule.cpp:721 I[HLE]: Exporting ent 0 named prj_mf, 2 funcs, 4 vars, resident 089690c8 | |
37:12:899 HLE\sceKernelModule.cpp:944 I[LOAD]: Module entry: 08951a00 | |
37:13:155 root N[BOOT]: EmuScreen.cpp:99 Loading Z:\extracted\2.Temp Games\PSP ISOs\Black_Rock_Shooter_The_Game.cso... | |
37:13:158 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=mfrpg_main, entry=08951b20, prio=20, stacksize=8192) | |
37:13:158 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) | |
37:13:158 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0 | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:359 ----------- | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 089a7800 size 001a3800 taken=1 tag=ELF | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 089a7800 - 09ea8000 size 01500800 taken=1 tag=UserSbrk | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09ea8000 - 09ffdc00 size 00155c00 taken=0 tag=(untitled) | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09ffdc00 - 09fffc00 size 00002000 taken=1 tag=stack/mfrpg_main | |
37:13:158 mfrpg_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root | |
37:13:158 mfrpg_main I[HLE]: HLE\sceKernelThread.cpp:1887 278=sceKernelCreateThread(name=main, entry=0880708c, prio=6f, stacksize=65536) | |
37:13:158 mfrpg_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) | |
37:13:158 main I[HLE]: HLE\scePower.cpp:243 scePowerSetClockFrequency(266,266,133) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1887 284=sceKernelCreateThread(name=FileCtlThread, entry=08810124, prio=70, stacksize=2048) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1887 286=sceKernelCreateThread(name=MeltCtlThread, entry=08810480, prio=6a, stacksize=2048) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=286, argSize=0, argPtr=00000000) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1887 288=sceKernelCreateThread(name=SHA1CtlThread, entry=088104d8, prio=6a, stacksize=1024) | |
37:13:301 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file | |
37:13:332 main I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:1082 291=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/PSMF.PRX,flag=00000000,(...)) | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:1113 sceKernelStartModule(291,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file | |
37:13:332 main I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:1082 292=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/LIBPSMFPLAYER.PRX,flag=00000000,(...)) | |
37:13:332 main I[HLE]: HLE\sceKernelModule.cpp:1113 sceKernelStartModule(292,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) | |
37:13:333 main I[HLE]: HLE\sceMpeg.cpp:347 sceMpegInit() | |
37:13:333 main I[HLE]: HLE\sceSas.cpp:89 sceSasInit(089a6980, 256, 32, 0, 44100) | |
37:13:333 main I[HLE]: HLE\sceAtrac.cpp:1285 sceAtracReinit(0, 3) | |
37:13:333 main I[HLE]: HLE\sceKernelThread.cpp:1887 297=sceKernelCreateThread(name=ATRAC3 play thread, entry=088161e4, prio=10, stacksize=131072) | |
37:13:333 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000) | |
37:13:357 main I[HLE]: HLE\sceKernelThread.cpp:1887 301=sceKernelCreateThread(name=batch thread, entry=088179d8, prio=70, stacksize=2048) | |
37:13:357 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=301, argSize=4, argPtr=0988a560) | |
37:13:661 main I[HLE]: GLES\Framebuffer.cpp:501 Creating FBO for 00000000 : 480 x 272 x 1 | |
37:13:706 main I[HLE]: GLES\Framebuffer.cpp:501 Creating FBO for 00044000 : 480 x 272 x 1 | |
37:14:471 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\ICON0.PNG (/PSP/SAVEDATA/NPUH10126SYS/ICON0.PNG) | |
37:14:472 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:14:472 main I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08998184) | |
37:14:472 main I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 0 | |
37:14:473 main I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 48 in ms0:/PSP/SAVEDATA/NPUH10126SYS/BRSC.BIN | |
37:14:473 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\BRSC.BIN (/PSP/SAVEDATA/NPUH10126SYS/BRSC.BIN) | |
37:14:473 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:14:473 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:14:704 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1191 0=sceAtracSetDataAndGetID(09986000, 00180000) | |
37:14:704 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1110 This is an atrac3+ stereo audio | |
37:14:706 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(0, -1) | |
37:14:922 main I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08998184) | |
37:14:922 main I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 11 | |
37:16:236 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA00\ICON0.PNG (/PSP/SAVEDATA/NPUH10126DATA00/ICON0.PNG) | |
37:16:238 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA00\PARAM.SFO (/PSP/SAVEDATA/NPUH10126DATA00/PARAM.SFO) | |
37:16:238 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA01\ICON0.PNG (/PSP/SAVEDATA/NPUH10126DATA01/ICON0.PNG) | |
37:16:239 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA01\PARAM.SFO (/PSP/SAVEDATA/NPUH10126DATA01/PARAM.SFO) | |
37:16:239 main I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08998184) | |
37:16:239 main I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 4 | |
37:16:720 main I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 5272 in ms0:/PSP/SAVEDATA/NPUH10126DATA01/BRSS.BIN | |
37:16:720 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA01\BRSS.BIN (/PSP/SAVEDATA/NPUH10126DATA01/BRSS.BIN) | |
37:16:721 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA01\PARAM.SFO (/PSP/SAVEDATA/NPUH10126DATA01/PARAM.SFO) | |
37:16:721 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126DATA01\PARAM.SFO (/PSP/SAVEDATA/NPUH10126DATA01/PARAM.SFO) | |
37:17:800 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\ICON0.PNG (/PSP/SAVEDATA/NPUH10126SYS/ICON0.PNG) | |
37:17:801 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:17:801 main I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08998184) | |
37:17:801 main I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 0 | |
37:17:802 main I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 48 in ms0:/PSP/SAVEDATA/NPUH10126SYS/BRSC.BIN | |
37:17:802 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\BRSC.BIN (/PSP/SAVEDATA/NPUH10126SYS/BRSC.BIN) | |
37:17:802 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:17:803 main I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\PSP\SAVEDATA\NPUH10126SYS\PARAM.SFO (/PSP/SAVEDATA/NPUH10126SYS/PARAM.SFO) | |
37:18:270 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(0) | |
37:18:377 main I[HLE]: HLE\sceKernelThread.cpp:1887 307=sceKernelCreateThread(name=fld_thd, entry=089181c4, prio=70, stacksize=4096) | |
37:18:377 main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=307, argSize=4, argPtr=09ffd940) | |
37:18:889 main I[HLE]: GLES\Framebuffer.cpp:501 Creating FBO for 001f0000 : 127 x 127 x 1 | |
37:18:889 main W[HLE]: GLES\DisplayListInterpreter.cpp:805 Unsupported alphatest mask: 0f | |
37:18:903 main I[HLE]: GLES\Framebuffer.cpp:408 Embiggening framebuffer (480, 272) -> (511, 511) | |
37:18:903 main I[HLE]: GLES\Framebuffer.cpp:501 Creating FBO for 00044000 : 511 x 511 x 1 | |
37:19:019 main I[HLE]: GLES\Framebuffer.cpp:408 Embiggening framebuffer (480, 272) -> (511, 511) | |
37:19:019 main I[HLE]: GLES\Framebuffer.cpp:501 Creating FBO for 00000000 : 511 x 511 x 1 | |
37:19:167 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1191 0=sceAtracSetDataAndGetID(09986000, 00180000) | |
37:19:168 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1110 This is an atrac3+ stereo audio | |
37:19:184 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(0, -1) | |
37:22:270 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092a6c50, 00005be4) | |
37:22:270 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:22:270 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:22:562 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:23:246 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092ac840, 00002224) | |
37:23:246 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:23:246 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:23:341 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:23:564 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092aea70, 00005a64) | |
37:23:564 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:23:564 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:23:715 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:23:830 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092b44e0, 00001da4) | |
37:23:830 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:23:830 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:23:905 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:24:081 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(0) | |
37:25:168 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1191 0=sceAtracSetDataAndGetID(09986000, 00180000) | |
37:25:168 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1110 This is an atrac3+ stereo audio | |
37:25:178 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(0, -1) | |
37:25:273 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092bacc0, 000013e4) | |
37:25:273 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:25:274 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:25:401 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:25:535 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092bc0b0, 000035a4) | |
37:25:535 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:25:535 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:25:584 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:25:794 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1388 sceAtracSetMOutHalfwayBufferAndGetID(00000001, 092bf660, 000037e4) | |
37:25:794 ATRAC3 play W[HLE]: HLE\sceAtrac.cpp:1108 This is an atrac3+ mono audio | |
37:25:794 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:1232 sceAtracSetLoopNum(1, 0) | |
37:25:933 ATRAC3 play I[HLE]: HLE\sceAtrac.cpp:925 sceAtracReleaseAtracID(1) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 274: Module "prj_mf": name=prj_mf gp=00000000 entry=08951a00 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 276: Thread "mfrpg_main": pc= 08807428 sp= 09fff670 WAIT (wt=1 wid=1 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 277: MemoryPart "UserSbrk": MemPart: 089a8000 - 09ea8800 size: 01500800 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 278: Thread "main": pc= 08806dc0 sp= 09ffda90 WAIT (wt=12 wid=0 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 279: CallBack "ExitGame": thread=278, argument= 00000000 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 280: CallBack "powerProc": thread=278, argument= 00000000 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 281: Semaphore "Pad": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 282: Semaphore "File": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 283: Semaphore "Melt": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 284: Thread "FileCtlThread": pc= 08810478 sp= 09fed9a0 WAIT (wt=2 wid=284 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 285: EventFlag "MeltEventFlag": init=00000000 cur=00000010 numwait=0 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 286: Thread "MeltCtlThread": pc= 088104a8 sp= 09fed2b0 WAIT (wt=4 wid=285 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 287: EventFlag "SHA1EventFlag": init=00000000 cur=00000000 numwait=0 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 288: Thread "SHA1CtlThread": pc= 0881050c sp= 09fffe40 WAIT (wt=4 wid=287 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 289: Semaphore "Ms": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 290: CallBack "msProc": thread=278, argument= 00000000 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 291: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 292: Module "scePsmfP_library": faked name=scePsmfP_library gp=ffffffff entry=ffffffff | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 293: Semaphore "Sndp": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 294: LwMutex "SceLibsndpSmfExcl": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 295: LwMutex "SceLibsndpPrevExcl": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 296: Semaphore "At3p": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 297: Thread "ATRAC3 play thread": pc= 0896740c sp= 09feca50 WAIT (wt=10 wid=7 wv= 00000800 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 298: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 299: Semaphore "batch sema": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 300: Semaphore "batch sema": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 301: Thread "batch thread": pc= 08817a4c sp= 09fccaa0 WAIT (wt=3 wid=302 wv= 00000001 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 302: Semaphore "batch sema": - | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 306: CallBack "fld_io_main": thread=278, argument= 08e3a544 | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 307: Thread "fld_thd": pc= 0891823c sp= 09fcc290 WAIT (wt=1 wid=1 wv= 00000000 ) | |
37:32:443 idle0 I[HLE]: HLE\sceKernel.cpp:142 Shutting down kernel - 32 kernel objects alive | |
37:32:443 GLES\Framebuffer.cpp:976 I[HLE]: Destroying FBO for 001f0000 : 127 x 127 x 1 | |
37:32:443 GLES\Framebuffer.cpp:976 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1 | |
37:32:443 GLES\Framebuffer.cpp:976 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1 | |
37:32:448 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down user memory pool: | |
37:32:448 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
37:32:448 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled) | |
37:32:448 HLE\sceKernelMemory.cpp:193 I[HLE]: Shutting down "kernel" memory pool: | |
37:32:448 Util\BlockAllocator.cpp:359 I[HLE]: ----------- | |
37:32:448 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack | |
37:32:450 MemMap.cpp:120 I[MM]: Memory system shut down. | |
37:33:384 Config.cpp:278 I[LOAD]: Config saved: ppsspp.ini | |
37:34:260 Config.cpp:278 I[LOAD]: Config saved: ppsspp.ini |
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